Jump to content

Earthkin Defender

From Arelith Wiki
Revision as of 20:46, 23 August 2020 by Mattamue (talk | contribs) (Update with new format and coverage of skills, bonus feats, unavail feats...)
Classes

Character Creation

Characters on Arelith:
Race - Alignment
Deity - Class
Gifts - Backgrounds
Mark of Destiny
Epic Sacrifice
Customization
Head List


Earthkin Defender is a default prestige class with Arelith specific changes.


Introduction

Arelith Earthkin Defenders enjoy changes that benefit their requirements and signature defensive stance ability. Mechanical changes are included in the #Class Mechanics on this page and explained in the #Arelith Changes section. Base mechanics can be found on NWNWiki. The #Roleplay Tips section provides suggestions for character development.

Class Mechanics

Requirements

Alignment restrictions: Any lawful

Base attack bonus: +7

Feats: toughness

Race: dwarf (shield, gold, duergar, wild), gnome (rock, forest, svirfneblin), halfling (lightfoot, ghostwise, strongheart)

Class Features

Hit die: d12

Proficiencies: armor (light, medium, heavy), shields, weapons (martial, simple)

Skill points: 2 + int modifier ((2 + int modifer) * 4 at 1st level)

Class Skills: concentration, craft mastery, craft trap, discipline, heal, listen, lore, parry, ride, spot

Unavailable feats: craft wand, scribe scroll, weapon specialization

Primary saving throw(s): fortitude, will

Base attack bonus: +1/level

Level Progression

Hit points rolls on Arelith are always maximum.

Level BAB Fort Reflex Will Feats HP DR
1st +1 +2 +0 +2 defensive stance, dodge 12 -
2nd +2 +3 +0 +3 defensive awareness I 24 -
3rd +3 +3 +1 +3 36 -
4th +4 +4 +1 +4 48 -
5th +5 +4 +1 +4 defensive awareness II 60 -
6th +6 +5 +2 +5 dwarven defender damage reduction 72 3/-
7th +7 +5 +2 +5 84 3/-
8th +8 +6 +2 +6 96 3/-
9th +9 +6 +3 +6 108 3/-
10th +10 +7 +3 +7 defensive awareness III 120 6/-

Epic Earthkin Defender

Bonus feats: The epic dwarven defender gains a bonus feat every four levels. In other words, at levels 14 and 18.

Epic bonus feats: armor skin, epic damage reduction, epic energy resistance, epic prowess, epic toughness, epic weapon focus, overwhelming critical, perfect health, two-weapon fighting

Unavailable epic feats: epic weapon specialization, outsider shape, construct shape, dragon shape, undead shape

Lvl Feats HP DR
11th 132 6/-
12th 144 6/-
13th 156 6/-
14th bonus feat 168 9/-
15th 180 9/-
16th 192 9/-
17th 204 9/-
18th bonus feat 216 12/-
19th 228 12/-
20th 240 12/-

Arelith Changes

Change Level Description
Defensive stance 1 May use Defensive Stance infinite times per rest and able to move while in Defensive Stance with a heavy movement penalty.
Class name - Renamed from Dwarven Defender to Earthkin Defender.
Prerequisite: race - All Earthkin races (Halfling, Gnome, & Dwarf) are able to take Earthkin Defender levels.
Prerequisite: dodge - Dodge is no longer a pre-requisite for taking this class and dodge is given upon taking 1st level.
Expertise & Improved Expertise - Stacks with defensive stance.
Class skills - Ride as a class skill.

Roleplay Tips

Class information and source references on FRwiki.

External Links

Information about default NWN class are available on NWNWiki.