Travel Domain: Difference between revisions
Appearance
→Activation Abilities: added Domain Power level requirement |
→Domain Spell List: swapped external spell links to internal spell links |
||
Line 26: | Line 26: | ||
== Domain Spell List == | == Domain Spell List == | ||
* [ | * [[Expeditious Retreat]] (1) | ||
* [[Slow | * [[Slow]] (2) | ||
* [ | * [[Freedom of Movement]] (3) | ||
* [ | * [[Haste (spell)|Haste]] (4) | ||
* [ | * [[Freedom of Movement]] (5) | ||
* [ | * [[Haste (spell)|Haste]] (6) | ||
* [ | * [[Slow]] (7) | ||
* [[ | * [[Maze]] (8) | ||
* [ | * [[Slow]] (9) | ||
==Notes== | ==Notes== |
Revision as of 12:00, 21 July 2022
A Cleric with Travel Domain is blessed with insight of the road, paths, and portals of the world.
Domain Special Abilities
Bonus Abilities
- Skill Bonus
- +3 Climb
- +3 Sail
- Automatically gains +20% movement speed aura while out of combat at 18th Cleric level
- Feat Bonus:
- Wilderness Map: Revisiting a wilderness areas will auto-reveal that wilderness area map.
Activation Abilities
- Able to Turn Undead. (See Turn Undead)
- Domain Power: Cast Slow once per 30s (Requires: Level 6 Cleric).
Spell Interactions
- (none)
Domain Spell List
- Expeditious Retreat (1)
- Slow (2)
- Freedom of Movement (3)
- Haste (4)
- Freedom of Movement (5)
- Haste (6)
- Slow (7)
- Maze (8)
- Slow (9)
Notes
- Turn Undead has been extensively customized on Arelith. Read more here.