Jump to content

Protection Domain: Difference between revisions

From Arelith Wiki
Zanithar (talk | contribs)
ElevenOne (talk | contribs)
Updated Protection Domain
 
(5 intermediate revisions by one other user not shown)
Line 1: Line 1:
A [[Cleric]] with [[Protection Domain]] is learned in the ways of watchers and guardians.
__TOC__
== Domain Description ==
A character aligned with the Protection Domain is well-versed in the arts of guardianship and defense.


== Domain Bonuses ==
===Abilities===
* None


__TOC__
===Languages¹===
* None


===Turn Undead Bonus²===
* None


== Domain Special Abilities ==
===Power³===
* Applies [[Knight#Knightly_Traditions|Heroic Shield]]; Only the ward (guard) portion of the ability, none of the bonuses requiring [[Knight]] levels, to the target.
:* Defensive Mastery: Gives both ward and self 50% phys DI for 1 round


===Bonus Abilities===
===Spell Interactions===
* Lifeline: [[Protection Domain]] [[Cleric]]s can cast [https://nwn.fandom.com/wiki/Raise_dead Raise Dead] or [https://nwn.fandom.com/wiki/Resurrection Resurrection] on a living target to apply a Lifeline to that target for the duration of 60 minutes. If the affected creature reaches -10 hitpoints during the effect, they fall to the ground unconscious instead of dying, and are [https://nwn.fandom.com/wiki/Raise_dead raised] or [https://nwn.fandom.com/wiki/Resurrection resurrected] one round later with the [https://nwn.fandom.com/wiki/Greater_sanctuary Greater Sanctuary] effect applied (Similiar to a God save).
* Lifeline: [[Protection Domain]] [[Cleric]]s can cast [[Raise Dead]] or [[Resurrection]] on a living target to apply a Lifeline to that target for the duration of 60 minutes. If the affected creature reaches -10 hitpoints during the effect, they fall to the ground unconscious instead of dying, and are [[Raise Dead|raised]] or [[Resurrection|resurrected]] one round later with the [[Greater Sanctuary]] effect applied (Similiar to a God save).
:* Other creatures can only benefit from Lifeline once per rest. Note that this is the creature's rest, not the [[Cleric]]'s.
:* Other creatures can only benefit from Lifeline once per rest. Note that this is the creature's rest, not the [[Cleric]]'s.
:* The [[Cleric]] '''cannot''' use Lifeline on themselves.
:* The [[Cleric]] '''cannot''' use Lifeline on themselves.
:* This ability only works with other Player Characters; '''NOT''' with summons, companions, mobs or NPCs of any sort.
:* This ability only works with other Player Characters; '''NOT''' with summons, companions, mobs or NPCs of any sort.


===Activation Abilities===
* [[Shield (spell)|Shield]]: Minimum Force Damage Reduction increases from 1/- to 3/-.
* Able to Turn [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]])
* Able to Turn [https://nwn.fandom.com/wiki/Outsiders Outsiders] as if they were [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]])
* <s>Divine protection - The [[Cleric]] is able to cast an improved form of [https://nwn.fandom.com/wiki/Sanctuary sanctuary] that sets the save [https://nwn.fandom.com/wiki/Difficulty_class DC] at 10 + charisma modifier + [https://nwn.fandom.com/wiki/Class_level clerical level]. The effect has a duration of 5 rounds + charisma modifier.</s>
* Domain Power: Gives both target and self 50% phys DI for 1 round and applies [[Knight#Knightly_Traditions|Heroic Shield]]; Only the guard portion of the ability, none of the bonuses requiring [[Knight]] levels, to the target.
 
===Spell Interactions===
* Immune to [https://nwn.fandom.com/wiki/Isaac%27s_lesser_missile_storm Issac's Lesser Missile Storm] (when [https://nwn.fandom.com/wiki/Shield_(spell) Shield] spell is active)
* [https://nwn.fandom.com/wiki/Lesser_spell_mantle Lesser Spell Mantle] is [https://nwn.fandom.com/wiki/Empower_spell empowered]


== Domain Spell List ==
== Domain Spell List ==
* [https://nwn.fandom.com/wiki/Shield_(spell) Shield(1)]
* [[Shield (spell)|Shield]] (1)
* [https://nwn.fandom.com/wiki/Magic_vestment Magic Vestment(2)]
* [[Magic Vestment]] (2)
* [https://nwn.fandom.com/wiki/Minor_globe_of_invulnerability Minor Globe Of Invulnerability(3)]
* [[Minor Globe of Invulnerability]] (3)
* [https://nwn.fandom.com/wiki/Energy_buffer Energy Buffer(4)]
* [[Energy Buffer]] (4)
* [https://nwn.fandom.com/wiki/Lesser_mind_blank Lesser Mind Blank(5)]
* [[Lesser Mind Blank]] (5)
* [https://nwn.fandom.com/wiki/Globe_of_invulnerability Globe Of Invulnerability(6)]
* [[Globe of Invulnerability]] (6)
* [https://nwn.fandom.com/wiki/Greater_stoneskin Greater Stoneskin(7)]
* [[Greater Stoneskin]] (7)
* [https://nwn.fandom.com/wiki/Lesser_spell_mantle Lesser Spell Mantle(8)]
* [[Lesser Spell Mantle]] (8)
* [[Protection from Spells|Protection from Spells (9)]]
* [[Protection from Spells]] (9)


== Notes ==
==Notes==
&sup1; If the domain gives a Bonus language, it requires 6 Class levels.


*<s> Divine Protection can be used once per day.
&sup2; [[Turn Undead]] has been extensively customized on Arelith.  Read more [[Turn Undead|here]].
* Greater Sanctuary and Divine Protection now share the same cooldown.  Using one will disable the usage of the other for 4 minutes</s>
* [[Turn Undead]] has been extensively customized on Arelith.  Read more [[Turn Undead|here]].


&sup3; If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, for this domain this does not have a requirement.


[[Category:Cleric domains]]
[[Category:Cleric domains]]

Latest revision as of 19:53, 13 May 2024

Domain Description

A character aligned with the Protection Domain is well-versed in the arts of guardianship and defense.

Domain Bonuses

Abilities

  • None

Languages¹

  • None

Turn Undead Bonus²

  • None

Power³

  • Applies Heroic Shield; Only the ward (guard) portion of the ability, none of the bonuses requiring Knight levels, to the target.
  • Defensive Mastery: Gives both ward and self 50% phys DI for 1 round

Spell Interactions

  • Other creatures can only benefit from Lifeline once per rest. Note that this is the creature's rest, not the Cleric's.
  • The Cleric cannot use Lifeline on themselves.
  • This ability only works with other Player Characters; NOT with summons, companions, mobs or NPCs of any sort.
  • Shield: Minimum Force Damage Reduction increases from 1/- to 3/-.

Domain Spell List

Notes

¹ If the domain gives a Bonus language, it requires 6 Class levels.

² Turn Undead has been extensively customized on Arelith. Read more here.

³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, for this domain this does not have a requirement.