Protection Domain: Difference between revisions
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== Domain Description == | |||
A character aligned with the Protection Domain is well-versed in the arts of guardianship and defense. | |||
== Domain Bonuses == | |||
===Abilities=== | |||
* None | |||
== | ===Languages¹=== | ||
* None | |||
=== | ===Turn Undead Bonus²=== | ||
* | * None | ||
=== | ===Power³=== | ||
* (none | * Applies [[Knight#Knightly_Traditions|Heroic Shield]]; Only the ward (guard) portion of the ability, none of the bonuses requiring [[Knight]] levels, to the target. | ||
:* Defensive Mastery: Gives both ward and self 50% phys DI for 1 round | |||
===Spell Interactions=== | ===Spell Interactions=== | ||
* ( | * Lifeline: [[Protection Domain]] [[Cleric]]s can cast [[Raise Dead]] or [[Resurrection]] on a living target to apply a Lifeline to that target for the duration of 60 minutes. If the affected creature reaches -10 hitpoints during the effect, they fall to the ground unconscious instead of dying, and are [[Raise Dead|raised]] or [[Resurrection|resurrected]] one round later with the [[Greater Sanctuary]] effect applied (Similiar to a God save). | ||
:* Other creatures can only benefit from Lifeline once per rest. Note that this is the creature's rest, not the [[Cleric]]'s. | |||
:* The [[Cleric]] '''cannot''' use Lifeline on themselves. | |||
:* This ability only works with other Player Characters; '''NOT''' with summons, companions, mobs or NPCs of any sort. | |||
* [[Shield (spell)|Shield]]: Minimum Force Damage Reduction increases from 1/- to 3/-. | |||
== Domain Spell List == | == Domain Spell List == | ||
* [ | * [[Shield (spell)|Shield]] (1) | ||
* [ | * [[Magic Vestment]] (2) | ||
* [ | * [[Minor Globe of Invulnerability]] (3) | ||
* [ | * [[Energy Buffer]] (4) | ||
* [ | * [[Lesser Mind Blank]] (5) | ||
* [ | * [[Globe of Invulnerability]] (6) | ||
* [ | * [[Greater Stoneskin]] (7) | ||
* [ | * [[Lesser Spell Mantle]] (8) | ||
* [[Protection from Spells]] (9) | |||
== Notes == | ==Notes== | ||
¹ If the domain gives a Bonus language, it requires 6 Class levels. | |||
² [[Turn Undead]] has been extensively customized on Arelith. Read more [[Turn Undead|here]]. | |||
³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, for this domain this does not have a requirement. | |||
[[Category:Cleric domains]] | [[Category:Cleric domains]] |
Latest revision as of 19:53, 13 May 2024
Domain Description
A character aligned with the Protection Domain is well-versed in the arts of guardianship and defense.
Domain Bonuses
Abilities
- None
Languages¹
- None
Turn Undead Bonus²
- None
Power³
- Applies Heroic Shield; Only the ward (guard) portion of the ability, none of the bonuses requiring Knight levels, to the target.
- Defensive Mastery: Gives both ward and self 50% phys DI for 1 round
Spell Interactions
- Lifeline: Protection Domain Clerics can cast Raise Dead or Resurrection on a living target to apply a Lifeline to that target for the duration of 60 minutes. If the affected creature reaches -10 hitpoints during the effect, they fall to the ground unconscious instead of dying, and are raised or resurrected one round later with the Greater Sanctuary effect applied (Similiar to a God save).
- Shield: Minimum Force Damage Reduction increases from 1/- to 3/-.
Domain Spell List
- Shield (1)
- Magic Vestment (2)
- Minor Globe of Invulnerability (3)
- Energy Buffer (4)
- Lesser Mind Blank (5)
- Globe of Invulnerability (6)
- Greater Stoneskin (7)
- Lesser Spell Mantle (8)
- Protection from Spells (9)
Notes
¹ If the domain gives a Bonus language, it requires 6 Class levels.
² Turn Undead has been extensively customized on Arelith. Read more here.
³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, for this domain this does not have a requirement.