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[[Derro]]s are a dwarf sub race available to play with a [[epic_Sacrifice|Normal Award]].
:'''Note''': The Derro race may only be selected by spending a '''[[epic_Sacrifice|Minor Award]]'''.
 




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Derro appear to be a degenerate subspecies of dwarves, augmented and twisted by ancient dark magics. Their rough skin is white with bluish undertones and is spotted with short tufts of coarse hair, which is well tended and trimmed in highly ritualistic tribal patterns. Their hair is straight and tends to be tan or pale yellow, and is often worn with weaves or tribal braids. Their eyes are most disturbing, as they are a uniform pale yellow in color and glow with a faint sickly yellow light, lacking in both iris and pupil.
Derro appear to be a degenerate subspecies of dwarves, augmented and twisted by ancient dark magics. Their rough skin is white with bluish undertones and is spotted with short tufts of coarse hair, which is well tended and trimmed in highly ritualistic tribal patterns. Their hair is straight and tends to be tan or pale yellow, and is often worn with weaves or tribal braids. Their eyes are most disturbing, as they are a uniform pale yellow in color and glow with a faint sickly yellow light, lacking in both iris and pupil.


==Abilities==
==Creating a New Character on Arelith==
 
'''Prerequisites''':
*[[Epic_Sacrifice|Minor Award]]
*Alignment Restriction: Non-good '''AND''' non-lawful
*Base Race: [[Dwarf|Shield Dwarf]]
 
 
===Abilities===
 
Retains base race abilities, except the stat changes, and they do not receive the [[Dwarf|dwarven]] axe affinity feat.
:+2 DEX, +2 CON, -2 WIS
:+4 Hide, +4 Move Silently
:Bonus Feats: Use Poison
:Spell Resistance: 16
:Spells: Darkness on Cooldown
:Special: Vulnerability to Sunlight: Become more vulnerable to damage every hour within sunlight. Vulnerability decreases every hour when not in sunlight
:* The Spells '''Sunburst''' and '''Sunbeam''' now blind Drow, Derro, and Vampires for 2 rounds. Spell resistance applies. Characters that were blinded by either Sunbeam, Sunburst, or Word of Faith are immune against Blindness for 3 rounds.
 
ECL +1
 
===Notes===
*Bonus Languages:
**Undercommon
**Dwarven
*Small-sized


Stat adjustments: Dex +2, Con +2, Wis -2<br>
Starting City: Andunor
Size: Small<br>
{{Race Navbox}}
Feats: Darkvision, Stonecunning, Hardiness vs Spells, Hardiness vs Poisons, Use Poison, Small Stature<br>
[[Category:Race]]
Skills: Hide +4, Move Silently +4<br>
Spells: Darkness on Cooldown<br>
Spell Resistance: 16<br>
Vulnerability to Sunlight: Become more vulnerable to damage every hour within sunlight. Vulnerability decreases every hour when not in sunlight.<br>
Languages: Dwarven, Undercommon<br>
'''Alignment: Non-Lawful, Non-Good'''<br>
Other: Doesn't receive dwarven war axe feats for free when battle axe feats are taken.<br>
[[ECL]]: +2

Latest revision as of 20:03, 31 August 2024

Note: The Derro race may only be selected by spending a Minor Award.



Introduction

Derro appear to be a degenerate subspecies of dwarves, augmented and twisted by ancient dark magics. Their rough skin is white with bluish undertones and is spotted with short tufts of coarse hair, which is well tended and trimmed in highly ritualistic tribal patterns. Their hair is straight and tends to be tan or pale yellow, and is often worn with weaves or tribal braids. Their eyes are most disturbing, as they are a uniform pale yellow in color and glow with a faint sickly yellow light, lacking in both iris and pupil.

Creating a New Character on Arelith

Prerequisites:


Abilities

Retains base race abilities, except the stat changes, and they do not receive the dwarven axe affinity feat.

+2 DEX, +2 CON, -2 WIS
+4 Hide, +4 Move Silently
Bonus Feats: Use Poison
Spell Resistance: 16
Spells: Darkness on Cooldown
Special: Vulnerability to Sunlight: Become more vulnerable to damage every hour within sunlight. Vulnerability decreases every hour when not in sunlight
  • The Spells Sunburst and Sunbeam now blind Drow, Derro, and Vampires for 2 rounds. Spell resistance applies. Characters that were blinded by either Sunbeam, Sunburst, or Word of Faith are immune against Blindness for 3 rounds.

ECL +1

Notes

  • Bonus Languages:
    • Undercommon
    • Dwarven
  • Small-sized

Starting City: Andunor

Playable Races on Arelith   
Human Human - Deep Imaskari - Firbolg - Half-Giant - Shadovar
Dwarf Shield Dwarf - Gold Dwarf - Duergar - Wild Dwarf
Elf Moon Elf - Aquatic Elf - Avariel - Fey'ri - Sun Elf - Wild Elf - Wood Elf
Gnome Rock Gnome - Svirfneblin - Forest Gnome
Halfling Lightfoot Halfling - Ghostwise Halfling - Strongheart Halfling - Fey
Half-Elf Half-Elf - Gloaming - Green Hag - Kenku
Half-Orc Half-Orc
Monstrous Drow - Goblin - Kobold - Gnoll - Orog - Hobgoblin - Ogre - Minotaur - Imp - Troglodyte - Yuan-ti Pureblood - Derro - Rakshasa - Vampire - Grodd Goblin - Snow Goblin - Bugbear
Planetouched Aasimar - Air Genasi - Earth Genasi - Fire Genasi - Water Genasi - Tiefling