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Cleric

From Arelith Wiki

NWN Requirements

  • None

Arelith Changes

  • Requires to have selected Deity with Piety to cast higher level spells (greater than level 6). Selection of Domains is not mechanically enforced.
  • Spell changes
  • Bonus Language:
    • for clerics with Good alignment: Celestial
    • for clerics with Evil alignment:
  • Can save and load Spellbooks through the Crafting Skills menu

Healer

The Healer is an alternate path for clerics. Healers lose (and cannot regain) all weapon and armor proficiencies except Simple weapons. They gain Raise Dead 3/day and Cure Serious Wounds 5/day.

RP tips

It is desirable to select domains that are close to dogma of worshipped Deity.


External Links

Information about default NWN class are available on NWNWiki.
Seekers of wisdom - article on CoA forum comparing roleplay of 3 classes: clerics, druids and monks.