Use Poison/feat: Difference between revisions
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Specified what items can be poisoned |
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| Automatically granted by = [[Assassin]] 1, [[Blackguard]] 1, [[Ranger]] 6, [[Shaman]] 1, [[Zhentarim#Zhentarim_Operative|Zhentarim Operative]] 1, [[Vigilante|Vigilante (Cause of Vindication Path)]] 3, [[Derro]], [[Goblin]], [[Green Hag]], [[Kenku]], [[Wild Dwarf]], [[Yuan-ti]], [[Method: Gruesome Technique]] | | Automatically granted by = [[Assassin]] 1, [[Blackguard]] 1, [[Ranger]] 6, [[Shaman]] 1, [[Zhentarim#Zhentarim_Operative|Zhentarim Operative]] 1, [[Vigilante|Vigilante (Cause of Vindication Path)]] 3, [[Derro]], [[Goblin]], [[Green Hag]], [[Kenku]], [[Wild Dwarf]], [[Yuan-ti]], [[Method: Gruesome Technique]] | ||
| Required for = None | | Required for = None | ||
| Specifics = The character is trained in the use of [[Poison]] and never has to make a dexterity check when applying poison to | | Specifics = The character is trained in the use of [[Poison]] and never has to make a dexterity check when applying poison to melee weapons (Except Gloves), thrown weapons and Ammunition. | ||
| Use = Automatic | | Use = Automatic | ||
}} | }} |
Latest revision as of 21:18, 10 April 2025
Type of feat: General, Assassin Class, Blackguard Class, Ranger Class, Shaman Class, Zhentarim Operative Class, Cause of Vindication Path, Derro Racial, Goblin Racial, Green Hag Racial, Kenku Racial, Wild Dwarf Racial, Yuan-ti Racial |
Prerequisite: Dexterity 15+ |
Automatically granted by: Assassin 1, Blackguard 1, Ranger 6, Shaman 1, Zhentarim Operative 1, Vigilante (Cause of Vindication Path) 3, Derro, Goblin, Green Hag, Kenku, Wild Dwarf, Yuan-ti, Method: Gruesome Technique |
Required for: None |
Specifics: The character is trained in the use of Poison and never has to make a dexterity check when applying poison to melee weapons (Except Gloves), thrown weapons and Ammunition. |
Use: Automatic |