Jump to content

Aquatic Elf: Difference between revisions

From Arelith Wiki
ElevenOne (talk | contribs)
Removed the custom format from tables
 
(4 intermediate revisions by 3 users not shown)
Line 20: Line 20:


=== Base race ===  
=== Base race ===  
* '''Elf'''
* '''Base Race: [[Moon_Elf|Moon Elf]]'''
:* Sleeplessness: Immune to spells and effects of the 'Sleep' subtype.  
:* Sleeplessness: Immune to spells and effects of the 'Sleep' subtype.  
:* Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells.  
:* Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells.  
Line 46: Line 46:
{| class="wikitable"  
{| class="wikitable"  
|-
|-
! colspan="2" style="text-align:center; vertical-align:middle; font-weight:bold; background-color:#F2F2F2;" | Age
! colspan="2" style="text-align:center; vertical-align:middle; font-weight:bold;| Age
! Bonus
! Bonus
|-
|-
| Adulthood
| Adulthood
| 110 Years
| 110 Years
| rowspan="4" style="vertical-align:middle;" | +4d%
| rowspan="4" style="vertical-align:middle;" | +4d100
|-
|-
| Middle Age
| Middle Age
Line 64: Line 64:


===Racial Crafting===
===Racial Crafting===
: [[Melee_Weapons#Longsword|Lesser Moon blade]]
: [[Melee_Weapons#Longsword|Elfblade]]


=== Notes===  
=== Notes===  

Latest revision as of 14:53, 21 February 2025

Note: The Aquatic Elf race may only be selected by spending a Normal Award!

Description

TBD

Deities

TBD

Creating a New Character on Arelith

Prerequisites:

ECL

  • ECL: +1

Base race

  • Sleeplessness: Immune to spells and effects of the 'Sleep' subtype.
  • Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells.
  • Bonus Proficiencies (Longsword, Rapier, Shortbow, Longbow)
  • Skill Affinity (Listen): +2 racial bonus to Listen checks.
  • Skill Affinity (Search): +2 racial bonus to Search checks.
  • Skill Affinity (Spot): +2 racial bonus to Spot checks.
  • Keen Senses: Elves make active Search checks automatically and with no movement penalties.
  • Low-light Vision: Allows them to see better than normal in the dark.

Abilities

  • +2 CON
  • Skill Affinity (Spot): +2 bonus to Spot checks (additional to racial default)
  • Bonus Feats:
  • Special: Needs to drink more water to survive on dry land
  • Aquatic Elves are innately familiar with:

Aging

Age Bonus
Adulthood 110 Years +4d100
Middle Age 175 Years
Old 263 Years
Venerable 350 Years

Racial Crafting

Elfblade

Notes

  • Bonus language: Elven
  • Starting city: Cordor, Sencliff, Skal
Playable Races on Arelith   
Human Human - Deep Imaskari - Firbolg - Half-Giant - Shadovar
Dwarf Shield Dwarf - Gold Dwarf - Duergar - Wild Dwarf
Elf Moon Elf - Aquatic Elf - Avariel - Fey'ri - Sun Elf - Wild Elf - Wood Elf
Gnome Rock Gnome - Svirfneblin - Forest Gnome
Halfling Lightfoot Halfling - Ghostwise Halfling - Strongheart Halfling - Fey
Half-Elf Half-Elf - Gloaming - Green Hag - Kenku
Half-Orc Half-Orc
Monstrous Drow - Goblin - Kobold - Gnoll - Orog - Hobgoblin - Ogre - Minotaur - Imp - Troglodyte - Yuan-ti Pureblood - Derro - Rakshasa - Vampire - Grodd Goblin - Snow Goblin - Bugbear
Planetouched Aasimar - Air Genasi - Earth Genasi - Fire Genasi - Water Genasi - Tiefling