Pacifying Shackle

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Pacifying Shackle
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[The Astrolabe]
Spell Level(s): Cleric(Law) 3, Paladin 4
Innate Level: 4
School: Abjuration
Descriptor(s): Law
Component(s): Verbal, Somatic
Range: Short (8 meters)
Area of Effect / Target: Single
Duration: Concentration, 3 rounds + 1 round / level
Additional Counter Spells: None
Save(s): Special
Spell Resistance: Yes

Description: The paladin attempts to materialize shackles made of light to pacify the target. The mode of the spell is based on a few factors.

Non-PC Target: A hostile target must make a Reflex save and, if they fail, they are restrained and unable to cast spells or perform actions for the duration.

PC Target: If the target is a PC and both target and caster are not in combat, they are instead given a chance to allow themselves to be shackled.
- If the PC chooses not to resist, no checks are made and the duration is extended to 1 turn / level. While shackled, the subject is permitted to move at a decreased rate of speed, but may not cast spells or perform actions.
- If the subject chooses to resist, it will roll the save as normal.

The DC of this spell takes into account the higher of either the Paladin's Strength modifier or their Charisma modifier and Abjuration spell focuses apply. Additionally, if the caster attempts to do anything else while the spell is active, their concentration may break and the spell may end.

Notes

  • None

References