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Vermin Domain: Difference between revisions

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A [[Cleric]] with [[Vermin Domain]] is attuned to the nature of vermin and pestilence..
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== Domain Description ==
A character aligned with the Vermin Domain is deeply connected to the world of vermin and pestilence.
== Domain Bonuses ==
===Abilities===
* Skill Bonus
:* +3 Animal Empathy
===Languages¹===
* [[Animal language]]
===Turn Undead Bonus²===
* Turn, rebuke or command [https://nwn.fandom.com/wiki/Vermin Vermin].
* Turn or rebuke [https://nwn.fandom.com/wiki/Aberration Aberrations], [https://nwn.fandom.com/wiki/Animal Animals], [https://nwn.fandom.com/wiki/Beast Beasts], [https://nwn.fandom.com/wiki/Magical_beast Magical Beasts].


== Domain Special Abilities ==
===Power³===
 
* Cast [[Vampiric Touch]] once per 30s.
===Bonus Abilities===
* Automatically gains [[Animal language]] at 6th [[Cleric]] level
 
===Activation Abilities===
* Able to Turn [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]])
* Able to Turn [https://nwn.fandom.com/wiki/Aberration Aberrations], [https://nwn.fandom.com/wiki/Animal Animals], [https://nwn.fandom.com/wiki/Beast Beasts], [https://nwn.fandom.com/wiki/Magical_beast Magical Beasts], [https://nwn.fandom.com/wiki/Vermin Vermin] as if they were [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]])
* Domain Power: Cast [[Vampiric Touch]] once per 30s (Requires: Level 6 Cleric).
 
===Spell Interactions===
===Spell Interactions===
* Able to [https://nwn.fandom.com/wiki/Summon Summon] more powerful creatures using ''[[Summon Creature I]]'' through ''[[Summon Creature IX]]'' and ''[[Elemental Swarm]].''
* Able to [https://nwn.fandom.com/wiki/Summon Summon] more powerful creatures using ''[[Summon Creature I]]'' through ''[[Summon Creature IX]]'' and ''[[Elemental Swarm]].''
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== Domain Spell List ==
== Domain Spell List ==
 
* [[Poison]] (1)
* [[Web]] (1)
* [[Quillfire]] (2)
* [[Poison]] (2)
* [[Spider Skin]] (3)
* [[Quillfire]] (3)
* [[Infestation of Maggots]] (4)
* [[Infestation of Maggots]] (4)
* [[Healing Sting]] (5)
* [[Healing Sting]] (5)
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== Notes ==
== Notes ==
* [[Turn Undead]] has been extensively customized on Arelith.  Read more [[Turn Undead|here]].
¹ If the domain gives a Bonus language, it requires 6 Class levels.
* The summoning spells do not need to be cast from the clerical spellbook in order to be affected by this domain. A ''summon creature'' spell cast as another class (if multiclassed) or from an item will summon the more powerful creature for clerics of this domain.
 
² [[Turn Undead]] has been extensively customized on Arelith.  Read more [[Turn Undead|here]].
 
³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, for this domain is 6 Class levels.


[[Category:Cleric domains]]
[[Category:Cleric domains]]

Latest revision as of 21:07, 10 June 2024

Domain Description

A character aligned with the Vermin Domain is deeply connected to the world of vermin and pestilence.

Domain Bonuses

Abilities

  • Skill Bonus
  • +3 Animal Empathy

Languages¹

Turn Undead Bonus²

Power³

Spell Interactions

Domain Spell List

Notes

¹ If the domain gives a Bonus language, it requires 6 Class levels.

² Turn Undead has been extensively customized on Arelith. Read more here.

³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, for this domain is 6 Class levels.