Jump to content

Shaman: Difference between revisions

From Arelith Wiki
Zanithar (talk | contribs)
Zanithar (talk | contribs)
Spells: added new spells
Line 72: Line 72:
|- align=left valign=top
|- align=left valign=top
|
|
*Cure minor wounds
* Cure Minor Wounds
*Flare
* Flare
*Light
* Light
*Resistance
* Resistance
*Virtue
* Virtue
|
|
*Camouflage
* Camouflage
*Cure light wounds
* Cure Light Wounds
*Detect Poison
* Detect Poison
*Divine Favor
* Divine Favor
*Endure elements
* Endure Elements
*Entangle
* Entangle
*Faerie Fire
* Faerie Fire
*Grease
* Grease
*Sleep
* Sleep
*Summon Creature I
* Summon Creature I
*Ultravision
* Ultravision
|
|
*Barkskin
* Barkskin
*Bear's Endurance
* Bear's Endurance
*Blood Frenzy
* Blood Frenzy
*Bull's Strength
* Bull's Strength
*Burning Hands
* Burning Hands
*Cat's Grace
* Cat's Grace
*Charm Person or Animal
* Charm Person or Animal
*Cloud of Bewilderment
* Cloud of Bewilderment
*Eagle's Splendor
* Eagle's Splendor
*Elemental Weapon
* Elemental Weapon
*Flame Lash
* Flame Lash
*Fox's Cunning
* Fox's Cunning
*Ghostly Visage
* [[Frostbite]]
*Gust of Wind
* Ghostly Visage
*Hold Animal
* Gust of Wind
*Lesser Dispel
* Hold Animal
*Lesser Restoration
* Lesser Dispel
*Owl’s Wisdom
* Lesser Restoration
*Resist Elements
* Owl’s Wisdom
*Stone Bones
* Resist Elements
*Summon Creature II
* Stone Bones
* Summon Creature II
 
|-style="background:#ffffff"
|-style="background:#ffffff"
!colspan=3| 
!colspan=3| 
Line 119: Line 121:
|-align=left valign=top
|-align=left valign=top
|
|
*Animate Dead
* Animate Dead
*Call Lightning
* Call Lightning
*Contagion
* Contagion
*Cure Moderate Wounds
* Cure Moderate Wounds
*Dominate Animal
* Dominate Animal
*Halt Undead
* [[Frost Nova]]
*Healing Sting
* Halt Undead
*Infestation of Maggots
* Healing Sting
*Neutralize Poison
* Infestation of Maggots
*Poison
* [[Moonbeam]]
*Protection from Elements
* Neutralize Poison
*Quillfire
* Poison
*Remove Disease
* Protection from Elements
*See Invisibility
* Quillfire
*Spike Growth
* Remove Disease
*Summon Creature III
* See Invisibility
*Water Breathing
* Spike Growth
* Summon Creature III
* [[Sustenance]]
* Water Breathing
|
|
*Cure Serious Wounds
* Cure Serious Wounds
*Dispel magic
* Dispel Magic
*Divine Power
* Divine Power
*Fear
* Fear
*Flame Shield
* Flame Shield
*Flame Strike
* Flame Strike
*Freedom of Movement
* Freedom of Movement
*Frost Shield
* Frost Shield
*Hold Monster
* Hold Monster
*Mass Camouflage
* Mass Camouflage
*Polymorph Self
* Polymorph Self
*Stoneskin
* Stoneskin
*Summon creature IV
* Summon creature IV
*War Cry
* War Cry
|
|
*Cure Critical Wounds
* Cure Critical Wounds
*Death Ward
* Death Ward
*Feeblemind
* Feeblemind
*Haste
* Haste
*Ice Storm
* Ice Storm
*Inferno
* Inferno
*Lesser Spell Breach
* Lesser Spell Breach
*Lightning Shield
* Lightning Shield
*Monstrous Regeneration
* Monstrous Regeneration
*Slay Living
* Slay Living
*Spell Resistance
* Spell Resistance
*Summon Creature V
* Summon Creature V
*Vine Mine
* Vine Mine
*Wall of Fire
* Wall of Fire
*Wall of Ice
* Wall of Ice
 
|-style="background:#ffffff"
|-style="background:#ffffff"
!colspan=3| 
!colspan=3| 
Line 175: Line 181:
|-align=left valign=top
|-align=left valign=top
|
|
*Chain Lightning
* Chain Lightning
*Create Undead
* Create Undead
*Crumble
* Crumble
*Drown
* Drown
*Energy Buffer
* Energy Buffer
*Ethereal Visage
* Ethereal Visage
*Flesh to Stone
* Flesh to Stone
*Freeze
* Freeze
*Greater Dispelling
* Greater Dispelling
*Greater Stoneskin
* Greater Stoneskin
*Healing Circle
* Healing Circle
*Regenerate
* Regenerate
*Stone to Flesh
* Stone to Flesh
*Stonehold
* Stonehold
*Summon creature VI
* Summon creature VI
* [[Sunfire]]
* [[Vitriolic Sphere]]
|
|
*Aura of Vitality
* Aura of Vitality
*Creeping Doom
* Creeping Doom
*Fire Storm
* Fire Storm
*Heal
* Heal
*Power Word Stun
* Power Word Stun
*Raise Dead
* Raise Dead
*Summon creature VII
* Summon creature VII
*True seeing
* True seeing
|
|
*Bombardment
* Bombardment
*Control Undead
* Control Undead
*Create Greater Undead
* Create Greater Undead
*Finger of Death
* Finger of Death
*Greater Sanctuary
* Greater Sanctuary
*Greater Spell Breach
* Greater Spell Breach
*Harm
* Harm
*Horrid Wilting
* Horrid Wilting
*Premonition
* Premonition
*Summon creature VIII
* Summon creature VIII
*Sunbeam
* Sunbeam
*Sunburst
* Sunburst
 
|-style="background:#ffffff"
|-style="background:#ffffff"
!colspan=3| 
!colspan=3| 
Line 220: Line 229:
|-align=left valign=top
|-align=left valign=top
|
|
*Burst of Glacial Wrath
* Burst of Glacial Wrath
*Earthquake
* Earthquake
*[[Spell_changes#Elemental_Swarm|Elemental Swarm]]
* [[Spell_changes#Elemental_Swarm|Elemental Swarm]]
*Mass heal
* Mass heal
*Power Word Kill
* Power Word Kill
*Storm of vengeance
* Storm of vengeance
*Summon creature IX
* Summon creature IX
*Wail of the Banshee
* Wail of the Banshee
|
|
*Dragon Knight
* Dragon Knight
*Greater Ruin
* Greater Ruin
*Hellball
* Hellball
*Mummy Dust
* Mummy Dust
*Planar Conduit
* Planar Conduit
|
|
|}
|}

Revision as of 10:16, 16 February 2022

Classes

Character Creation

Characters on Arelith:
Race - Alignment
Deity - Class
Gifts - Backgrounds
Mark of Destiny
Epic Sacrifice
Customization
Head List


Shaman is a custom base class available on Arelith.



Introduction

Shamans are divine spellcasters who draw upon primal forces to power their spells. These forces can range from spirits, tribal deities, or even the planes themselves. Their relationship with their source can also vary widely, from either a willing bond with the source to a parasitic relationship, where the Shaman bends its source to do their bidding. While initially they may be mistaken for a druid, the Shaman lacks the druid’s bond with nature and their strict adherence to its balance. The role of a Shaman can also vary by community: some are direct leaders of a tribe or village, some are spiritual leaders, and some are simply 'wise folk' sought out for guidance. Shamans can also take the role of a healer or witch doctor for their community, both feared and respected for their magical prowess.


Class Features

  • Hit Die: d8
  • BAB: Medium
  • Proficiencies: Simple weapons, light and medium armor, and shields
  • Saving Throws: High: Fortitude and Will; Low: Reflex
  • Skill Points: 4 + int modifier ((4 + int modifier) * 4 at 1st level)
  • Spellcasting: Divine, druid spell list, wisdom-based (a base wisdom score of 10 + the spell’s level is required to cast a spell, bonus spells are based on modified wisdom, and the wisdom modifier affects spell DCs), and spontaneous cast (no spell preparation required).
  • Special:
  • Shamans can tend to plants and encourage their growth.
  • Languages: Sylvan at level 1 and Animal at level 6.
  • Barbarian Class Synergy
  • 1/3 Bard levels count towards Caster Level vs Dispel
  • Note: Only if Shaman levels are majority in character levels
  • 1/3 Shaman levels count towards Bard Song scaling
  • 2/3 Shaman levels count towards Monk level progression for the following:
  • Ki Strike 1 at effective level 10
  • Whirlwind Attack at effective level 12
  • Ki Strike 2 at effective level 13
  • Ki Strike 3 at effective level 16
  • Enables Ki Strike 4 BUT NOT 5 for Shamans
  • AB/Dmg for both unarmed and weapon applies
  • Note: Only if Shaman levels are majority in character levels
  • 2/3 Shaman levels count towards Ranger level progression for the following:
  • Defensive Two-Weapon Fighting
  • Archer path ranged bonus damage scaling based on effective levels
  • Woodland Stride at effective level 7 (ex. 6 shaman 3 ranger)
  • Improved Two-Weapon Fighting at effective level 9
  • Called Shot for Archer Path Rangers at effective level 9
  • Out-of-combat Movement Speed at effective level 18
  • Wilderness Map (Ranger feat)

Spells

 
Cantrips 1st level spells 2nd level spells
  • Cure Minor Wounds
  • Flare
  • Light
  • Resistance
  • Virtue
  • Camouflage
  • Cure Light Wounds
  • Detect Poison
  • Divine Favor
  • Endure Elements
  • Entangle
  • Faerie Fire
  • Grease
  • Sleep
  • Summon Creature I
  • Ultravision
  • Barkskin
  • Bear's Endurance
  • Blood Frenzy
  • Bull's Strength
  • Burning Hands
  • Cat's Grace
  • Charm Person or Animal
  • Cloud of Bewilderment
  • Eagle's Splendor
  • Elemental Weapon
  • Flame Lash
  • Fox's Cunning
  • Frostbite
  • Ghostly Visage
  • Gust of Wind
  • Hold Animal
  • Lesser Dispel
  • Lesser Restoration
  • Owl’s Wisdom
  • Resist Elements
  • Stone Bones
  • Summon Creature II
 
3rd level spells 4th level spells 5th level spells
  • Animate Dead
  • Call Lightning
  • Contagion
  • Cure Moderate Wounds
  • Dominate Animal
  • Frost Nova
  • Halt Undead
  • Healing Sting
  • Infestation of Maggots
  • Moonbeam
  • Neutralize Poison
  • Poison
  • Protection from Elements
  • Quillfire
  • Remove Disease
  • See Invisibility
  • Spike Growth
  • Summon Creature III
  • Sustenance
  • Water Breathing
  • Cure Serious Wounds
  • Dispel Magic
  • Divine Power
  • Fear
  • Flame Shield
  • Flame Strike
  • Freedom of Movement
  • Frost Shield
  • Hold Monster
  • Mass Camouflage
  • Polymorph Self
  • Stoneskin
  • Summon creature IV
  • War Cry
  • Cure Critical Wounds
  • Death Ward
  • Feeblemind
  • Haste
  • Ice Storm
  • Inferno
  • Lesser Spell Breach
  • Lightning Shield
  • Monstrous Regeneration
  • Slay Living
  • Spell Resistance
  • Summon Creature V
  • Vine Mine
  • Wall of Fire
  • Wall of Ice
 
6th level spells 7th level spells 8th level spells
  • Chain Lightning
  • Create Undead
  • Crumble
  • Drown
  • Energy Buffer
  • Ethereal Visage
  • Flesh to Stone
  • Freeze
  • Greater Dispelling
  • Greater Stoneskin
  • Healing Circle
  • Regenerate
  • Stone to Flesh
  • Stonehold
  • Summon creature VI
  • Sunfire
  • Vitriolic Sphere
  • Aura of Vitality
  • Creeping Doom
  • Fire Storm
  • Heal
  • Power Word Stun
  • Raise Dead
  • Summon creature VII
  • True seeing
  • Bombardment
  • Control Undead
  • Create Greater Undead
  • Finger of Death
  • Greater Sanctuary
  • Greater Spell Breach
  • Harm
  • Horrid Wilting
  • Premonition
  • Summon creature VIII
  • Sunbeam
  • Sunburst
 
9th level spells Epic spells
  • Burst of Glacial Wrath
  • Earthquake
  • Elemental Swarm
  • Mass heal
  • Power Word Kill
  • Storm of vengeance
  • Summon creature IX
  • Wail of the Banshee
  • Dragon Knight
  • Greater Ruin
  • Hellball
  • Mummy Dust
  • Planar Conduit

Level progression

Lvl BAB Saves Feats   Base spells per day   Known spells
Fort Ref Will 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +0 +2 +0 +2 Use Poison 5 3 4 2 - - - - - - - -
2nd +1 +3 +0 +3 6 4 5 2 - - - - - - - -
3rd +2 +3 +1 +3 6 5 5 3 - - - - - - - -
4th +3 +4 +1 +4 6 6 3 6 3 1 - - - - - - -
5th +3 +4 +1 +4 6 6 4 6 4 2 - - - - - - -
6th +4 +5 +2 +5 Craft Wand 6 6 5 3 7 4 2 1 - - - - - -
7th +5 +5 +2 +5 6 6 6 4 7 5 3 2 - - - - - -
8th +6/+1 +6 +2 +6 Spell Focus: Divination 6 6 6 5 3 7 5 3 2 1 - - - - -
9th +6/+1 +6 +3 +6 6 6 6 6 4 7 5 4 3 2 - - - - -
10th +7/+2 +7 +3 +7 6 6 6 6 5 3 7 5 4 3 2 1 - - - -
11th +8/+3 +7 +3 +7 6 6 6 6 6 4 7 6 5 4 3 2 - - - -
12th +9/+4 +8 +4 +8 6 6 6 6 6 5 3 7 6 5 4 3 2 1 - - -
13th +9/+4 +8 +4 +8 6 6 6 6 6 6 4 7 6 6 4 4 3 2 - - -
14th +10/+5 +9 +4 +9 6 6 6 6 6 6 5 3 7 6 6 4 4 3 2 1 - -
15th +11/+6/+1 +9 +5 +9 6 6 6 6 6 6 6 4 7 6 6 5 4 4 3 2 - -
16th +12/+7/+2 +10 +5 +10 Greater Spell Focus: Divination 6 6 6 6 6 6 6 5 3 7 6 6 5 4 4 3 2 1 -
17th +12/+7/+2 +10 +5 +10 6 6 6 6 6 6 6 6 4 7 6 6 5 5 4 4 3 2 -
18th +13/+8/+3 +11 +6 +11 6 6 6 6 6 6 6 6 5 3 7 6 6 5 5 5 4 4 2 1
19th +14/+9/+4 +11 +6 +11 6 6 6 6 6 6 6 6 6 4 7 6 6 5 5 5 4 4 3 2
20th +15/+10/+5 +12 +6 +12 6 6 6 6 6 6 6 6 6 6 7 6 6 5 5 5 4 4 4 3
21st - - - - 6 6 6 6 6 6 6 6 6 6 7 6 6 5 5 5 4 4 4 4

Bonus spell slots come from items and high wisdom.

As a rule of thumb, shamans can cast spell levels up to half their class level (rounded down).

Epic shaman

Hit die: d8

Skill points: 4 + int modifier

Bonus feat schedule: The epic shaman gains a bonus feat every three levels after 20th. In other words, at levels 23, 26, and 29.

Bonus feat list: Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spell: Dragon Knight, Epic Spell: Mummy Dust, Epic Spell: Greater Ruin, Epic Spell: Hellball, Great Wisdom, Improved Combat Casting

Epic shaman level progression

  Lvl   Feats
21st
22nd
23rd bonus feat
24th
25th
26th bonus feat
27th
28th
29th bonus feat
30th

External Links

Arelith Shaman news post
NWN2 Spirit Shaman wiki page