Half-Giant, Frost

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Note: This race may only be selected by spending a Greater Award!

Description

Half-Giant, Frost
Half-Giant Frost.PNG

Descendants of frost giants are very practical people and do not let emotions control their judgments. They are also pragmatic and make decisions that are optimal for the survival of their clan. These half-giants have skin and hair colors that range a broad spectrum of blue and white shades, though some are known to have dirty yellow hair. Likewise, their eyes are generally shades of blue or yellow. Men often grew beards, which would become matted with frost and icicles.

Warning

This Half-Giant is a member of the Half-Giant race on Arelith and although they fall under the Giant racial categorization in game, they MUST not be roleplayed as a Giant.

Irongron - Sun 24 Jul, 2022: And a reminder - don't RP as a full giant. I was cautious about adding these races not for power, but frequency and RP, I don't want to be required gate or remove the reward so soon.

Creating a New Character on Arelith

Prerequisites

Abilities

  • +2 STR, -2 DEX, +4 CON, -2 CHA
  • 5% Immunity to Physical Damage
  • 50% Immunity to Cold Damage
  • 20/- Resistance to Cold Damage
  • 25% Vulnerability to Fire Damage
  • Bonus Feat: Darkvision
  • Starts knowing the Water summoning stream

ECL

Bloodlines

At character creation, a Frost Half-Giant may select a bloodline at the cost of an increased +1 ECL. Only one can be chosen. Once chosen, it cannot be modified.

  • Bloodline of the Shaman: +2 WIS, -2 CON (net total of +2 STR, +2 CON, +2 WIS, -2 DEX, -2 CHA)
  • Bloodline of the Frost Skald: Cha +4, Con -2, -2 Dex / Effective Stats: +2 Str, -4 Dex, +2 Con, +2 Cha

Notes

  • Racial Model: Dwarf (Not to be confused with Base Race)
    • Height: 165% Upscaled Dwarf
A relative height representation can be found on the Half-Giant page.
    • Appearance: Skin colour defaults to light blue
  • Bonus Language: Giant
  • Large-sized:
    • They may use the -twohand command to two-hand-wield large weapons (normally, due to their size, they wield them in one hand).
    • They never get extra attacks when wielding double-sized weapons, even though the character sheet may say otherwise.
    • It is mechanically impossible to wield a large weapon on the left hand.
    • They cannot use any tiny weapon.
  • Starting city: Cordor, Skal, or Sencliff


Playable Races on Arelith   
Human Human - Deep Imaskari - Firbolg - Half-Giant, Cloud- Half-Giant, Fire - Half-Giant, Frost - Half-Giant, Stone - Half-Giant, Storm, Shadovar
Dwarf Shield Dwarf - Gold Dwarf - Duergar - Wild Dwarf
Elf Moon Elf - Aquatic Elf - Avariel - Fey'ri - Sun Elf - Wild Elf - Wood Elf
Gnome Rock Gnome - Svirfneblin - Forest Gnome
Halfling Lightfoot Halfling - Ghostwise Halfling - Strongheart Halfling - Fey
Half-Elf Half-Elf - Gloaming - Green Hag - Kenku
Half-Orc Half-Orc
Monstrous Drow - Goblin - Kobold - Gnoll - Orog - Hobgoblin - Ogre - Minotaur - Imp - Troglodyte - Yuan-ti Pureblood - Derro - Rakshasa - Vampire