Animal Domain: Difference between revisions
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== Domain Description == | |||
A character aligned with the Animal Domain shares a deep connection with the creatures of the natural world. | |||
== Domain Bonuses == | |||
== | ===Abilities=== | ||
* Skill Bonus | |||
:* +3 Animal Empathy | |||
=== | ===Languages¹=== | ||
* | * [[Animal_language|Animal language]] | ||
=== | ===Turn Undead Bonus²=== | ||
* | * Turn, rebuke or command [https://nwn.fandom.com/wiki/Animal Animals], [https://nwn.fandom.com/wiki/Beast Beasts], [https://nwn.fandom.com/wiki/Magical_beast Magical Beasts], [https://nwn.fandom.com/wiki/Vermin Vermin] | ||
* Turn or rebuke [https://nwn.fandom.com/wiki/Aberration Aberrations]. | |||
===Power³=== | |||
* Cast [[Mass Bear's Endurance]] once per minute. | |||
===Spell Interactions=== | ===Spell Interactions=== | ||
* Able to [https://nwn.fandom.com/wiki/Summon Summon] more powerful creatures using ''[ | * Able to [https://nwn.fandom.com/wiki/Summon Summon] more powerful creatures using ''[[Summon Creature I]]'' through ''[[Summon Creature IX]]'' and ''[[Elemental Swarm]], from any summon spell or source.'' | ||
:* Note that [[Animal Domain]] and [[Feat_changes#Spell_Focus:_Conjuration|Greater Spell Focus: Conjuration]] do not stack to add 2 Tiers, if | :* Note that [[Animal Domain]]/[[Vermin Domain]] and [[Feat_changes#Spell_Focus:_Conjuration|Greater Spell Focus: Conjuration]] do not stack to add 2/3 Tiers, if one of [[Animal Domain]] OR [[Vermin Domain ]] AND [[Feat_changes#Spell_Focus:_Conjuration|Greater Spell Focus: Conjuration]] are present, the summons receive the [[Summoning_Changes#Spell_Focus_Bonus|Spell Focus Bonus]] as well as the Tier Bonus. | ||
== Domain Spell List == | == Domain Spell List == | ||
* [ | * [[Camouflage]] (1) | ||
* [ | * [[One With the Land]] (2) | ||
* [ | * [[Hold Animal]] (3) | ||
* [ | * [[Eagle Sight]] (4) | ||
* [ | * [[Hold Monster]] (5) | ||
* [ | * [[Baleful Polymorph]] (6) | ||
* [ | * [[Aura of Vitality]] (7) | ||
* [[Dominate Animal]] (8) | |||
* [[Nature's Balance]] (9) | |||
==Notes== | |||
¹ If the domain gives a Bonus language, it requires 6 Class levels. | |||
² [[Turn Undead]] has been extensively customized on Arelith. Read more [[Turn Undead|here]]. | |||
³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, for this domain is 12 Class levels. | |||
[[Category:Cleric domains]] | [[Category:Cleric domains]] |
Latest revision as of 15:54, 8 May 2024
Domain Description
A character aligned with the Animal Domain shares a deep connection with the creatures of the natural world.
Domain Bonuses
Abilities
- Skill Bonus
- +3 Animal Empathy
Languages¹
Turn Undead Bonus²
- Turn, rebuke or command Animals, Beasts, Magical Beasts, Vermin
- Turn or rebuke Aberrations.
Power³
- Cast Mass Bear's Endurance once per minute.
Spell Interactions
- Able to Summon more powerful creatures using Summon Creature I through Summon Creature IX and Elemental Swarm, from any summon spell or source.
- Note that Animal Domain/Vermin Domain and Greater Spell Focus: Conjuration do not stack to add 2/3 Tiers, if one of Animal Domain OR Vermin Domain AND Greater Spell Focus: Conjuration are present, the summons receive the Spell Focus Bonus as well as the Tier Bonus.
Domain Spell List
- Camouflage (1)
- One With the Land (2)
- Hold Animal (3)
- Eagle Sight (4)
- Hold Monster (5)
- Baleful Polymorph (6)
- Aura of Vitality (7)
- Dominate Animal (8)
- Nature's Balance (9)
Notes
¹ If the domain gives a Bonus language, it requires 6 Class levels.
² Turn Undead has been extensively customized on Arelith. Read more here.
³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, for this domain is 12 Class levels.