Jump to content

Liberator: Difference between revisions

From Arelith Wiki
Kenji (talk | contribs)
m Skill Update and Level 20 bonus
Mattamue (talk | contribs)
Level Progression: brawler link
Line 46: Line 46:
| align="center" style="background:#c0c0c0;"|'''HP'''
| align="center" style="background:#c0c0c0;"|'''HP'''
|-
|-
| 1st||+1||+2||+0||+2||Brawler||10
| 1st||+1||+2||+0||+2||[[Brawler]]||10
|-
|-
| 2nd||+2||+3||+0||+3||Fearless +2, Divine Grace, Divine Smite||20
| 2nd||+2||+3||+0||+3||Fearless +2, Divine Grace, Divine Smite||20

Revision as of 21:37, 1 January 2023

Characters

Character Creation

Characters on Arelith:
Race - Alignment
Deity - Class
Gifts - Backgrounds
Mark of Destiny
Epic Sacrifice
Customization
Head List


***************DRAFT ON THE PGCC - NO PROMISES THAT THIS IS CURRENT, CORRECT, PERMANENT, OR ANYTHING***************

Liberator is a custom prestige class (PGCC ONLY) with Arelith specific mechanics.

Introduction

A Liberator is an enduring symbol of liberty and freedom from tyranny. These champions of freedom and equality are strong-willed, independent-minded, and virtuous. They particularly direct their efforts against lawful evil societies that are dictatorships or plutocracies. These liberators also target slaveholders, slave traders, and powerful, corrupt governments. However, they also recognize the possibility of tyranny even in a state of anarchy where strong individuals may impose their will on weaker people. Mechanical information is included in the #Class Mechanics on this page and explained in the #Arelith Changes section. The #Roleplay Tips section provides suggestions for character development.

Class Mechanics

Requirements

Alignment restrictions: Chaotic Good

Base attack bonus: +6

Class Features

Hit die: d10

Proficiencies: all simple and martial weapons, all types of armor and shields

Skill points: 4 + int modifier ( (4 + int modifier) * 4 at 1st level)

Class Skills: bluff, climb, concentration, craft mastery, discipline, heal, intimidate, leadership, listen, lore, parry, ride, sail, set trap, spot, taunt

Unavailable feats: scribe scroll, craft wand, weapon specialization

Primary saving throw(s): Fortitude, Will

Base attack bonus: +1/level

Level Progression

Hit points rolls on Arelith are always maximum.

Level BAB Fort Reflex Will Feats HP
1st +1 +2 +0 +2 Brawler 10
2nd +2 +3 +0 +3 Fearless +2, Divine Grace, Divine Smite 20
3rd +3 +3 +1 +3 Turn Undead, Pugilist 30
4th +4 +4 +1 +4 Brutal Attack 1d6 40
5th +5 +4 +1 +4 Fearless +4 50
6th +6 +5 +2 +5 Extra Smite 60
7th +7 +5 +2 +5 Brutal Attack 2d6 70
8th +8 +6 +2 +6 Fearless +6 80
9th +9 +6 +3 +6 Fear Immune, Woodland Stride 90
10th +10 +7 +3 +7 Brutal Attack 3d6 100

Epic Liberator

Bonus feats: The epic Vigilante gains a bonus feat...

Epic Liberator feats: ?

Epic Liberator bonus feats: Access to Vigilante's (Improved) Methods w/ Bonus Feats at 6, 9, 13, 16, 19

Unavailable epic feats: ...

Level Feats HP
11th Uncanny Dodge 1 110
12th 120
13th Epic Bonus Feat, Extra Turning, Brutal Attack 4d6 130
14th 140
15th 150
16th Epic Bonus Feat, Div Feat Synergy, Brutal Attack 5d6 160
17th 170
18th 180
19th Epic Bonus Feat, Great Smite 1, Brutal Attack 6d6 190
20th Aura of Resolve 200

Arelith Changes

Change Level Description
Change - Placeholder. Call out the Vigilante methods; transclude feat pages.

Roleplay Tips

Some mechanics developed differently than written, but this original write-up has guidance on class lore.

External Links

Spreadsheet for Liberator.