Shaman: Difference between revisions
→Class Features: updated with CL and BAB synergy |
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:* All shaman summons will now have the ghostly visage VFX applied to them, to represent the spiritual nature of shaman magic. | |||
:* [[Shaman]]s can tend to plants and encourage their growth. | :* [[Shaman]]s can tend to plants and encourage their growth. | ||
:* Languages: Sylvan at level 1 and Animal at level 6. | :* Languages: Sylvan at level 1 and Animal at level 6. |
Revision as of 18:49, 9 June 2022
![]() Character Creation | |
Characters on Arelith: | |
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Race - Alignment | |
Deity - Class | |
Gifts - Backgrounds | |
Mark of Destiny | |
Epic Sacrifice | |
Customization | |
Head List |
Shaman is a custom base class available on Arelith.
Introduction
Shamans are divine spellcasters who draw upon primal forces to power their spells. These forces can range from spirits, tribal deities, or even the planes themselves. Their relationship with their source can also vary widely, from either a willing bond with the source to a parasitic relationship, where the Shaman bends its source to do their bidding. While initially they may be mistaken for a druid, the Shaman lacks the druid’s bond with nature and their strict adherence to its balance. The role of a Shaman can also vary by community: some are direct leaders of a tribe or village, some are spiritual leaders, and some are simply 'wise folk' sought out for guidance. Shamans can also take the role of a healer or witch doctor for their community, both feared and respected for their magical prowess.
Class Features
- Hit Die: d8
- BAB: Medium
- Proficiencies: Simple weapons, light and medium armor, and shields
- Saving Throws: High: Fortitude and Will; Low: Reflex
- Skill Points: 4 + int modifier ((4 + int modifier) * 4 at 1st level)
- Class Skills: animal empathy, concentration, craft mastery, heal, leadership, lore, sail, spellcraft
- Spellcasting: Divine, druid spell list, wisdom-based (a base wisdom score of 10 + the spell’s level is required to cast a spell, bonus spells are based on modified wisdom, and the wisdom modifier affects spell DCs), and spontaneous cast (no spell preparation required).
- Special:
- All shaman summons will now have the ghostly visage VFX applied to them, to represent the spiritual nature of shaman magic.
- Shamans can tend to plants and encourage their growth.
- Languages: Sylvan at level 1 and Animal at level 6.
- If Shaman levels are more than half of total level, the following applies:
- The pre-epic BAB lost from not having full BAB progression is regained as soft AB. This does not increase APR.
- Each and any multiclass now provides more synergy CL for the first 2 levels, then switches to 1/3 CL per level at the 3rd level and beyond. Different multiclass will stack for the extra 1/3 CL calculation purposes.
- Examples:
# 23 Shaman / 3 Barb / 4 Ranger (16 Shaman, 3 barb, 1 ranger pre-epic) Actual Pre-epic BAB: 16 / Soft AB: +4 / 4 APR CL Calculation: Total of 28 (can achieve 30 w/ AD: Abjuration) 23 shaman + 2 barb + 2 ranger = 27 base Barb 3 and Ranger 3, 4 are 3 levels extra, so an extra CL there
# 20 Shaman / 6 Fighter / 4 Monk (12 shaman, 4 monk, 4 fighter pre-epic) Actual Pre-epic BAB: 16 / Soft AB: +4 / 6 APR CL Calculation: Total of 26 (can achieve 28 w/ AD: Abjuration) 20 shaman + 2 Fighter + 2 Monk = 24 base Fighter 3 - 6 and Monk 3 - 4 are 6 levels extra, so 2 extra CL there
# 27 Shaman / 3 Monk Actual Pre-epic BAB: 16 / Soft AB: +0 / 5 APR CL Calculation: Total of 29 27 shaman + 2 Monk = 29 base Monk 3 is 1 level extra, rounded down to 0 extra CL
- Barbarian Class Synergy
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- Rage bonuses (but not rage feats)
- Barbarian Dodge
- Passive Damage Bonus
- Bard Class Synergy
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- Note: Only if Shaman levels are majority in character levels
- 1/3 Shaman levels count towards Bard Song scaling
- Monk Class Synergy
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- Ki Strike 1 at effective level 10
- Whirlwind Attack at effective level 12
- Ki Strike 2 at effective level 13
- Ki Strike 3 at effective level 16
- Enables Ki Strike 4 BUT NOT 5 for Shamans
- AB/Dmg for both unarmed and weapon applies
- Ranger Class Synergy
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- Note: Only if Shaman levels are majority in character levels
- Defensive Two-Weapon Fighting
- Archer path ranged bonus damage scaling based on effective levels
- Woodland Stride at effective level 7 (ex. 6 shaman 3 ranger)
- Improved Two-Weapon Fighting at effective level 9
- Called Shot for Archer Path Rangers at effective level 9
- Out-of-combat Movement Speed at effective level 18
- Wilderness Map (Ranger feat)
Spells
Cantrips | 1st level spells | 2nd level spells |
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3rd level spells | 4th level spells | 5th level spells |
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6th level spells | 7th level spells | 8th level spells |
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9th level spells | Epic spells | |
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Level progression
Lvl | BAB | Saves | Feats | Base spells per day | Known spells | ||||||||||||||||||||||
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Fort | Ref | Will | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |||||
1st | +0 | +2 | +0 | +2 | Use Poison | 5 | 3 | — | — | — | — | — | — | — | — | 4 | 2 | - | - | - | - | - | - | - | - | ||
2nd | +1 | +3 | +0 | +3 | 6 | 4 | — | — | — | — | — | — | — | — | 5 | 2 | - | - | - | - | - | - | - | - | |||
3rd | +2 | +3 | +1 | +3 | 6 | 5 | — | — | — | — | — | — | — | — | 5 | 3 | - | - | - | - | - | - | - | - | |||
4th | +3 | +4 | +1 | +4 | 6 | 6 | 3 | — | — | — | — | — | — | — | 6 | 3 | 1 | - | - | - | - | - | - | - | |||
5th | +3 | +4 | +1 | +4 | 6 | 6 | 4 | — | — | — | — | — | — | — | 6 | 4 | 2 | - | - | - | - | - | - | - | |||
6th | +4 | +5 | +2 | +5 | Craft Wand | 6 | 6 | 5 | 3 | — | — | — | — | — | — | 7 | 4 | 2 | 1 | - | - | - | - | - | - | ||
7th | +5 | +5 | +2 | +5 | 6 | 6 | 6 | 4 | — | — | — | — | — | — | 7 | 5 | 3 | 2 | - | - | - | - | - | - | |||
8th | +6/+1 | +6 | +2 | +6 | Spell Focus: Divination | 6 | 6 | 6 | 5 | 3 | — | — | — | — | — | 7 | 5 | 3 | 2 | 1 | - | - | - | - | - | ||
9th | +6/+1 | +6 | +3 | +6 | 6 | 6 | 6 | 6 | 4 | — | — | — | — | — | 7 | 5 | 4 | 3 | 2 | - | - | - | - | - | |||
10th | +7/+2 | +7 | +3 | +7 | 6 | 6 | 6 | 6 | 5 | 3 | — | — | — | — | 7 | 5 | 4 | 3 | 2 | 1 | - | - | - | - | |||
11th | +8/+3 | +7 | +3 | +7 | 6 | 6 | 6 | 6 | 6 | 4 | — | — | — | — | 7 | 6 | 5 | 4 | 3 | 2 | - | - | - | - | |||
12th | +9/+4 | +8 | +4 | +8 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | — | — | — | 7 | 6 | 5 | 4 | 3 | 2 | 1 | - | - | - | |||
13th | +9/+4 | +8 | +4 | +8 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | — | — | — | 7 | 6 | 6 | 4 | 4 | 3 | 2 | - | - | - | |||
14th | +10/+5 | +9 | +4 | +9 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | — | — | 7 | 6 | 6 | 4 | 4 | 3 | 2 | 1 | - | - | |||
15th | +11/+6/+1 | +9 | +5 | +9 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | — | — | 7 | 6 | 6 | 5 | 4 | 4 | 3 | 2 | - | - | |||
16th | +12/+7/+2 | +10 | +5 | +10 | Greater Spell Focus: Divination | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | — | 7 | 6 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | - | ||
17th | +12/+7/+2 | +10 | +5 | +10 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | — | 7 | 6 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | - | |||
18th | +13/+8/+3 | +11 | +6 | +11 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 7 | 6 | 6 | 5 | 5 | 5 | 4 | 4 | 2 | 1 | |||
19th | +14/+9/+4 | +11 | +6 | +11 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 7 | 6 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | |||
20th | +15/+10/+5 | +12 | +6 | +12 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 7 | 6 | 6 | 5 | 5 | 5 | 4 | 4 | 4 | 3 | |||
21st | - | - | - | - | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 7 | 6 | 6 | 5 | 5 | 5 | 4 | 4 | 4 | 4 |
Bonus spell slots come from items and high wisdom.
As a rule of thumb, shamans can cast spell levels up to half their class level (rounded down).
Epic shaman
Hit die: d8
Skill points: 4 + int modifier
Bonus feat schedule: The epic shaman gains a bonus feat every three levels after 20th. In other words, at levels 23, 26, and 29.
Bonus feat list: Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spell: Dragon Knight, Epic Spell: Mummy Dust, Epic Spell: Greater Ruin, Epic Spell: Hellball, Great Wisdom, Improved Combat Casting
Epic shaman level progression
Lvl | Feats |
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21st | |
22nd | |
23rd | bonus feat |
24th | |
25th | |
26th | bonus feat |
27th | |
28th | |
29th | bonus feat |
30th |