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War Domain: Difference between revisions

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Domain Spell List: swapped external spell links to internal spell links
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Updated War Domain
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A [[Cleric]] with [[War Domain]] is at one with the great game of kings and gods alike.
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== Domain Description ==
== Domain Special Abilities ==
A character aligned with the War Domain is deeply attuned to the grand game of kings and gods alike.
 
== Domain Bonuses ==
===Bonus Abilities===
===Abilities===
* Automatically gains [[Feat_changes#Modified_Feats|Weapon Proficiency (martial)]]
* Martial Proficiency: Proficient with all weapons in the Martial category, though not for the purposes of Weapon of Choice feat prerequisites.
 
===Languages¹===
===Activation Abilities===
* None
* Able to Turn [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]])
===Turn Undead Bonus²===
* <s>Battle Mastery - The [[Cleric]] gains a bonus of 1 + 1 per 5 [https://nwn.fandom.com/wiki/Class_level cleric levels] to dexterity, constitution, attack rolls and damage. As well, the cleric receives double this value as [https://nwn.fandom.com/wiki/Damage_reduction damage reduction]. The effect will last for 5 rounds + charisma modifier.</s>
* None
 
===Power&sup3;===
* None, Base game power was removed in Arelith.
===Spell Interactions===
===Spell Interactions===
* [[Deafening Clang]] adds 1 extra sonic damage
* [[Deafening Clang]] adds 1 extra sonic damage.
 
== Domain Spell List ==
== Domain Spell List ==
* [[Deafening Clang]] (1)
* [[Deafening Clang]] (1)
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* [[Disintegrate]] (9)
* [[Disintegrate]] (9)


== Notes ==
==Notes==
* [[Turn Undead]] has been extensively customized on Arelith.  Read more [[Turn Undead|here]].
&sup1; If the domain gives a Bonus language, it requires 6 Class levels.
* <s>''Battle Mastery'' can be used once per day.
 
:* The bonus to attack provided by this ability counts towards the +20 [https://nwn.fandom.com/wiki/Attack_bonus_cap attack bonus cap].
&sup2; [[Turn Undead]] has been extensively customized on Arelith.  Read more [[Turn Undead|here]].
:* The damage bonus is a physical [https://nwn.fandom.com/wiki/Damage_increase damage increase] effect.
:* It takes a +5 weapon to pierce the damage reduction.
{|class="wikitable" style="text-align:center"
|+ Effects
  ! Cleric Level
  ! Bonuses
  ! Reduction
|-
  | 1
  | +1
  | 2/+5
|-
  | 5
  | +2
  | 4/+5
|-
  | 10
  | +3
  | 6/+5
|-
  | 15
  | +4
  | 8/+5
|-
  | 20
  | +5
  | 10/+5
|-
  | 25
  | +6
  | 12/+5
|-
  | 30
  | +7
  | 14/+5
|}


&sup3; If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, but this domain does not have a power.


[[category:cleric domains]]
[[category:cleric domains]]

Revision as of 19:20, 24 May 2024

Domain Description

A character aligned with the War Domain is deeply attuned to the grand game of kings and gods alike.

Domain Bonuses

Abilities

  • Martial Proficiency: Proficient with all weapons in the Martial category, though not for the purposes of Weapon of Choice feat prerequisites.

Languages¹

  • None

Turn Undead Bonus²

  • None

Power³

  • None, Base game power was removed in Arelith.

Spell Interactions

Domain Spell List

Notes

¹ If the domain gives a Bonus language, it requires 6 Class levels.

² Turn Undead has been extensively customized on Arelith. Read more here.

³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, but this domain does not have a power.