Half-Giant, Frost
Note: This race may only be selected by spending a Greater Award!
Contents
Description
Descendants of frost giants are very practical people and do not let emotions control their judgments. They are also pragmatic and make decisions that are optimal for the survival of their clan. These half-giants have skin and hair colors that range a broad spectrum of blue and white shades, though some are known to have dirty yellow hair. Likewise, their eyes are generally shades of blue or yellow. Men often grew beards, which would become matted with frost and icicles.
Warning
This Half-Giant is a member of the Half-Giant race on Arelith and although they fall under the Giant racial categorization in game, they MUST not be roleplayed as a Giant.
Irongron - Sun 24 Jul, 2022: And a reminder - don't RP as a full giant. I was cautious about adding these races not for power, but frequency and RP, I don't want to be required gate or remove the reward so soon.
Creating a New Character on Arelith
Prerequisites
- Requires Greater Award
- Base Race: Human
- Alignment Restrictions: Any Non-Lawful Alignment
Abilities
- +2 STR, -2 DEX, +4 CON, -2 CHA
- 5% Immunity to Physical Damage
- 50% Immunity to Cold Damage
- 20/- Resistance to Cold Damage
- 25% Vulnerability to Fire Damage
- Bonus Feat: Darkvision
- Starts knowing the Water summoning stream
ECL
- ECL: +3
Bloodlines
At character creation, a Frost Half-Giant may select a bloodline at the cost of an increased +1 ECL. Only one can be chosen. Once chosen, it cannot be modified.
- Bloodline of the Shaman: +2 WIS, -2 CON (net total of +2 STR, +2 CON, +2 WIS, -2 DEX, -2 CHA)
- Bloodline of the Frost Skald: Cha +4, Con -2, -2 Dex / Effective Stats: +2 Str, -4 Dex, +2 Con, +2 Cha
Notes
- Racial Model: Dwarf (Not to be confused with Base Race)
- Height: 165% Upscaled Dwarf
- A relative height representation can be found on the Half-Giant page.
- Appearance: Skin colour defaults to light blue
- Bonus Language: Giant
- Large-sized:
- They may use the -twohand command to two-hand-wield large weapons (normally, due to their size, they wield them in one hand).
- They never get extra attacks when wielding double-sized weapons, even though the character sheet may say otherwise.
- It is mechanically impossible to wield a large weapon on the left hand.
- They cannot use any tiny weapon.
- Starting city: Cordor, Skal, or Sencliff
Human | Human - Deep Imaskari - Firbolg - Half-Giant, Cloud- Half-Giant, Fire - Half-Giant, Frost - Half-Giant, Stone - Half-Giant, Storm, Shadovar |
Dwarf | Shield Dwarf - Gold Dwarf - Duergar - Wild Dwarf |
Elf | Moon Elf - Aquatic Elf - Avariel - Fey'ri - Sun Elf - Wild Elf - Wood Elf |
Gnome | Rock Gnome - Svirfneblin - Forest Gnome |
Halfling | Lightfoot Halfling - Ghostwise Halfling - Strongheart Halfling - Fey |
Half-Elf | Half-Elf - Gloaming - Green Hag - Kenku |
Half-Orc | Half-Orc |
Monstrous | Drow - Goblin - Kobold - Gnoll - Orog - Hobgoblin - Ogre - Minotaur - Imp - Troglodyte - Yuan-ti Pureblood - Derro - Rakshasa - Vampire |