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A [[Cleric]] with [[Death Domain]] is one with the concept of the end of life and repose.
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== Domain Description ==
A character aligned with the Death Domain embodies the essence of mortality and repose.


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== Domain Bonuses ==
===Abilities===
* None


===Languages¹===
* None


== Domain Special Abilities ==
===Turn Undead Bonus²===
*Damage [https://nwn.fandom.com/wiki/Undead undead]


===Bonus Abilities===
===Power³===
* (none)
* [[Palemaster]]'s Deathless Master Touch once every five minutes. Requires 20 cleric levels.
:* Targets, both living and undead, must make a Fortitude save or die.


===Activation Abilities===
* Able to Turn [https://nwn.fandom.com/wiki/Undead undead]. (See [[Turn Undead]])
** Deals Magic damage to target if it cannot be Commanded
* Domain Power: [[Palemaster]]'s Deathless Master Touch
:* Note: Kills Undead instead of healing them
===Spell Interactions===
===Spell Interactions===
* Death Domain empowers all Inflict Wounds spells, including harm (to a lesser degree) which are used on living creatures:
* Empowers all Inflict Wounds spells, including harm (to a lesser degree) which are used on living creatures:
:* [[Inflict Minor Wounds]]
:* [[Inflict Minor Wounds]]
:* [[Inflict Light Wounds]]
:* [[Inflict Light Wounds]]
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== Notes ==
== Notes ==
¹ If the domain gives a Bonus language, it requires 6 Class levels.
² [[Turn Undead]] has been extensively customized on Arelith.  Read more [[Turn Undead|here]].
³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2.
* [[Harm]] is empowered from Death domain by 20% (not 50%)
* [[Harm]] is empowered from Death domain by 20% (not 50%)
* Empowered spells from Death domain can be double empowered through meta magic, '''except''' [[Harm]].
* Empowered spells from Death domain can be double empowered through meta magic, '''except''' [[Harm]].
* [[Turn Undead]] has been extensively customized on Arelith.  Read more [[Turn Undead|here]].


[[Category:Cleric domains]]
[[Category:Cleric domains]]

Latest revision as of 13:43, 23 October 2024

Domain Description

A character aligned with the Death Domain embodies the essence of mortality and repose.

Domain Bonuses

Abilities

  • None

Languages¹

  • None

Turn Undead Bonus²

Power³

  • Palemaster's Deathless Master Touch once every five minutes. Requires 20 cleric levels.
  • Targets, both living and undead, must make a Fortitude save or die.

Spell Interactions

  • Empowers all Inflict Wounds spells, including harm (to a lesser degree) which are used on living creatures:
  • Death Domain empowers all Cure Wounds spells, including heal (to a lesser degree) which are used on undead creatures:

Domain Spell List

Notes

¹ If the domain gives a Bonus language, it requires 6 Class levels.

² Turn Undead has been extensively customized on Arelith. Read more here.

³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2.

  • Harm is empowered from Death domain by 20% (not 50%)
  • Empowered spells from Death domain can be double empowered through meta magic, except Harm.