Blackguard: Difference between revisions
Appearance
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* Alignment: Any evil | * Alignment: Any evil | ||
* Base Attack Bonus: +6 | * Base Attack Bonus: +6 | ||
* Feats: | * Feats: Cleave | ||
* Skills: | * Skills: Hide 5 | ||
== Arelith Changes == | == Arelith Changes == |
Revision as of 05:19, 19 April 2018
NWN Requirements
- Alignment: Any evil
- Base Attack Bonus: +6
- Feats: Cleave
- Skills: Hide 5
Arelith Changes
- Summon Fiend:
- Infinite uses/day, but instead has a cooldown of 6 minutes starting the moment the fiend is slain or dismissed.
- Summon Fiend will conjure a Demon for CE, a Yugoloth for NE, or a Devil for LE.
- CE and LE Blackguards can learn the Yugoloth stream from from summoning books.
- NE Blackguards can learn the Infernal and Abyssal stream from summoning books.
- The summon starts at Tier 3. At level 7, increases to 4. At level 9, increases to 5. The feat Epic Fiendish Servant (Prerequisite: blackguard 16) increases the tier to 6.
- Summon Fiend will gain Epic Caster Bonus if cast by an Epic Blackguard (blackguard 11).
- Create Undead
- Infinite uses/day, but instead has a cooldown of 6 minutes starting the moment the undead is slain or dismissed.
- Create Undead will conjure an undead exclusive to the blackguard.
- The summon starts at Tier 1. At level 7, increases to 2. At level 11, increases to 3.
- Every 4 levels, a Blackguard receives +1 DC when using Arelith's custom poisons.
For specifics, read the Summoning Changes and the Summons articles.
External Links
- Information about default NWN class are available on NWNWiki.