Bard: Difference between revisions
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|'''Inspiring Minstrel''' | |'''Inspiring Minstrel''' | ||
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| A character with this feat can take Lasting Inspiration. Granted on 20th level Bard or 10th level [[Dirgesinger]] | | A character with this feat can take Lasting Inspiration so long as they meet the Perform requirements. Granted on 20th level Bard or 10th level [[Dirgesinger]] | ||
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Revision as of 14:57, 24 March 2022
![]() Character Creation | |
Characters on Arelith: | |
---|---|
Race - Alignment | |
Deity - Class | |
Gifts - Backgrounds | |
Mark of Destiny | |
Epic Sacrifice | |
Customization | |
Head List |
Bard is a default base class with Arelith specific changes.
Introduction
Arelith Bards enjoy changes that benefit their spellcasting and requirements. Mechanical changes are included in the #Class Mechanics on this page and explained in the #Arelith Changes section. Base mechanics can be found on NWNWiki. The #Roleplay Tips section provides suggestions for character development.
Class Mechanics
Requirements
Alignment restrictions: None
Class Features
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Hit die: d6
Proficiencies: armor (light, medium), shields, weapons (simple, whips)
Skill points: 6 + int modifier ((6 + int modifier) * 4 at 1st level)
Class Skills: appraise, animal empathy, bluff, concentration, climb, craft mastery, disable trap, discipline, heal, hide, intimidate, leadership, listen, lore, move silently, open lock, parry, perform, ride, sail, search, set trap, sleight of hand, spellcraft, spot, taunt, tumble, use magic device
Unavailable feats: weapon specialization
Primary saving throw(s): reflex, will
Base attack bonus: +3/4 level
Spellcasting: Arcane (spell failure from armor is a factor), charisma-based (a base charisma score of 10 + the spell's level is required to cast a spell, bonus spells are based on modified charisma, and the charisma modifier affects spell DCs), and spontaneous cast (no spell preparation required). Bards begin the game knowing four cantrips.
Bonus Feats: Craft wand, scribe scroll, brew potion, lingering song, extra music
Level Progression
Hit points rolls on Arelith are always maximum.
Base spells per day | Known spells | |||||||||||||||||||
Level | BAB | Fort | Ref | Will | Feats | HP | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +0 | +0 | +2 | +2 | bardic knowledge, bard song | 6 | 2 | - | - | - | - | - | - | 4 | - | - | - | - | - | - |
2nd | +1 | +0 | +3 | +3 | 12 | 3 | 0 | - | - | - | - | - | 5 | 2 | - | - | - | - | - | |
3rd | +2 | +1 | +3 | +3 | 18 | 3 | 1 | - | - | - | - | - | 5 | 3 | - | - | - | - | - | |
4th | +3 | +1 | +4 | +4 | 24 | 3 | 2 | 0 | - | - | - | - | 5 | 3 | 2 | - | - | - | - | |
5th | +3 | +1 | +4 | +4 | weapon proficiency (rogue) | 30 | 3 | 3 | 1 | - | - | - | - | 5 | 4 | 3 | - | - | - | - |
6th | +4 | +2 | +5 | +5 | 36 | 3 | 3 | 2 | - | - | - | - | 5 | 4 | 3 | - | - | - | - | |
7th | +5 | +2 | +5 | +5 | 42 | 3 | 3 | 2 | 0 | - | - | - | 5 | 4 | 4 | 2 | - | - | - | |
8th | +6/+1 | +2 | +6 | +6 | 48 | 3 | 3 | 3 | 1 | - | - | - | 5 | 4 | 4 | 3 | - | - | - | |
9th | +6/+1 | +3 | +6 | +6 | 54 | 3 | 3 | 3 | 2 | - | - | - | 5 | 4 | 4 | 3 | - | - | - | |
10th | +7/+2 | +3 | +7 | +7 | bonus feat | 60 | 3 | 3 | 3 | 2 | 0 | - | - | 5 | 4 | 4 | 4 | 2 | - | - |
11th | +8/+3 | +3 | +7 | +7 | 66 | 3 | 3 | 3 | 3 | 1 | - | - | 5 | 4 | 4 | 4 | 3 | - | - | |
12th | +9/+4 | +4 | +8 | +8 | 72 | 3 | 3 | 3 | 3 | 2 | - | - | 5 | 4 | 4 | 4 | 3 | - | - | |
13th | +9/+4 | +4 | +8 | +8 | 78 | 3 | 3 | 3 | 3 | 2 | 0 | - | 5 | 4 | 4 | 4 | 4 | 2 | - | |
14th | +10/+5 | +4 | +9 | +9 | 84 | 4 | 3 | 3 | 3 | 3 | 1 | - | 5 | 4 | 4 | 4 | 4 | 3 | - | |
15th | +11/+6/+1 | +5 | +9 | +9 | 90 | 4 | 4 | 3 | 3 | 3 | 2 | - | 5 | 4 | 4 | 4 | 4 | 3 | - | |
16th | +12/+7/+2 | +5 | +10 | +10 | 96 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 5 | 5 | 4 | 4 | 4 | 4 | 2 | |
17th | +12/+7/+2 | +5 | +10 | +10 | 102 | 4 | 4 | 4 | 4 | 3 | 3 | 1 | 5 | 5 | 5 | 4 | 4 | 4 | 3 | |
18th | +13/+8/+3 | +6 | +11 | +11 | 108 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 5 | 6 | 5 | 5 | 4 | 4 | 3 | |
19th | +14/+9/+4 | +6 | +11 | +11 | 114 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 5 | 6 | 6 | 5 | 5 | 4 | 4 | |
20th | +15/+10/+5 | +6 | +12 | +12 | inspiring minstrel | 120 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 5 | 6 | 6 | 6 | 5 | 5 | 4 |
Spells
Cantrips | 1st level spells | 2nd level spells | 3rd level spells | 4th level spells | 5th level spells | 6th level spells |
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Epic Bard
Bonus feats: The epic bard gains a bonus feat every three levels after 20th. In other words, at levels 23, 26, and 29.
Epic bard bonus feats: arcane defense, curse song, epic skill focus (all but animal empathy), epic spell focus*, epic will, extra music, great charisma, great dexterity, greater spell focus, greater spell penetration, improved combat casting, lasting inspiration, lingering song, unremitting cadence, song of the heart
Unavailable epic feats: epic weapon specialization, outsider shape, construct shape, dragon shape, undead shape
* Although in the list of available Epic Bonus Feats, the pre-requisites are not mechanically possible on Arelith
Level | Feats | HP |
21st | 126 | |
22nd | 132 | |
23rd | bonus feat | 138 |
24th | 144 | |
25th | 150 | |
26th | bonus feat | 156 |
27th | 162 | |
28th | 168 | |
29th | bonus feat | 174 |
30th | 180 |
Arelith Changes
Change | Level | Description |
---|---|---|
Requirements | - | Normally non-lawful, but Arelith bards may be lawful. |
Class skills | - | Bards on Arelith gain access to many skills as class skills. See the Class Skills list for information. |
New spells | - | Bard has many spell changes. See the Spells table for more. |
Spell changes | - | For specifics, see Spell changes. |
Understanding language | - | Bard, Monk, and Harper levels contribute towards understanding languages you do not speak. |
Learning language | - | Bard (+1 per 10), Monk (+1 per 10), and Harper (+1 per 5) levels contribute to the total number of language you can learn. |
Metamagic: Still Spell | 6 | Bards gain -20% Arcane Spell Failure on their equipment. Must have at least 6 bard levels, or be a majority class bard. |
+1 Dodge AC | - | Bards using Medium or lighter Armor now gain +1 Dodge AC. This bonus only applies to pure Bards, or characters with at least 20 Bard levels |
Lingering Song/Lasting Inspiration | - | Lingering song is now applied before Lasting Inspiration (Duration becomes 150 rounds instead of 105 rounds as we now do addition first) |
Bard Song | - | See Bard#Bard Song below. Extensive updates. |
Curse Song | - | Recharges on a different timer from Bard Song, and a minute faster. |
Extra Music | - | Additionally, reduces bard song replenishment cooldown by 3 minutes |
Skill Focus: Perform | - | Additionally, reduces bard song replenishment cooldown by 3 minutes |
Inspiring Minstrel | - | A character with this feat can take Lasting Inspiration so long as they meet the Perform requirements. Granted on 20th level Bard or 10th level Dirgesinger |
Unremitting Cadence | - | Prerequisite: 21st level, Charisma 21+, Extend Spell, Lasting Inspiration.
Specifics: All spells from the Bard's spellbook are treated as being Extended. Their song also lasts four times longer (applied after Lingering Song and Lasting Inspiration). |
Song of the Heart | - | Prerequisite: 21st level, Charisma 25+, Unremitting Cadence.
Specifics: This feat enhances the effect of Bard Song by one dynamic tier. Does not affect Curse Song. Notes: See below for bonuses added by Song of the Heart. |
Lich Lyrics | - | See under Curse Songs for information. DC is equal to: (1/2 effective Bard level) + (1/2 Charisma modifier) + (1/5th of your total Perform score). |
CL vs. Dispels | - | Bard receives a +3 bonus in defense vs. Dispels if they have at least 21+ bard and they do not have a divine dip class: Paladin, Blackguard, Zhentarim Enforcer, Harper Paragon, Cleric, or Hexblade. |
Bard Synergies
Bard synergizes with certain class combinations for the purposes of Effective Song Level, Song Charges, Bard Spell Caster Level, and Dispel Protection.
Class | Effective Song Level | Max Song Charges | Bard Spell CL | Dispel CL | Special |
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Zhentarim Operative | 1:1 | 1:1 | 1:1 | 1:1 | - |
Harper Master | 1:1 | 1:1 | 1:1 | 1:1 | - |
Zhentarim Enforcer | +1 (4-5 Zhentarim Enforcer) | +1 (4-5 Zhentarim Enforcer) | +1 (4-5 Zhentarim Enforcer) | +1 (4-5 Zhentarim Enforcer) | Bonus makes this dip equivocal with a Paladin or Blackguard dip. |
Harper Paragon | +1 (4-5 Harper Paragon) | +1 (4-5 Harper Paragon) | +1 (4-5 Harper Paragon) | +1 (4-5 Harper Paragon) | Bonus makes this dip equivocal with a Paladin or Blackguard dip. |
Dragon Disciple | 1:2 | 1:2 | 1:2 | 1:2 | - |
Pale Master | 1:2 | 1:2 | Per Palemaster | Per Palemaster | 2:3 Song synergy if multiclassing with Dirgesinger |
Arcane Archer | 1:2 | 1:2 | 1:2 | 1:2 | - |
Loremaster | +1 (1-4 Loremaster),
+2 (5 Loremaster) |
+1 (1-4 Loremaster),
+2 (5 Loremaster) |
Per Loremaster | Per Loremaster | - |
Shaman | 1:3 | 1:3 | Per Shaman | Per Shaman | - |
Cleric (Evangelist) | 1:3 | 1:3 | Per Cleric | Per Cleric | Bonus from Divine Favor. See Cleric page. |
Warlock | 2:3 | 2:3 | - | - | Requires Eldritch Euphony feat |
Assassin | 2:3 | 2:3 | 2:3 | 2:3 | Requires Dirgesinger |
Dirgesinger | 1:1 on Curse Song, 1:2 on Bard Song | 1:1 | 1:1 | 1:1 | CLASS IS NOT READY. |
Bard Song
Bard song has undergone an extensive update for Arelith. This includes unique Bard Songs, unique Curse Songs, the ability to teach and learn songs with other bards, and the ability to find songs by exploring.
- Learning Songs
- Bards begin knowing songs based on their starting location, race, and other conditions.
- Humans, Half-Orcs, and Half-Elves are granted one random Bard Song and one random Curse Song upon reaching level 5 Bard.
- All bards gain a random Bard Song or Curse Song at Bard 10, 20, and 30.
- The exploration songs can be found by walking around the right areas. These areas are typically (but not always) dungeons that take a little effort to get to.
- Requires 15 Bard levels: use -song teach <ID> or -cursesong teach <ID> to teach songs to all nearby bards. Costs 1000 Adventure XP. Any song can be taught, whether racial or discovered in the world.
- Bards begin knowing songs based on their starting location, race, and other conditions.
- Note: Not all of the new bard songs are discoverable via exploration just yet as of 01/06/2021. Dev advised to watch Discord announcements.
- Note: Only 2 instances of Exploring songs have been found in dungeons, as of 01/17/2021.
- Note: Songs below noted "Exploring(*?)" have not been found yet via exploring as of 01/17/2021.
- Using Songs
- Use the -song <ID> and -cursesong <ID> commands to swap between songs.
- Requires Bard level 5 or higher to use.
- Perform Requirements: (Bard Level * 2) + 10 at level 25
- You can toggle the duration states of your songs by using -songdur ("-songdur curse" for curse song)
- This lets you switch between maximum duration and the minimum duration (10 rounds)
- Bard Song no longer persists after a bard dies.
- Curse Song now displays the Curse Song name to the victim.
- Damage for Curse Songs is now rolled separately for each creature in the area of effect.
- Bards now always replace their own song, even when a higher level bard has buffed them.
- Bards regain a bard song usage every 10 minutes.
- Extra Music and Skill Focus: Perform each reduce this time by 3 minutes.
- Curse Song recharges a minute faster.
- Epic Skill Focus: Perform adds an additional effect to each Bard Song and Curse Song.
- Perform skill added by the Bard Song cannot be used to boost subsequent songs.
- Party buff song effects are removed when using A Cappella Aria.
- All AC is Dodge AC.
- Bard Song used on a ship will affect everyone on a ship deck even if they are outside of the traditional range of the song.
Bard song works by using the Baseline song and applying the Bard Songs and Curse songs on top. Here are some examples:
- Level 20 Bard 10 Earthkin Defender with 70 Perform skill singing Bard Song would receive 2 AB, 2 bludgeon damage, 2 universal saves, 3 AC, and 6 to all their skills from the baseline song from the level 20 bonuses. Then, if they had chosen -song 15 (Song of the Deep Stone) they would also receive 4 AC vs Elementals, 7 Discipline, and 10/+4 Damage Resistance. The 20 Bard 10 Eartkin Defender gets the level 30 effects since the song has a special caveat that Earthkin Defender levels stack with Bard for that specific song. The Discipline would add 6 + 7 to give a total of 13 Discipline. If the singer only had 40 Perform then the singer would only get the benefits from the level 20 version of the Song of the Deep Stone benefits.
Level 5 Bard 15 Pale Master 10 Knight singing Bard Song would only barely be able to use the level 5 bonuses from the custom songs. This character also wouldn't be able to use the Knight levels in the Watcher's Vigil song to qualify for any better bonuses because the character has more Knight than Bard levels. If the character had 10 Perform they would receive 1 AB, 1 bludgeon damage, 1 universal save, 1 AC, and 1 to all their skills. If the singer is using the default -song 0 (Falater's Fiddle) they would also have +1 slash damage, +1 AC, and +2 Saves vs Death. This would be a total of 2AC for the singer since the Baseline AC stacks with the Fiddle AC.
- Level 26 Bard 4 Blackguard with 62 Perform signing Curse Song would affect their victims' -2 AB, -2 bludgeon damage, -2 universal saves, -4 AC, and -8 to all skills from the Baseline song. Then, if the singer had chosen -cursesong 5 (Conqueror's Canticle) then the victim would also be affected with 13d4 negative damage, -5 fear saves, and -8 Leadership. This would be a total of -16 to Leadership and -8 to Discipline. If the singer also has Epic Skill Focus: Perform then that is an additional -6 to Discipline for a total of -14 to Discipline.
Bard Songs and Curse Songs | Bard Lvl | ||||||||||||||||||||||||||||||||||
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Type | Number | Name | Learning | Effects | Scaling Effect | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 |
Baseline | N/A | Bardic Rhythm | All | Applies to both Song and Curse | Perfm Req | 2 | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 | 38 | 40 | 42 | 44 | 46 | 48 | 60 | 62 | 64 | 66 | 68 | 70 |
AB | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | |||||
Bludg Dm | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | |||||
Uni Saves | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | |||||
AC | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | |||||
All Skills | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 9 | 10 | |||||
Song (Default) | 0 | Classic Chorus | All | +1 Slash DM +1 AC ESF: Perfm: +2 Save vs Mind |
N/A | N/A | |||||||||||||||||||||||||||||
Song | 1 | Pilfering Poem | Kobold Exploring |
Rogue levels count (if < Bard) +1 Dodge AC vs Lawful, +1 Slt Hand Hide & MS/4 Bard *ESF: Perfm: Casts Knock & Detect Traps |
Save vs Trap | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 7 | 7 | 7 |
Open Lk, Dis Trap, Listen |
0 | 0 | 0 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | |||||
Slt Hand Hide & MS* | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | |||||
Song | 2 | Sea Shanty | Human (Pirate) Water Genasi Aquatic Elf Exploring |
Swash levels count (if < Bard) +1 Dodge AC (if drunk) ESF: Perfm: Breathe underwater |
Sail | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 9 | 10 |
Song | 3 | Draconic Dirge | Avariel Exploring |
Fighter levels count (if < Bard) ESF: Perfm: Immune Fear |
AC vs Dragon | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 |
AB vs Dragon | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | |||||
Pos Dm vs Dragon | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | |||||
Imm Fire Acid Cold Elec | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 5% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 15% | 15% | 15% | |||||
Song | 4 | Healing Hymn | Halfling Exploring |
+5 Save vs Poison, +2 Fort ESF: Perfm: Imm to Poison & Disease |
Regen | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 6 | 7 |
Heal | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 9 | 10 | |||||
Song | 5 | Frostbound Round | Human (Skaljard) | Barb levels count (if < Bard) 15/- vs Cold, +1 Pierce Dm, +2 AC vs Animal & Giant, Imm Cone of Cold ESF: Perfm: Imm Ice Storm |
Save vs Cold | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 6 |
Song | 6 | Watcher's Vigil | Human Exploring |
Knight levels count (if < Bard) Ultravision ESF: Perfm: See Invis |
DR | - | - | - | - | - | 1/+1 | 1/+1 | 1/+1 | 1/+1 | 1/+1 | 1/+1 | 2/+2 | 2/+2 | 2/+2 | 2/+2 | 2/+2 | 2/+2 | 3/+3 | 3/+3 | 3/+3 | 3/+3 | 3/+3 | 3/+3 | 4/+4 | 4/+4 | 4/+4 | 4/+4 | 4/+4 | 4/+4 | 5/+5 |
Spt+Lisn | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 9 | 10 | |||||
Disc | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | |||||
Song | 7 | Slime's Serenade | Goblin Drow Exploring |
+2 Acid Dm, +2 AC vs Oozes 20% Acid Immunity ESF: Perfm: 15/- Acid Resistance |
Save vs Acid | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 6 |
Song | 8 | Masking Melody | Exploring | ESF: Perfm: Immune to Scrying | Perf & Bluff | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 9 | 10 |
Save vs Mind | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 6 | |||||
Song | 9 | Selfish Solo | All | Only applies to Bard +10% move speed, +1 Unisave *ESF: Perfm: +1 Search/3 Bard |
AB | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 2 | 2 | 2 |
Slash Dm | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | |||||
AC | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | |||||
Regen | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | |||||
Search* | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 9 | 10 | |||||
Song | 10 | Traveler's Tune | Deep Imaskari Air Genasi Exploring |
Ranger levels count (if < Bard) +10 Bonus on use rope *ESF: Perfm: Riding |
Move Speed | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 30% | 31% | 32% | 33% | 34% | 35% | 36% | 37% | 38% | 39% | 40% | 41% | 42% | 43% | 44% | 45% | 46% | 47% | 48% | 49% | 50% |
Climb | 0 | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 | 10 | 11 | 11 | 12 | 12 | 13 | 13 | 14 | 14 | 15 | |||||
Riding* | 0 | 2 | 2 | 4 | 4 | 6 | 6 | 8 | 8 | 10 | 10 | 12 | 12 | 14 | 14 | 16 | 16 | 18 | 18 | 20 | 20 | 22 | 22 | 24 | 24 | 26 | 26 | 28 | 28 | 30 | |||||
Song | 11 | Purser's Piece | Exploring | Loremaster levels count (if < Bard) +1 Appraise per Int modifier of Bard ESF: Perfm: Count 15 levels lower for Slight of Hand |
Appraise & Lore | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 9 | 10 |
Song | 12 | Arcane Anthem | Exploring | 18 SR, +1 Unisave ESF: Perfm: Nullify Faerz & Wild Magic |
Spellcraft | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 9 | 10 |
Concentr | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 9 | 10 | |||||
UMD | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | |||||
Song | 13 | Deceptive Ditty | Exploring | Shadowdancer levels count (if < Bard) +1 AC Dodge ESF: Perfm: Enables use of Shadow Doors |
Concealment | 1% | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 19% | 20% | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 30% |
Hide & MS | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 9 | 10 | |||||
Set Trap | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 9 | 10 | |||||
Song | 14 | Lunar Lullaby | Exploring | Imm Lycanthropy, +1 AC vs Evil ESF: Perfm: +5 Save vs Mind |
AC vs Shapeshift | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 |
AB vs Shapeshift | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | |||||
Song | 15 | Miner's Melody | Dwarf Gnome Earth Geansi |
Earthkin Defender levels count (if < Bard) ESF: Perfm: Chance of harvesting resources |
AC vs Elementals | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 |
Disc | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | |||||
DR | - | - | 1/+4 | 1/+4 | 1/+4 | 2/+4 | 2/+4 | 2/+4 | 3/+4 | 3/+4 | 3/+4 | 4/+4 | 4/+4 | 4/+4 | 5/+4 | 5/+4 | 5/+4 | 6/+4 | 6/+4 | 6/+4 | 7/+4 | 7/+4 | 7/+4 | 8/+4 | 8/+4 | 8/+4 | 9/+4 | 9/+4 | 9/+4 | 10/+4 | |||||
Song | 16 | Ranger's Round | Half-Elf Elf |
Ranger levels count (if < Bard) +1 Piercing Dm, Move Speed if sung in Wilderness ESF: Perfm: Magical Beasts included as well |
Wilderness Move Speed | - | - | - | - | - | - | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | 30% | 30% | 30% | 30% | 30% | 30% | 30% | 40% | 40% | 40% |
AB vs Animal | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | |||||
AC vs Animal | - | - | - | - | - | - | - | - | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | |||||
Song | 17 | Blacksmith's Ballad | Half-Orc Fire Genasi Exploring |
+2 Fire Dm, 15/- Fire Resistance Imm to Fireball and Combustion ESF: Perfm: +5 Save vs Fire |
AC vs Construct | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 4 | 5 |
Curse (Default) | 0 | Atrocious Aria | All | Replaces Default | Perfm Req (lower only for this curse song) | 6 | 6 | 6 | 6 | 10 | 10 | 10 | 10 | 10 | 20 | 20 | 20 | 20 | 20 | 30 | 30 | 30 | 30 | 30 | 40 | 40 | 40 | 40 | 40 | 60 | 60 | 60 | 70 | 70 | 70 |
AB | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | |||||
Bludg Dm | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | |||||
Will | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | |||||
Fortitude | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | |||||
Reflex | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | |||||
HP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 8 | 8 | 8 | 8 | 8 | 16 | 16 | 16 | 16 | 16 | 28 | 28 | 28 | 28 | 28 | 38 | 38 | 38 | 46 | 46 | 46 | |||||
AC | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | |||||
All Skills | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 3 | 3 | 3 | 3 | 3 | 10 | 10 | 10 | 10 | 10 | 13 | 13 | 13 | 16 | 16 | 16 | |||||
Curse | 1 | Dirge of the Dead | Halfling Gnome Exploring |
ESF: Perfm: Undead lose -2 Save | Divine vs Undead | - | 1d4 | 1d4 | 2d4 | 2d4 | 3d4 | 3d4 | 4d4 | 4d4 | 5d4 | 5d4 | 6d4 | 6d4 | 7d4 | 7d4 | 8d4 | 8d4 | 9d4 | 9d4 | 10d4 | 10d4 | 11d4 | 11d4 | 12d4 | 12d4 | 13d4 | 13d4 | 14d4 | 14d4 | 15d4 |
Undead Fire Vuln | 1% | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 19% | 20% | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 30% | |||||
Undead Lose Dm | - | - | - | - | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 6 | |||||
Curse | 2 | Doom-tempest Dirge | Human | ESF: Perfm: 10% spell failure | Elec Dm | - | 1d8 | 1d8 | 2d8 | 2d8 | 3d8 | 3d8 | 4d8 | 4d8 | 5d8 | 5d8 | 6d8 | 6d8 | 7d8 | 7d8 | 8d8 | 8d8 | 9d8 | 9d8 | 10d8 | 10d8 | 11d8 | 11d8 | 12d8 | 12d8 | 13d8 | 13d8 | 14d8 | 14d8 | 15d8 |
Concen+Lisn | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 9 | 10 | |||||
Curse | 3 | Lush's Lament | Human (Pirate) Dwarf Exploring |
-5% move speed ESF: Perfm: -2 Dexterity |
Sonic Vln | 1% | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 19% | 20% | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 30% |
Listen | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | |||||
Curse | 4 | Venomous Verse | Half-Orc Goblin |
Assassin levels count (if < Bard) Random Disease & Poison (On fort save) ~DC15 below Bard level 16, up to ~DC 26 above ESF: Perfm: -2 Con |
Save vs Poison | - | - | - | - | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 6 |
Curse | 5 | Conqueror's Canticle | Drow | *ESF: Perfm: -1 Disc/3 Bard | Neg Dm | - | 1d4 | 1d4 | 2d4 | 2d4 | 3d4 | 3d4 | 4d4 | 4d4 | 5d4 | 5d4 | 6d4 | 6d4 | 7d4 | 7d4 | 8d4 | 8d4 | 9d4 | 9d4 | 10d4 | 10d4 | 11d4 | 11d4 | 12d4 | 12d4 | 13d4 | 13d4 | 14d4 | 14d4 | 15d4 |
Save vs Fear | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 6 | |||||
Leadership | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 9 | 10 | |||||
Disc* | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | |||||
Curse | 6 | Trapper's Tune | Kobold Half-Elf Elf |
Ranger levels count (if < Bard) ESF: Perfm: Magical Beasts included as well |
Animal Movement | -1% | -2% | -3% | -4% | -5% | -6% | -7% | -8% | -9% | -10% | -11% | -12% | -13% | -14% | -15% | -16% | -17% | -18% | -19% | -20% | -21% | -22% | -23% | -24% | -25% | -26% | -27% | -28% | -29% | -30% |
Animal Pierce Vuln | 1% | 2% | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 19% | 20% | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 30% | |||||
AB and AC vs Animal | - | - | - | - | - | - | - | - | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | |||||
Curse | 7 | Chilling Chant | Human (Skaljard) | -5% Move Speed, 15% Cold Vuln ESF: Perfm: -2 Save vs Cold |
Cold Dm | - | 1d4 | 1d4 | 2d4 | 2d4 | 3d4 | 3d4 | 4d4 | 4d4 | 5d4 | 5d4 | 6d4 | 6d4 | 7d4 | 7d4 | 8d4 | 8d4 | 9d4 | 9d4 | 10d4 | 10d4 | 11d4 | 11d4 | 12d4 | 12d4 | 13d4 | 13d4 | 14d4 | 14d4 | 15d4 |
Tumble | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 9 | 10 | |||||
Curse | 8 | Lich Lyrics | Exploring (Cannot be taught) | -10% Water, Large damage (Fortitude for 1/2) ESF: Perfm: -2 Constitution |
Magic Dm | 1d8 | 2d8 | 3d8 | 4d8 | 5d8 | 6d8 | 7d8 | 8d8 | 9d8 | 10d8 | 11d8 | 12d8 | 13d8 | 14d8 | 15d8 | 16d8 | 17d8 | 18d8 | 19d8 | 20d8 | 21d8 | 22d8 | 23d8 | 24d8 | 25d8 | 26d8 | 27d8 | 28d8 | 29d8 | 30d8 |
Song of the Heart
Song of the Heart is a feat that strengthens your Bard Song by one "Dynamic Tier".
- This does not increase the actual Song Level.
- Thus, a pure 30 Bard with Song of the Heart does not count as being higher than level 30.
- You are still playing a Song at your effective level.
- What Song of the Heart does is add bonuses on top of whatever you would get normally.
- Baseline Song gets, on top of any other bonuses granted by Bard Song Level itself:
- +1 Damage
- +1 Dodge AC
- +1 Skills
- +1 AB
- +1 Unisaves
- In addition to the above, specific songs get bonuses to what they grant:
- Classic Chorus: +1 Death/Mind saves
- Pilfering Poem: +1 to Pilfering skill, +1 dodge AC vs. lawful
- Sea Shanty: +1 to Sail, +1 to Electrical saves, +1 to Cold Damage increase
- Draconic Dirge: +1 AC, AB, Divine Damage vs. Dragon, 5% Damage Immunity to Fire, Cold, Acid, Electrical
- Healing Hymn: +1 Regen, +1 to Heal skill, +1 to all saves vs. Poison, +1 to Fortitude
- Frostbound Round: +1 to AC vs. Giants and Animals, +1 to Piercing damage, +1 to Cold damage, +1 to Saving Throws vs. Cold
- Watcher's Vigil: +1 to the Soak amount ONLY, not the Enhancement amount. (6/+5 vs. 5/+5 for 30, for example), +1 to Spot/Listen, +1 to Discipline
- Slime's Serenade: +1 to Saving Throws vs. Acid, +1 to Acid damage, +1 AC vs. Ooze. 5% damage immunity vs. Acid. +1/- damage resistance vs. acid.
- Masking Melody: +1 saves vs. Mind Spells, +1 to Bluff and Perform
- Selfish Solo: Only adds +1 to Search bonus.
- Traveler's Tune: 5% movement speed, +1 to Climb
- Purser's Piece: +1 to Lore and Appraise bonuses
- Arcane Anthem: +1 to Spellcraft, Concentration, UMD. +1 to SR (total of 19)
- Deceptive Ditty: +1 to Hide, Move Silently, Set Trap, 5% additional concealment
- Lunar Lullaby: +1 to AC/AB vs. Shapechangers, +1 AC vs Evil, (ESF: Perform) +1 vs. Mind Spell
- Miner's Melody: +1 AC vs. Elemental, +1 Discipline, +1 to Soak amount
- Ranger's Round: +1 to Piercing damage, +10% Movement Speed in exterior areas, +1 vs. Animals and Beasts, (ESF: Perform) +1 vs. Magical Beasts
- Blacksmith's Ballad: +1 to Fire damage, +1 to AC vs. Construct, +1/- Damage Resistance vs. Fire, (ESF: Perform) +1 to saving throws vs. Fire
Roleplay Tips
- Basic Bard Forgotten Realms description available on FRwiki.
External Links
- Information about default NWN class are available on NWNWiki.