Aquatic Elf: Difference between revisions
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'''Note: The [[ | '''Note: The [[Aquatic Elf]] race may only be selected by spending a [[Epic_Sacrifice|Normal Award]]! | ||
==Description== | ==Description== | ||
Line 17: | Line 17: | ||
===ECL=== | ===ECL=== | ||
ECL: +1 | * ECL: +1 | ||
=== Base race === | === Base race === | ||
'''Elf''' | * '''Base Race: [[Moon_Elf|Moon Elf]]''' | ||
* Sleeplessness: Immune to spells and effects of the 'Sleep' subtype. | :* Sleeplessness: Immune to spells and effects of the 'Sleep' subtype. | ||
* Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells. | :* Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells. | ||
* <strike>Bonus Proficiencies (Longsword, Rapier, Shortbow, Longbow)</strike> | :* <strike>Bonus Proficiencies (Longsword, Rapier, Shortbow, Longbow)</strike> | ||
* Skill Affinity (Listen): +2 racial bonus to | :* Skill Affinity (Listen): +2 racial bonus to Listen checks. | ||
* Skill Affinity (Search): +2 racial bonus to Search checks. | :* Skill Affinity (Search): +2 racial bonus to Search checks. | ||
* Skill Affinity (Spot): +2 racial bonus to Spot checks. | :* Skill Affinity (Spot): +2 racial bonus to Spot checks. | ||
* Keen Senses: Elves make active Search checks automatically and with no movement penalties. | :* Keen Senses: Elves make active Search checks automatically and with no movement penalties. | ||
* <strike>Low-light Vision: Allows them to see better than normal in the dark.</strike> | :* <strike>Low-light Vision: Allows them to see better than normal in the dark.</strike> | ||
===Abilities=== | ===Abilities=== | ||
Line 37: | Line 37: | ||
:* Weapon Focus: Polearm | :* Weapon Focus: Polearm | ||
:* Weapon Proficiency: [[Feat_changes#Modified_Feats|Weapon Proficiency: Aquatic Elf]] (spear, trident and bows) | :* Weapon Proficiency: [[Feat_changes#Modified_Feats|Weapon Proficiency: Aquatic Elf]] (spear, trident and bows) | ||
:* [[Amphibious Character]] | |||
:* | * Special: Needs to drink more water to survive on dry land | ||
: | |||
* Aquatic Elves are innately familiar with: | * Aquatic Elves are innately familiar with: | ||
:* The [[Summoning_Changes#Summoning_Streams|Water Elemental stream]] | :* The [[Summoning_Changes#Summoning_Streams|Water Elemental stream]] | ||
:* The [[Bard#Bard_Song|Sea Shanties]] bard song. | :* The [[Bard#Bard_Song|Sea Shanties]] bard song. | ||
=== Aging=== | |||
{| class="wikitable" | |||
|- | |||
! colspan="2" style="text-align:center; vertical-align:middle; font-weight:bold;| Age | |||
! Bonus | |||
|- | |||
| Adulthood | |||
| 110 Years | |||
| rowspan="4" style="vertical-align:middle;" | +4d100 | |||
|- | |||
| Middle Age | |||
| 175 Years | |||
|- | |||
| Old | |||
| 263 Years | |||
|- | |||
| Venerable | |||
| 350 Years | |||
|} | |||
===Racial Crafting=== | ===Racial Crafting=== | ||
: [[Melee_Weapons#Longsword| | : [[Melee_Weapons#Longsword|Elfblade]] | ||
=== Notes=== | === Notes=== |
Latest revision as of 14:53, 21 February 2025
Note: The Aquatic Elf race may only be selected by spending a Normal Award!
Description
TBD
Deities
TBD
Creating a New Character on Arelith
Prerequisites:
- Requires Normal Award
ECL
- ECL: +1
Base race
- Base Race: Moon Elf
- Sleeplessness: Immune to spells and effects of the 'Sleep' subtype.
- Hardiness vs. Enchantments: +2 racial bonus on saving throws against mind-affecting spells.
Bonus Proficiencies (Longsword, Rapier, Shortbow, Longbow)- Skill Affinity (Listen): +2 racial bonus to Listen checks.
- Skill Affinity (Search): +2 racial bonus to Search checks.
- Skill Affinity (Spot): +2 racial bonus to Spot checks.
- Keen Senses: Elves make active Search checks automatically and with no movement penalties.
Low-light Vision: Allows them to see better than normal in the dark.
Abilities
- +2 CON
- Skill Affinity (Spot): +2 bonus to Spot checks (additional to racial default)
- Bonus Feats:
- Darkvision
- Weapon Focus: Polearm
- Weapon Proficiency: Weapon Proficiency: Aquatic Elf (spear, trident and bows)
- Amphibious Character
- Special: Needs to drink more water to survive on dry land
- Aquatic Elves are innately familiar with:
- The Water Elemental stream
- The Sea Shanties bard song.
Aging
Age | Bonus | |
---|---|---|
Adulthood | 110 Years | +4d100 |
Middle Age | 175 Years | |
Old | 263 Years | |
Venerable | 350 Years |
Racial Crafting
Notes
- Bonus language: Elven
- Starting city: Cordor, Sencliff, Skal
Human | Human - Deep Imaskari - Firbolg - Half-Giant - Shadovar |
Dwarf | Shield Dwarf - Gold Dwarf - Duergar - Wild Dwarf |
Elf | Moon Elf - Aquatic Elf - Avariel - Fey'ri - Sun Elf - Wild Elf - Wood Elf |
Gnome | Rock Gnome - Svirfneblin - Forest Gnome |
Halfling | Lightfoot Halfling - Ghostwise Halfling - Strongheart Halfling - Fey |
Half-Elf | Half-Elf - Gloaming - Green Hag - Kenku |
Half-Orc | Half-Orc |
Monstrous | Drow - Goblin - Kobold - Gnoll - Orog - Hobgoblin - Ogre - Minotaur - Imp - Troglodyte - Yuan-ti Pureblood - Derro - Rakshasa - Vampire - Grodd Goblin - Snow Goblin - Bugbear |
Planetouched | Aasimar - Air Genasi - Earth Genasi - Fire Genasi - Water Genasi - Tiefling |