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Ranged Weapons

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Revision as of 12:00, 8 July 2018 by NaturalyMK2 (talk | contribs) (Merged special weapons)
Ranged Weapons

A forging workstation

Crafting on Arelith:
Alchemy
Art Crafting
Carpentry
Forging
Herbalism
Tailoring
armor - poison
resources - runes
weapons


Ranged Weapons are weapons that can be used against distant opponents, as opposed to melee weapons. See the main Weapons article for full information.


Note: Recipes here are made with Carpentry except for a few which use Forging. These have been noted below.







Dart

Name DC Craft
Points
Value Level Materials Product Properties ID
Dart (Bronze) 1 1 1 gold 1st 2 Coal
1 Ingot (Bronze)
50 Dart (Bronze) 243
Dart (Iron) 15 3 450 gold 1st 2 Coal
1 Ingot (Iron)
50 Dart (Iron) 272
Masterly Dart (Iron) 18 6 850 gold 1st 2 Coal
1 Ingot (Iron)
1 Ingot (Silver)
50 Masterly Dart (Iron) 304
Dart (Steel) 21 13 1650 gold 3rd 2 Coal
1 Ingot (Steel)
50 Dart (Steel) 333
Masterly Dart (Steel) 23 50 6350 gold 6th 2 Coal
1 Ingot (Steel)
1 Ingot (Silver)
50 Masterly Dart (Steel) 361
Dart (Damask) 23 40 5100 gold 6th 2 Coal
1 Ingot (Steel)
1 Ingot (Iron)
50 Dart (Damask) 391
Masterly Dart (Damask) 28 135 16950 gold 10th 2 Coal
1 Ingot (Steel)
1 Ingot (Iron)
1 Ingot (Silver)
50 Masterly Dart (Damask) 419
Dart (Greensteel) 22 23 2900 gold 4th 2 Coal
1 Ingot (Greensteel)
50 Dart (Greensteel) ?


Heavy Crossbow

Name DC Craft
Points
Value Level Materials Properties ID
Heavy crossbow 8 1 100 gold 1st 1 Hardwood
1 Softwood
1 Animal sinew
4


Masterly heavy crossbow 11 1 200 gold 1st 1 Hardwood
1 Softwood
2 Spider silk
Attack Bonus +3
Mighty +2
8


Grand Masterly heavy crossbow 33 211 26380 gold 12th 2 Sapphire
6 Animal sinew
1 Greater magic weapon
6 Hardwood
Attack Bonus: +3
Enhancement Bonus: Dexterity +2
Mighty +6
Massive Criticals 2d8
68
Vharrke'brei (Wardbreaker) 27 170 15000 gold 1 Mithril Dust
4 Coal
1 Ingot (Lead)
2 Ingot (Steel)
Drow Smith
Attack Bonus +5
Massive Criticals +2d12
Mighty +5
-3 Dodge AC
-1 Dex Bonus
Race Restriction: Elf, Half-Elf
Alignment Restriction: Evil
UMD Requirement: 50
841
Gonne 29 160 20000 gold ? 1 Hardwood

3 Ingot (Steel)
6 coal

The Gonne is a firearm. It uses touch attack rules to hit and requires mildly-expensive slugs made through Alchemy or occasionally found as loot to function. 557


Light Crossbow

Name DC Craft
Points
Value Level Materials Properties ID
Light crossbow 7 1 70 gold 1st 1 Hardwood
1 Softwood
1 Animal sinew
10


Masterly light crossbow 10 1 170 gold 1st 1 Hardwood
1 Softwood
2 Spider silk
Attack Bonus +3
Mighty +2
9


Grand masterly light crossbow 34 236 29522 gold 1 Greater magic weapon
2 Sapphire
6 Animal sinew
6 Hardwood
Attack Bonus: +3
Enhancement Bonus: Dexterity +2
Massive Critical: 2d8 Damage
Mighty +4
Weight: 6.0
69
Drow Crossbow 25 89 11175 gold 1 Ettercap's silk gland

1 Ingot (Steel)
2 Ingot (Zinc)
2 Spider silk

1d8 piercing 19-20/x2

Attack Bonus: +1
Only Usable By: Assassin
Only Usable By: Elf
Only Usable By: Evil
Only Usable By: Fighter
Only Usable By: Ranger
Only Usable By: Rogue
Use: Manticore Spikes 1 Charge/Use

482


Sithyrr'tyne (Hand Spinneret) 29 160 20000 gold 2 Animal Sinew
1 Ingot (Brass)
2 Hardwood
2 Softwood
1 Web (scroll)
Carpenter must be a drow
Attack Bonus +4
Bonus Feat: Point Blank Shot
Bonus Feat: Sneak Attack (+5d6)
Massive Criticals 2d6
Web (3) 3 uses/day
Runic
Alignment Restriction: Evil
Race Restriction: Elf, half-elf
UMD Requirement: 50
842



Longbow

Name DC Craft
Points
Value Level Materials Properties ID
Longbow 9 1 150 gold 1st 1 Hardwood
1 Softwood
1 Animal sinew
Damage: 1d8 Piercing 20x3 6


Masterly longbow 11 2 250 gold 1st 1 Hardwood
1 Softwood
2 Spider silk
Damage: 1d8 Piercing 20x3
Attack Bonus +1
Mighty +1
7


Powerful longbow 23 58 7364 gold 7th 1 Magic weapon (Scroll)
6 Hardwood
6 Spider silk
Damage: 1d8 Piercing 20x3
Attack Bonus: +1
Massive Criticals: 1d10
Mighty +2
29


Grand longbow 36 259 32392 gold 13th 1 Greater magic weapon (Scroll)
2 Sapphire
6 Hardwood
6 Spider silk
Damage: 1d8 Piercing 20x3
Dexterity +1
Attack Bonus: +3
Massive Criticals: 2d8
Mighty +2
25


Shortbow

Name DC Craft
Points
Value Level Materials Properties ID
Shortbow 6 1 60 gold 1st 1 Hardwood
1 Softwood
1 Animal sinew
Damage: 1d6 Piercing 20x3 5


Masterly shortbow 10 1 160 gold 1st 1 Hardwood
1 Softwood
2 Spider silk
Damage: 1d6 Piercing 20x3
Attack Bonus +1
Mighty +1
11


Powerful shortbow 23 57 7164 gold 7th 1 Magic weapon (Scroll)
6 Hardwood
6 Spider silk
Damage: 1d6 Piercing 20x3
Attack Bonus: +1
Massive Criticals: 1d10
Mighty +2
28


Grand shortbow 36 257 32192 gold 13th 1 Greater magic weapon (Scroll)
2 Sapphire
6 Hardwood
6 Spider silk
Damage: 1d8 Piercing 20x3
Dexterity +1
Attack Bonus: +3
Massive Criticals: 2d8
Mighty +2
26


Shuriken

Name DC Craft
Points
Value Level Materials Product Properties ID
Shuriken (Bronze) 1 1 1 gold 1st 2 Coal
1 Ingot (Bronze)
50 Shuriken (Bronze) 241

Throwing Axe

Name DC Craft
Points
Value Level Materials Product Properties ID
Throwing axe (Bronze) 1 1 1 gold 1st 2 Coal
1 Ingot (Bronze)
50 Throwing axe (Bronze) 242