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<span style=color:red>'''Note:''' Arelith has significant customizations to [[Spell_changes|Spells]] and [[Feat_changes#Spell_Focus_Feats|Spell Focus Feats]] impacting certain spells. Links to the NWNWiki are provided below for the domain spells but those links do not reference any Arelith customizations that may be in play.  You should review [[Spell_changes|Spells]] and [[Feat_changes#Spell_Focus_Feats|Spell Focus Feats]] to fully understand how the below linked spells may function differently on Arelith.</span>


=Domain Spells=
=Domain Spells=
<span style=color:red>'''Note:''' Arelith has significant customizations to [[Spell_changes|Spells]] and [[Feat_changes#Spell_Focus_Feats|Spell Focus Feats]] impacting certain spells. Links to the NWNWiki are provided below for the domain spells but those links do not reference any Arelith customizations that may be in play.  You should review [[Spell_changes|Spells]] and [[Feat_changes#Spell_Focus_Feats|Spell Focus Feats]] to fully understand how the below linked spells may function differently on Arelith.</span>


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{| Wikitable Class="wikitable"

Revision as of 14:29, 19 June 2021

Classes

Character Creation

Characters on Arelith:
Race - Alignment
Deity - Class
Gifts - Backgrounds
Mark of Destiny
Epic Sacrifice
Customization
Head List


Domains represent the fields of interest for deities. Each cleric chooses two of these domains when the first clerical level is taken.


Note: Arelith has significant customizations to Spells and Spell Focus Feats impacting certain spells. Links to the NWNWiki are provided below for the domain spells but those links do not reference any Arelith customizations that may be in play. You should review Spells and Spell Focus Feats to fully understand how the below linked spells may function differently on Arelith.

Domain Spells

Cleric Domain Special Domain Powers Spell Level
1 2 3 4 5 6 7 8 9
Acid - TBD Melf's Acid Arrow Mestil's Acid Breath Acid Fog Mestil's Acid Sheath
Air - Turn Elementals Deafening Clang Gust of Wind Stinking Cloud Wounding Whispers Energy Buffer Great Thunderclap Lightning Shield
Animal - Stronger Summon I-IX Camouflage One With The Land Hold Animal True Seeing Quillfire Polymorph Self Aura of Vitality
Cold - TBD Ice Dagger Wall of Ice Frost Shield Cone of Cold Ice Storm Freeze Burst of Glacial Wrath
Darkness - TBD Darkness Blindness / Deafness Death Armor Shadow Conjuration Darkbolt Greater Shadow Evocation Mass Blindness / Deafness Shadow Plague
Death - Empowered Inflicting
- Better Death Armor scaling
Death Armor Finger of Agony Undeath to Death Circle of Death Finger of Death Undeath's Eternal Foe Wail of the Banshee
Destruction - Turn Constructs
- Deafening Clang bonus magical Damage vs. Constructs
Deafening Clang Sound Lance Crumble Wounding Whispers Destruction Disintegrate
Earth - Turn Elementals Spike Growth Stoneskin Stonehold Greater Stoneskin Earthquake Bombardment
Evil - Turn Outsiders Negative Energy Ray Magic Circle Against Alignment Crushing Despair Lesser Planar Binding Blasphemy Aura versus Alignment Gate
Fire - Turn Elementals Scorching Ray Flame Lash Wall of Fire Flame Shield Flame Arrow Firebrand Inferno Meteor Swarm
Forge - TBD
- Deafening Clang bonus Fire damage vs. Constructs
Deafening Clang Shelgarn's Persistent Blade Flame Lash Stoneskin Flame Shield Mordenkainen's Sword Great Thunderclap Inferno Black Blade of Disaster
Good - Turn Outsiders Magic Circle Against Alignment Good Hope Lesser Planar Binding Planar Binding Word of Faith Aura Versus Alignment Gate
Healing - Empowered Healing Healing Circle Monstrous Regeneration Heal Regeneration Mass Heal
Knowledge - TBD Identify Clairaudience / Clairvoyance] True Seeing Feeblemind Power Word: Stun Premonition Power Word: Kill
Magic - TBD Mage Armor Magic Missile Lesser Spell Breach Isaac's Lesser Missile Storm Lesser Mind Blank Lesser Spell Mantle
Moon - TBD
- Bless Weapon adds +2d6 magical vs Undead and Shapechangers
Bless Weapon Ghostly Visage Displacement Confusion Lesser Mind Blank Ethereal Visage Premonition
Plant - Turn Vermin Entangle One With The Land Barkskin Monstrous Regeneration Vine Mine Regeneration Creeping Doom Nature's Balance
Protection - Divine Protection Shield Minor Globe of Invulnerability Energy Buffer Lesser Mind Blank Greater Globe of Invulnerability Greater Stoneskin Lesser Spell Mantle
Storm - TBD Gedlee's Electric Loop Call Lightning Lightning Bolt Ball Lightning Chain Lightning Lightning Shield Storm of Vengeance
Strength - Divine Strength Bull's Strength Balgarn's Iron Horn Divine Power Bigby's Interposing Hand Bigby's Forceful Hand Bigby's Grasping Hand
Sun - Exceptional Turning
- Bless Weapon adds +1d8 positive vs. Undead and +1d8 fire vs. All
Bless Weapon Searing Light Good Hope Undeath to Death Flame Shield Sunbeam Sunburst
Travel - TBD Expeditious Retreat Slow Freedom of Movement Haste Maze
Trickery - Divine Trickery Camouflage Invisibility Invisibility Sphere Displacement Improved Invisibility Confusion
Undeath - TBD
- Better Death Armor Scaling
Negative Energy Ray Death Armor Negative Energy Burst Infestation of Maggots Create Undead Create Greater Undead
War - Battle Mastery
- Deafening Clang adds 1 extra sonic damage
Deafening Clang Divine Power Blade Barrier War Cry Aura of Vitality
Water - Turn Elementals Grease Poison Energy Buffer Frost Shield Drown Horrid Wilting

Changing Domains

Players can change domains via "-domain" chat command or Rest Menu -> 3. Character -> 9. Domains if they satisfy the following conditions:

  1. Cleric levels present
  2. Is worshiping a deity
  3. Has Domain Change Token granted by DMs or Developers upon request or domain update