Uncanny Dodge/feat: Difference between revisions
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{{FeatPage | {{FeatPage | ||
| Type of feat = [[:Category:Assassin Class Feats|Assassin Class]], [[:Category:Barbarian Class Feats|Barbarian Class]], [[:Category:Bard Class Feats|Bard Class]], [[:Category:Hexblade Class Feats|Hexblade Class]], [[:Category:Liberator Class Feats|Liberator Class]], [[:Category:Monk Class Feats|Monk Class]], [[:Category:Ranger Class Feats|Ranger Class]], [[:Category:Rogue Class Feats|Rogue Class]], [[:Category:Shadowdancer Class Feats|Shadowdancer Class]], [[:Category:Spellsword Class Feats|Spellsword Class]], [[:Category:Swashbuckler Class Feats|Swashbuckler Class]], [[:Category:Vigilante Class Feats|Vigilante Class]], [[:Category:Warlock Class Feats|Warlock Class]], [[:Category:Path of the Seeker Path Feats|Path of the Seeker Path]], [[:Category:Cause of Freedom Path Feats|Cause of Freedom Path]] | | Type of feat = [[:Category:Assassin Class Feats|Assassin Class]], [[:Category:Barbarian Class Feats|Barbarian Class]], [[:Category:Bard Class Feats|Bard Class]], [[:Category:Hexblade Class Feats|Hexblade Class]], [[:Category:Liberator Class Feats|Liberator Class]], [[:Category:Monk Class Feats|Monk Class]], [[:Category:Ranger Class Feats|Ranger Class]], [[:Category:Rogue Class Feats|Rogue Class]], [[:Category:Shadowdancer Class Feats|Shadowdancer Class]], [[:Category:Spellsword Class Feats|Spellsword Class]], [[:Category:Swashbuckler Class Feats|Swashbuckler Class]], [[:Category:Vigilante Class Feats|Vigilante Class]], [[:Category:Warlock Class Feats|Warlock Class]], [[:Category:Path of the Seeker Path Feats|Path of the Seeker Path]], [[:Category:Cause of Freedom Path Feats|Cause of Freedom Path]] | ||
| | | Automatically granted by = [[Assassin]] 2 (5, 10), [[Barbarian]] 2 (5, 10, 13, 16, 19), [[Bard]] 10, [[Hexblade]] 12, [[Liberator]] 11, [[Monk]] 12, [[Ranger]] 8, [[Rogue]] 3 (6, 11, 14, 17, 20), [[Shadowdancer]] 2 (5, 10), [[Spellsword]] 12, [[Swashbuckler]] 12, [[Vigilante]] 11, [[Warlock]] 10, [[Cleric|Cleric (Path of the Seeker Path)]] 12, [[Vigilante|Vigilante (Cause of Freedom Path)]] 3 (7, 13, 17) | ||
| Required for = None | | Required for = None | ||
| Specifics = There are six versions of this feat, with cumulative (but not stacking) benefits. Only Barbarian and Rogue levels reach 6+. The sixth version includes benefits extending into epic class levels. | | Specifics = There are six versions of this feat, with cumulative (but not stacking) benefits. Only [[Barbarian]] and [[Rogue]] levels reach 6+. The sixth version includes benefits extending into epic class levels.<br><br>1: The character retains dexterity bonus to AC even if caught flat-footed or attacked by a hidden or invisible creature.<br>2: +1 bonus on reflex saving throws to avoid traps.*<br>3: +2 bonus on reflex saving throws to avoid traps.<br>4: +3 bonus on reflex saving throws to avoid traps.<br>5: +4 bonus on reflex saving throws to avoid traps.<br>6+: +5 bonus on reflex saving throws to avoid traps.<br>Epic: Reflex saving throws made to avoid traps improves by +1 every three levels.<br><br>*Unverified: Uncanny Dodge 2 grants immunity to sneak attacks from a flanking attacker unless the attacker has at least four more combined class levels of [[Assassin]], [[Barbarian]], [[Rogue]], and [[Shadowdancer]] than the defender. | ||
| Use = Automatic | | Use = Automatic | ||
}} | }} |
Revision as of 02:15, 19 January 2023
Type of feat: Assassin Class, Barbarian Class, Bard Class, Hexblade Class, Liberator Class, Monk Class, Ranger Class, Rogue Class, Shadowdancer Class, Spellsword Class, Swashbuckler Class, Vigilante Class, Warlock Class, Path of the Seeker Path, Cause of Freedom Path |
Automatically granted by: Assassin 2 (5, 10), Barbarian 2 (5, 10, 13, 16, 19), Bard 10, Hexblade 12, Liberator 11, Monk 12, Ranger 8, Rogue 3 (6, 11, 14, 17, 20), Shadowdancer 2 (5, 10), Spellsword 12, Swashbuckler 12, Vigilante 11, Warlock 10, Cleric (Path of the Seeker Path) 12, Vigilante (Cause of Freedom Path) 3 (7, 13, 17) |
Required for: None |
Specifics: There are six versions of this feat, with cumulative (but not stacking) benefits. Only Barbarian and Rogue levels reach 6+. The sixth version includes benefits extending into epic class levels. 1: The character retains dexterity bonus to AC even if caught flat-footed or attacked by a hidden or invisible creature. 2: +1 bonus on reflex saving throws to avoid traps.* 3: +2 bonus on reflex saving throws to avoid traps. 4: +3 bonus on reflex saving throws to avoid traps. 5: +4 bonus on reflex saving throws to avoid traps. 6+: +5 bonus on reflex saving throws to avoid traps. Epic: Reflex saving throws made to avoid traps improves by +1 every three levels. *Unverified: Uncanny Dodge 2 grants immunity to sneak attacks from a flanking attacker unless the attacker has at least four more combined class levels of Assassin, Barbarian, Rogue, and Shadowdancer than the defender. |
Use: Automatic |