Shaman: Difference between revisions
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Line 86: | Line 86: | ||
* Faerie Fire | * Faerie Fire | ||
* Grease | * Grease | ||
* Invisibility | |||
* Mage Armor | |||
* Sleep | * Sleep | ||
* Summon Creature I | * Summon Creature I | ||
Line 108: | Line 110: | ||
* Lesser Dispel | * Lesser Dispel | ||
* Lesser Restoration | * Lesser Restoration | ||
* One with the Land | |||
* Owl’s Wisdom | * Owl’s Wisdom | ||
* Resist Elements | * Resist Elements | ||
Line 122: | Line 125: | ||
| | | | ||
* Animate Dead | * Animate Dead | ||
* Blindness/Deafness | |||
* Call Lightning | * Call Lightning | ||
* Contagion | * Contagion | ||
Line 129: | Line 133: | ||
* Halt Undead | * Halt Undead | ||
* Healing Sting | * Healing Sting | ||
* Hold Person | |||
* Infestation of Maggots | * Infestation of Maggots | ||
* Lightning Bolt | |||
* [[Moonbeam]] | * [[Moonbeam]] | ||
* Negative Energy Protection | |||
* Neutralize Poison | * Neutralize Poison | ||
* Poison | * Poison | ||
* Protection from Elements | * Protection from Elements | ||
* Quillfire | * Quillfire | ||
* Remove Blindness/Deafness | |||
* Remove Disease | * Remove Disease | ||
* See Invisibility | * See Invisibility | ||
* Slow | |||
* Spike Growth | * Spike Growth | ||
* Summon Creature III | * Summon Creature III | ||
Line 142: | Line 151: | ||
* Water Breathing | * Water Breathing | ||
| | | | ||
* Clarity | |||
* Cure Serious Wounds | * Cure Serious Wounds | ||
* Dispel Magic | * Dispel Magic | ||
* Displacement | |||
* Divine Power | * Divine Power | ||
* Fear | * Fear | ||
* Finger of Agony | |||
* Flame Shield | * Flame Shield | ||
* Flame Strike | * Flame Strike | ||
* Freedom of Movement | * Freedom of Movement | ||
* Frost Shield | * Frost Shield | ||
* Haste | |||
* Hold Monster | * Hold Monster | ||
* Mass Camouflage | * Mass Camouflage | ||
* Polymorph Self | * Polymorph Self | ||
* Shadow Conjuration | |||
* Stoneskin | * Stoneskin | ||
* Summon creature IV | * Summon creature IV | ||
* Vampiric Touch | |||
* War Cry | * War Cry | ||
| | | | ||
* Ball Lightning | |||
* Confusion | |||
* Cure Critical Wounds | * Cure Critical Wounds | ||
* Death Ward | * Death Ward | ||
* Dismissal | |||
* Eyebite | |||
* Feeblemind | * Feeblemind | ||
* | * Firebrand | ||
* Ice Storm | * Ice Storm | ||
* Improved Invisibility | |||
* Inferno | * Inferno | ||
* Lesser Spell Breach | * Lesser Spell Breach | ||
Line 169: | Line 189: | ||
* Spell Resistance | * Spell Resistance | ||
* Summon Creature V | * Summon Creature V | ||
* True seeing | |||
* Vine Mine | * Vine Mine | ||
* Wall of Fire | * Wall of Fire | ||
Line 181: | Line 202: | ||
|-align=left valign=top | |-align=left valign=top | ||
| | | | ||
* Acid Sheath | |||
* Banishment | |||
* Chain Lightning | * Chain Lightning | ||
* Create Undead | * Create Undead | ||
Line 190: | Line 213: | ||
* Freeze | * Freeze | ||
* Greater Dispelling | * Greater Dispelling | ||
* Greater Shadow Conjuration | |||
* Greater Stoneskin | * Greater Stoneskin | ||
* Healing Circle | * Healing Circle | ||
* Lesser Mind Blank | |||
* Lesser Spell Mantle | |||
* Mind Fog | |||
* Regenerate | * Regenerate | ||
* Stone to Flesh | * Stone to Flesh | ||
Line 197: | Line 224: | ||
* Summon creature VI | * Summon creature VI | ||
* [[Sunfire]] | * [[Sunfire]] | ||
* Undeath to Death | |||
* [[Vitriolic Sphere]] | * [[Vitriolic Sphere]] | ||
| | | | ||
Line 202: | Line 230: | ||
* Creeping Doom | * Creeping Doom | ||
* Fire Storm | * Fire Storm | ||
* Greater Spell Breach | |||
* Harm | |||
* Heal | * Heal | ||
* Mass Heal | |||
* Power Word Stun | * Power Word Stun | ||
* Raise Dead | * Raise Dead | ||
* Summon creature VII | * Summon creature VII | ||
| | | | ||
* Bombardment | * Bombardment | ||
* Control Undead | * Control Undead | ||
* Create Greater Undead | * Create Greater Undead | ||
* Dominate Person | |||
* Finger of Death | * Finger of Death | ||
* Greater Sanctuary | * Greater Sanctuary | ||
* | * Great Thunderclap | ||
* Horrid Wilting | * Horrid Wilting | ||
* Mass heal | |||
* Premonition | * Premonition | ||
* Protection from Spells | |||
* Spell Mantle | |||
* Summon creature VIII | * Summon creature VIII | ||
* Sunbeam | * Sunbeam | ||
Line 229: | Line 262: | ||
|-align=left valign=top | |-align=left valign=top | ||
| | | | ||
* Avascular Mass | |||
* Burst of Glacial Wrath | * Burst of Glacial Wrath | ||
* Dominate Monster | |||
* Earthquake | * Earthquake | ||
* [[Spell_changes#Elemental_Swarm|Elemental Swarm]] | * [[Spell_changes#Elemental_Swarm|Elemental Swarm]] | ||
* Mass | * Energy Drain | ||
* Mass Blindness/Deafness | |||
* Mind Blank | |||
* Power Word Kill | * Power Word Kill | ||
* Shapechange | |||
* Storm of vengeance | * Storm of vengeance | ||
* Summon creature IX | * Summon creature IX |
Revision as of 07:41, 5 March 2022
![]() Character Creation | |
Characters on Arelith: | |
---|---|
Race - Alignment | |
Deity - Class | |
Gifts - Backgrounds | |
Mark of Destiny | |
Epic Sacrifice | |
Customization | |
Head List |
Shaman is a custom base class available on Arelith.
Introduction
Shamans are divine spellcasters who draw upon primal forces to power their spells. These forces can range from spirits, tribal deities, or even the planes themselves. Their relationship with their source can also vary widely, from either a willing bond with the source to a parasitic relationship, where the Shaman bends its source to do their bidding. While initially they may be mistaken for a druid, the Shaman lacks the druid’s bond with nature and their strict adherence to its balance. The role of a Shaman can also vary by community: some are direct leaders of a tribe or village, some are spiritual leaders, and some are simply 'wise folk' sought out for guidance. Shamans can also take the role of a healer or witch doctor for their community, both feared and respected for their magical prowess.
Class Features
- Hit Die: d8
- BAB: Medium
- Proficiencies: Simple weapons, light and medium armor, and shields
- Saving Throws: High: Fortitude and Will; Low: Reflex
- Skill Points: 4 + int modifier ((4 + int modifier) * 4 at 1st level)
- Class Skills: animal empathy, concentration, craft mastery, heal, leadership, lore, sail, spellcraft
- Spellcasting: Divine, druid spell list, wisdom-based (a base wisdom score of 10 + the spell’s level is required to cast a spell, bonus spells are based on modified wisdom, and the wisdom modifier affects spell DCs), and spontaneous cast (no spell preparation required).
- Special:
- Shamans can tend to plants and encourage their growth.
- Languages: Sylvan at level 1 and Animal at level 6.
- Barbarian Class Synergy
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- Rage bonuses (but not rage feats)
- Barbarian Dodge
- Passive Damage Bonus
- Bard Class Synergy
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- Note: Only if Shaman levels are majority in character levels
- 1/3 Shaman levels count towards Bard Song scaling
- Monk Class Synergy
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- Ki Strike 1 at effective level 10
- Whirlwind Attack at effective level 12
- Ki Strike 2 at effective level 13
- Ki Strike 3 at effective level 16
- Enables Ki Strike 4 BUT NOT 5 for Shamans
- AB/Dmg for both unarmed and weapon applies
- Ranger Class Synergy
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- Note: Only if Shaman levels are majority in character levels
- Defensive Two-Weapon Fighting
- Archer path ranged bonus damage scaling based on effective levels
- Woodland Stride at effective level 7 (ex. 6 shaman 3 ranger)
- Improved Two-Weapon Fighting at effective level 9
- Called Shot for Archer Path Rangers at effective level 9
- Out-of-combat Movement Speed at effective level 18
- Wilderness Map (Ranger feat)
Spells
Cantrips | 1st level spells | 2nd level spells |
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3rd level spells | 4th level spells | 5th level spells |
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6th level spells | 7th level spells | 8th level spells |
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9th level spells | Epic spells | |
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Level progression
Lvl | BAB | Saves | Feats | Base spells per day | Known spells | ||||||||||||||||||||||
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Fort | Ref | Will | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |||||
1st | +0 | +2 | +0 | +2 | Use Poison | 5 | 3 | — | — | — | — | — | — | — | — | 4 | 2 | - | - | - | - | - | - | - | - | ||
2nd | +1 | +3 | +0 | +3 | 6 | 4 | — | — | — | — | — | — | — | — | 5 | 2 | - | - | - | - | - | - | - | - | |||
3rd | +2 | +3 | +1 | +3 | 6 | 5 | — | — | — | — | — | — | — | — | 5 | 3 | - | - | - | - | - | - | - | - | |||
4th | +3 | +4 | +1 | +4 | 6 | 6 | 3 | — | — | — | — | — | — | — | 6 | 3 | 1 | - | - | - | - | - | - | - | |||
5th | +3 | +4 | +1 | +4 | 6 | 6 | 4 | — | — | — | — | — | — | — | 6 | 4 | 2 | - | - | - | - | - | - | - | |||
6th | +4 | +5 | +2 | +5 | Craft Wand | 6 | 6 | 5 | 3 | — | — | — | — | — | — | 7 | 4 | 2 | 1 | - | - | - | - | - | - | ||
7th | +5 | +5 | +2 | +5 | 6 | 6 | 6 | 4 | — | — | — | — | — | — | 7 | 5 | 3 | 2 | - | - | - | - | - | - | |||
8th | +6/+1 | +6 | +2 | +6 | Spell Focus: Divination | 6 | 6 | 6 | 5 | 3 | — | — | — | — | — | 7 | 5 | 3 | 2 | 1 | - | - | - | - | - | ||
9th | +6/+1 | +6 | +3 | +6 | 6 | 6 | 6 | 6 | 4 | — | — | — | — | — | 7 | 5 | 4 | 3 | 2 | - | - | - | - | - | |||
10th | +7/+2 | +7 | +3 | +7 | 6 | 6 | 6 | 6 | 5 | 3 | — | — | — | — | 7 | 5 | 4 | 3 | 2 | 1 | - | - | - | - | |||
11th | +8/+3 | +7 | +3 | +7 | 6 | 6 | 6 | 6 | 6 | 4 | — | — | — | — | 7 | 6 | 5 | 4 | 3 | 2 | - | - | - | - | |||
12th | +9/+4 | +8 | +4 | +8 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | — | — | — | 7 | 6 | 5 | 4 | 3 | 2 | 1 | - | - | - | |||
13th | +9/+4 | +8 | +4 | +8 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | — | — | — | 7 | 6 | 6 | 4 | 4 | 3 | 2 | - | - | - | |||
14th | +10/+5 | +9 | +4 | +9 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | — | — | 7 | 6 | 6 | 4 | 4 | 3 | 2 | 1 | - | - | |||
15th | +11/+6/+1 | +9 | +5 | +9 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | — | — | 7 | 6 | 6 | 5 | 4 | 4 | 3 | 2 | - | - | |||
16th | +12/+7/+2 | +10 | +5 | +10 | Greater Spell Focus: Divination | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | — | 7 | 6 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | - | ||
17th | +12/+7/+2 | +10 | +5 | +10 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | — | 7 | 6 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | - | |||
18th | +13/+8/+3 | +11 | +6 | +11 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 7 | 6 | 6 | 5 | 5 | 5 | 4 | 4 | 2 | 1 | |||
19th | +14/+9/+4 | +11 | +6 | +11 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 7 | 6 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | |||
20th | +15/+10/+5 | +12 | +6 | +12 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 7 | 6 | 6 | 5 | 5 | 5 | 4 | 4 | 4 | 3 | |||
21st | - | - | - | - | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 7 | 6 | 6 | 5 | 5 | 5 | 4 | 4 | 4 | 4 |
Bonus spell slots come from items and high wisdom.
As a rule of thumb, shamans can cast spell levels up to half their class level (rounded down).
Epic shaman
Hit die: d8
Skill points: 4 + int modifier
Bonus feat schedule: The epic shaman gains a bonus feat every three levels after 20th. In other words, at levels 23, 26, and 29.
Bonus feat list: Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spell: Dragon Knight, Epic Spell: Mummy Dust, Epic Spell: Greater Ruin, Epic Spell: Hellball, Great Wisdom, Improved Combat Casting
Epic shaman level progression
Lvl | Feats |
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21st | |
22nd | |
23rd | bonus feat |
24th | |
25th | |
26th | bonus feat |
27th | |
28th | |
29th | bonus feat |
30th |