Invisible Blade: Difference between revisions
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1. A human (medium sized race) [[Invisible Blade]] can wield Short Swords (small sized weapons) and qualify for [[Invisible Blade]] class features.<br/> | 1. A human (medium sized race) [[Invisible Blade]] can wield Short Swords (small sized weapons) and qualify for [[Invisible Blade]] class features.<br/> | ||
2. A halfling (small sized race) [[Invisible Blade]] can wield Kukris (tiny sized weapons) and qualify for [[Invisible Blade]] class features.<br/> | 2. A halfling (small sized race) [[Invisible Blade]] can wield Kukris (tiny sized weapons) and qualify for [[Invisible Blade]] class features.<br/> | ||
3. An Ogre (large sized race) [[Invisible Blade]] can wield Scimitars (medium sized weapons) and qualify for [[Invisible Blade]] class features. | 3. An Ogre (large sized race) [[Invisible Blade]] can wield Scimitars (medium sized weapons) and qualify for [[Invisible Blade]] class features. <span style="color: red"> Not working currently</span> | ||
==Roleplay Tips== | ==Roleplay Tips== |
Revision as of 23:04, 6 January 2022
![]() Character Creation | |
Characters on Arelith: | |
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Race - Alignment | |
Deity - Class | |
Gifts - Backgrounds | |
Mark of Destiny | |
Epic Sacrifice | |
Customization | |
Head List |
Invisible Blade is a custom prestige class with Arelith specific mechanics.
Introduction
Arelith Invisible Blades are deadly rogues who prefer to use light blades in combat. Mechanical information is included in the #Class Mechanics on this page and explained in the #Arelith Changes section. The #Roleplay Tips section provides suggestions for character development.
Class Mechanics
Requirements
Alignment restrictions: None
Base attack bonus: +7
Feats: Two-weapon Fighting
- Note: Dual Wield (Ranger Feat) does not meet this requirement.
Class Features
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Hit die: d8
Proficiencies: No additional proficiencies are gained
Skill points: 8 + int modifier
Class Skills: bluff, climb, concentration, craft mastery, heal, hide, listen, lore, move silently, parry, ride, sail, sleight of hand, spot, tumble
Unavailable feats: scribe scroll, craft wand, weapon specialization
Primary saving throw(s): Reflex
Base attack bonus: +1/level
Special: Class abilities require wearing clothing or light armor. Additionally, class abilities require dual-wielding Invisible Blade Weapons or a combination of those weapons.
Level Progression
Hit points rolls on Arelith are always maximum.
Level | BAB | Fort | Reflex | Will | Feats | HP |
1st | 1 | 0 | 2 | 0 | Bleeding Wound | 8 |
2nd | 2 | 0 | 3 | 0 | Crippling Throw, Arcane Bleed | 16 |
3rd | 3 | 1 | 3 | 1 | Eviscerate | 24 |
Arelith Changes
Change | Level | Description |
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Bleeding Wound | 1 | On a successful melee attack the target will receive a bleeding wound stack.
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Crippling Throw | 2 | On a successful ranged touch attack the target will be inflicted by 2 Bleeding Wound stacks and must succeed against a reflex save with a DC equal to Character Level + 3 + Intelligence Modifier.
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Arcane Bleed | 2 | Upon a successful melee touch attack the target:
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Eviscerate | 3 | Upon a successful touch melee attack:
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Invisible Blade Weapons
The Invisible Blade abilities, where noted above, can only be used when wielding a particular selection of Invisible Blade weapons. The weapon must meet the following criteria to be considered an Invisible Blade weapon:
- All melee weapons which are a size category smaller than the wielder
Examples:
1. A human (medium sized race) Invisible Blade can wield Short Swords (small sized weapons) and qualify for Invisible Blade class features.
2. A halfling (small sized race) Invisible Blade can wield Kukris (tiny sized weapons) and qualify for Invisible Blade class features.
3. An Ogre (large sized race) Invisible Blade can wield Scimitars (medium sized weapons) and qualify for Invisible Blade class features. Not working currently
Roleplay Tips
- Visit the Forgotten Realms wiki for some class lore.
External Links
- Information about the NWN 2 class is available on NWNW 2 wiki.