Shaman: Difference between revisions
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*Cure light wounds | *Cure light wounds | ||
*Detect Poison | *Detect Poison | ||
*Divine Favor | |||
*Endure elements | *Endure elements | ||
*Entangle | *Entangle | ||
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*Cat's Grace | *Cat's Grace | ||
*Charm Person or Animal | *Charm Person or Animal | ||
*Cloud of Bewilderment | |||
*Eagle's Splendor | *Eagle's Splendor | ||
*Elemental Weapon | *Elemental Weapon | ||
*Flame Lash | *Flame Lash | ||
*Fox's Cunning | *Fox's Cunning | ||
*Ghostly Visage | |||
*Gust of Wind | *Gust of Wind | ||
*Hold Animal | *Hold Animal | ||
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*Spike Growth | *Spike Growth | ||
*Summon Creature III | *Summon Creature III | ||
*Water Breathing | |||
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*Cure Serious Wounds | *Cure Serious Wounds | ||
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*Stoneskin | *Stoneskin | ||
*Summon creature IV | *Summon creature IV | ||
*War Cry | |||
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*Cure Critical Wounds | *Cure Critical Wounds | ||
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*Wall of Fire | *Wall of Fire | ||
*Wall of Ice | *Wall of Ice | ||
|-style="background:#ffffff" | |-style="background:#ffffff" | ||
!colspan=3| | !colspan=3| | ||
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*Drown | *Drown | ||
*Energy Buffer | *Energy Buffer | ||
*Ethereal Visage | |||
*Flesh to Stone | |||
*Freeze | *Freeze | ||
*Greater Dispelling | *Greater Dispelling | ||
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*Healing Circle | *Healing Circle | ||
*Regenerate | *Regenerate | ||
*Stone to Flesh | |||
*Stonehold | *Stonehold | ||
*Summon creature VI | *Summon creature VI | ||
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*Greater Sanctuary | *Greater Sanctuary | ||
*Greater Spell Breach | *Greater Spell Breach | ||
*Horrid Wilting | |||
*Premonition | *Premonition | ||
*Summon creature VIII | *Summon creature VIII | ||
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*Storm of vengeance | *Storm of vengeance | ||
*Summon creature IX | *Summon creature IX | ||
*Wail of the Banshee | |||
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*Dragon Knight | *Dragon Knight |
Revision as of 14:02, 8 January 2022
![]() Character Creation | |
Characters on Arelith: | |
---|---|
Race - Alignment | |
Deity - Class | |
Gifts - Backgrounds | |
Mark of Destiny | |
Epic Sacrifice | |
Customization | |
Head List |
Shaman is a custom base class available on Arelith.
Introduction
Shamans are divine spellcasters who draw upon primal forces to power their spells. These forces can range from spirits, tribal deities, or even the planes themselves. Their relationship with their source can also vary widely, from either a willing bond with the source to a parasitic relationship, where the Shaman bends its source to do their bidding. While initially they may be mistaken for a druid, the Shaman lacks the druid’s bond with nature and their strict adherence to its balance. The role of a Shaman can also vary by community: some are direct leaders of a tribe or village, some are spiritual leaders, and some are simply 'wise folk' sought out for guidance. Shamans can also take the role of a healer or witch doctor for their community, both feared and respected for their magical prowess.
Class Features
- Hit Die: d8
- BAB: Medium
- Proficiencies: Simple weapons, light and medium armor, and shields
- Saving Throws: High: Fortitude and Will; Low: Reflex
- Skill Points: 4 + int modifier ((4 + int modifier) * 4 at 1st level)
- Class Skills: animal empathy, concentration, craft mastery, heal, leadership, lore, sail, spellcraft
- Spellcasting: Divine, druid spell list, wisdom-based (a base wisdom score of 10 + the spell’s level is required to cast a spell, bonus spells are based on modified wisdom, and the wisdom modifier affects spell DCs), and spontaneous cast (no spell preparation required).
- Special: 2/3 of Shaman levels add to barbarian levels for rage bonuses (but not rage feats) and synergize with Tribal path. Additionally, shamans can tend to plants and encourage their growth.
- Languages: Sylvan at level 1 and Animal at level 6.
Spells
Cantrips | 1st level spells | 2nd level spells |
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3rd level spells | 4th level spells | 5th level spells |
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6th level spells | 7th level spells | 8th level spells |
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9th level spells | Epic spells | |
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Level progression
Lvl | BAB | Saves | Feats | Base spells per day | Known spells | ||||||||||||||||||||||
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Fort | Ref | Will | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |||||
1st | +0 | +2 | +0 | +2 | Use Poison | 5 | 3 | — | — | — | — | — | — | — | — | 4 | 2 | - | - | - | - | - | - | - | - | ||
2nd | +1 | +3 | +0 | +3 | 6 | 4 | — | — | — | — | — | — | — | — | 5 | 2 | - | - | - | - | - | - | - | - | |||
3rd | +2 | +3 | +1 | +3 | 6 | 5 | — | — | — | — | — | — | — | — | 5 | 3 | - | - | - | - | - | - | - | - | |||
4th | +3 | +4 | +1 | +4 | 6 | 6 | 3 | — | — | — | — | — | — | — | 6 | 3 | 1 | - | - | - | - | - | - | - | |||
5th | +3 | +4 | +1 | +4 | 6 | 6 | 4 | — | — | — | — | — | — | — | 6 | 4 | 2 | - | - | - | - | - | - | - | |||
6th | +4 | +5 | +2 | +5 | Craft Wand | 6 | 6 | 5 | 3 | — | — | — | — | — | — | 7 | 4 | 2 | 1 | - | - | - | - | - | - | ||
7th | +5 | +5 | +2 | +5 | 6 | 6 | 6 | 4 | — | — | — | — | — | — | 7 | 5 | 3 | 2 | - | - | - | - | - | - | |||
8th | +6/+1 | +6 | +2 | +6 | Spell Focus: Divination | 6 | 6 | 6 | 5 | 3 | — | — | — | — | — | 7 | 5 | 3 | 2 | 1 | - | - | - | - | - | ||
9th | +6/+1 | +6 | +3 | +6 | 6 | 6 | 6 | 6 | 4 | — | — | — | — | — | 7 | 5 | 4 | 3 | 2 | - | - | - | - | - | |||
10th | +7/+2 | +7 | +3 | +7 | 6 | 6 | 6 | 6 | 5 | 3 | — | — | — | — | 7 | 5 | 4 | 3 | 2 | 1 | - | - | - | - | |||
11th | +8/+3 | +7 | +3 | +7 | 6 | 6 | 6 | 6 | 6 | 4 | — | — | — | — | 7 | 6 | 5 | 4 | 3 | 2 | - | - | - | - | |||
12th | +9/+4 | +8 | +4 | +8 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | — | — | — | 7 | 6 | 5 | 4 | 3 | 2 | 1 | - | - | - | |||
13th | +9/+4 | +8 | +4 | +8 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | — | — | — | 7 | 6 | 6 | 4 | 4 | 3 | 2 | - | - | - | |||
14th | +10/+5 | +9 | +4 | +9 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | — | — | 7 | 6 | 6 | 4 | 4 | 3 | 2 | 1 | - | - | |||
15th | +11/+6/+1 | +9 | +5 | +9 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | — | — | 7 | 6 | 6 | 5 | 4 | 4 | 3 | 2 | - | - | |||
16th | +12/+7/+2 | +10 | +5 | +10 | Greater Spell Focus: Divination | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | — | 7 | 6 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | - | ||
17th | +12/+7/+2 | +10 | +5 | +10 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | — | 7 | 6 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | - | |||
18th | +13/+8/+3 | +11 | +6 | +11 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 7 | 6 | 6 | 5 | 5 | 5 | 4 | 4 | 2 | 1 | |||
19th | +14/+9/+4 | +11 | +6 | +11 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 7 | 6 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | |||
20th | +15/+10/+5 | +12 | +6 | +12 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 7 | 6 | 6 | 5 | 5 | 5 | 4 | 4 | 4 | 3 | |||
21st | - | - | - | - | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 7 | 6 | 6 | 5 | 5 | 5 | 4 | 4 | 4 | 4 |
Bonus spell slots come from items and high wisdom.
As a rule of thumb, shamans can cast spell levels up to half their class level (rounded down).
Epic shaman
Hit die: d8
Skill points: 4 + int modifier
Bonus feat schedule: The epic shaman gains a bonus feat every three levels after 20th. In other words, at levels 23, 26, and 29.
Bonus feat list: Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spell: Dragon Knight, Epic Spell: Mummy Dust, Epic Spell: Greater Ruin, Epic Spell: Hellball, Great Wisdom, Improved Combat Casting
Epic shaman level progression
Lvl | Feats |
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21st | |
22nd | |
23rd | bonus feat |
24th | |
25th | |
26th | bonus feat |
27th | |
28th | |
29th | bonus feat |
30th |