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Ranged Weapons: Difference between revisions

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Heavy Crossbow: standardized formatting
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Light Crossbow: standardized formatting
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{| wikitable class="wikitable sortable mw-collapsible"
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!Name
!ID
!DC
!DC
!Craft<br>Points
!Craft<br>Points
Line 240: Line 241:
!Materials
!Materials
!Properties
!Properties
!ID


|- id=Light_Crossbow
|- id=Light_Crossbow
|Light crossbow
|Light crossbow
|10
|7
|7
|1
|1
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|1 [[Hardwood]]<br>1 [[Softwood]]<br>1 [[Animal sinew]]
|1 [[Hardwood]]<br>1 [[Softwood]]<br>1 [[Animal sinew]]
|
|
|10


|- id=Masterly_Light_Crossbow
|- id=Masterly_Light_Crossbow
|Masterly light crossbow
|Masterly light crossbow
|9
|10
|10
|1
|1
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|1 [[Hardwood]]<br>1 [[Softwood]]<br>2 [[Spider silk]]
|1 [[Hardwood]]<br>1 [[Softwood]]<br>2 [[Spider silk]]
|Attack Bonus +3<br>Mighty +2
|Attack Bonus +3<br>Mighty +2
|9


|- id=Grand_Masterly_Light_Crossbow
|- id=Grand_Masterly_Light_Crossbow
|Grand Masterly light crossbow
|Grand Masterly light crossbow
|69
|34
|34
|236
|236
Line 272: Line 271:
|1 [[Greater magic weapon]]<br>2 [[Sapphire]]<br>6 [[Animal sinew]]<br>6 [[Hardwood]]<br>1 [[Resources|Softwood (Ancient Yew)]]
|1 [[Greater magic weapon]]<br>2 [[Sapphire]]<br>6 [[Animal sinew]]<br>6 [[Hardwood]]<br>1 [[Resources|Softwood (Ancient Yew)]]
|Attack Bonus: +3<br>Enhancement Bonus: Dexterity +2<br>Massive Critical: 2d8 Damage<br>Mighty +4<br>Weight: 6.0
|Attack Bonus: +3<br>Enhancement Bonus: Dexterity +2<br>Massive Critical: 2d8 Damage<br>Mighty +4<br>Weight: 6.0
|69


|- id=Ashwood_Light_Crossbow
|- id=Ashwood_Light_Crossbow
|Ashwood light crossbow
|Ashwood light crossbow
|1027
|52
|52
|900
|900
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|2 [[Adaptive gears]]<br>2 [[Ashwood stabilizer]]<br>8 [[Animal Sinew]]<br>2 [[Hardening finish]]<br>4 [[Resources|Rare Hardwood]]
|2 [[Adaptive gears]]<br>2 [[Ashwood stabilizer]]<br>8 [[Animal Sinew]]<br>2 [[Hardening finish]]<br>4 [[Resources|Rare Hardwood]]
|Attack Bonus: +4<br>Enhancement Bonus: Dexterity +2<br>Mighty +6<br>Massive Criticals 2d10<br>[[Enchantment_basin#Runic_Items|Runic]]
|Attack Bonus: +4<br>Enhancement Bonus: Dexterity +2<br>Mighty +6<br>Massive Criticals 2d10<br>[[Enchantment_basin#Runic_Items|Runic]]
|1027


|- id=Drow_Crossbow
|- id=Drow_Crossbow
|Drow Crossbow
|Drow Crossbow
|482
|25
|25
|89
|89
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Only Usable By: Evil<br>
Only Usable By: Evil<br>
Use: Manticore Spikes 1 Charge/Use
Use: Manticore Spikes 1 Charge/Use
|482


|- id=Sithyrrtyne
|- id=Sithyrrtyne
|Sithyrr'tyne (Hand Spinneret)
|Sithyrr'tyne (Hand Spinneret)
|842
|29
|29
|160
|160
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|2 Animal Sinew<br>1 Ingot (Brass)<br>2 Hardwood<br>2 Softwood<br>1 Web (scroll)<br>'''Carpenter must be a drow'''
|2 Animal Sinew<br>1 Ingot (Brass)<br>2 Hardwood<br>2 Softwood<br>1 Web (scroll)<br>'''Carpenter must be a drow'''
|Attack Bonus +4<br>Bonus Feat: Point Blank Shot<br>Bonus Feat: Sneak Attack (+5d6)<br>Massive Criticals 2d6<br>Web (3) 3 uses/day<br>Only Usable by: Evil<br>Only Usable by: Elf '''OR''' Half-elf<br>UMD Requirement: 50  
|Attack Bonus +4<br>Bonus Feat: Point Blank Shot<br>Bonus Feat: Sneak Attack (+5d6)<br>Massive Criticals 2d6<br>Web (3) 3 uses/day<br>Only Usable by: Evil<br>Only Usable by: Elf '''OR''' Half-elf<br>UMD Requirement: 50  
|842


|}
|}

Revision as of 00:50, 13 June 2021

Ranged Weapons

A forging workstation

Crafting on Arelith:
Alchemy
Art Crafting
Carpentry
Herbalism
Smithing
Tailoring
Dweomercraft - Runes
Armor
Weapons - Melee / Ranged / Siege
Resources - Poison


Ranged Weapons are weapons that can be used against distant opponents, as opposed to melee weapons. See the main Weapons article for full information.


Note: Recipes here are made with Carpentry except for a few which use Smithing or Tailoring. These have been noted below.


Ammunition is made with both Carpentry and Smithing. See those articles for recipes and stats.



Dart

Base Damage: 1d4
Base Critical Threat: x2
Base Damage Type: Piercing
Weapon Size: Tiny
Weapon Proficiency: Simple, Druid, Rogue
Weapon Focus Group: Thrown
Weight: 0.0 lbs (reduced from default 0.1 lbs)

Stack size also increased to 500.

Name ID DC Craft
Points
Value Level Materials Product Properties
Dart (Bronze) 243 1 1 1 gold 2nd 2 Coal
1 Ingot (Bronze)
50 Dart (Bronze)
Dart (Iron) 272 15 3 900 gold 2nd 2 Coal
1 Ingot (Iron)
50 Dart (Iron) Attack Bonus: +1
Damage Bonus: Piercing 1 Damage
Masterly Dart (Iron) 304 18 6 850 gold 2nd 2 Coal
1 Ingot (Iron)
1 Ingot (Silver)
50 Masterly Dart (Iron) Attack Bonus: +1
Damage Bonus: Piercing 2 Damage
Dart (Steel) 333 21 13 3300 gold 2nd 2 Coal
1 Ingot (Steel)
50 Dart (Steel) Attack Bonus: +2
Damage Bonus: Piercing 2 Damage
Dart (Damask) 391 23 40 10200 gold 2nd 2 Coal
1 Ingot (Steel)
1 Ingot (Iron)
50 Dart (Damask) Attack Bonus: +3
Damage Bonus: Piercing 3 Damage
Masterly Dart (Steel) 361 23 50 6350 gold 2nd 2 Coal
1 Ingot (Steel)
1 Ingot (Silver)
50 Masterly Dart (Steel) Attack Bonus: +2
Damage Bonus: Piercing 4 Damage
Masterly Dart (Damask) 419 28 135 16950 gold 13th 2 Coal
1 Ingot (Steel)
1 Ingot (Iron)
1 Ingot (Silver)
50 Masterly Dart (Damask) Attack Bonus: +3
Damage Bonus: Piercing 6 Damage

Heavy Crossbow

Base Damage: 1d10
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Medium
Weapon Proficiency: Simple, Monk, Rogue, Wizard
Weapon Focus Group: Missile
Weight: 9.0 lbs

Name ID DC Craft
Points
Value Level Materials Properties
Heavy crossbow 4 8 10 100 gold 2nd 1 Hardwood
1 Softwood
1 Animal sinew
Masterly heavy crossbow 8 11 20 7510 gold 2nd 1 Hardwood
1 Softwood
2 Spider silk
Attack Bonus: +3
Mighty: +2
Grand Masterly heavy crossbow 68 33 211 26380 gold 16th 2 Sapphire
6 Animal sinew
1 Greater magic weapon
6 Hardwood
2 Softwood (Ancient Yew)
Attack Bonus: +3
Enhancement Bonus: Dexterity +2
Mighty +6
Massive Criticals 2d8
Vharrke'brei (Wardbreaker) 841 27 170 15000 gold 16th 1 Mithril Dust
4 Coal
1 Ingot (Lead)
2 Ingot (Steel)
Drow Smith
Attack Bonus +5
Massive Criticals +2d12
Mighty +5
-3 Dodge AC
-1 Dex Bonus
Race Restriction: Elf, Half-Elf
Alignment Restriction: Evil
UMD Requirement: 50
Ashwood Repeating Crossbow 1161 52 500 62260 gold 16 8 Brass Gears
2 Ashwood stabilizer
1 Grand Masterly heavy crossbow
2 Hardening finish
2 Softwood (Ancient Yew)
Attack Bonus: +4
Attack Penalty: -3 (see note below)
Enhancement Bonus: Dexterity +2
Mighty +3
Runic
Note: With both the Rapid Reload and Rapid Shot feats the user gains an additional attack per round.
Ashwood heavy crossbow 1026 52 900 121390 gold 16th 1 Adaptive gears
2 Ashwood stabilizer
1 Grand Masterly heavy crossbow
1 Ingot (Mithril)
2 Hardening finish
Attack Bonus: +4
Enhancement Bonus: Dexterity +2
Mighty +6
Massive Criticals 2d10
Runic
Gonne 557 29 160 20000 gold 13th Made with Forging
1 Hardwood

3 Ingot (Steel)
6 coal

The Gonne is a firearm. It uses touch attack rules to hit and requires mildly-expensive slugs made through Alchemy or occasionally found as loot to function.
Gonne 1160 29 160 20000 gold 13th Made with Carpentry
2 Hardwood

3 Ingot (Steel)
6 coal

The Gonne is a firearm. It uses touch attack rules to hit and requires mildly-expensive slugs made through Alchemy or occasionally found as loot to function.

Light Crossbow

Base Damage: 1d8
Base Critical Threat: 19-20/x2
Base Damage Type: Piercing
Weapon Size: Small
Weapon Proficiency: Simple, Monk, Rogue, Wizard
Weapon Focus Group: Missile
Weight: 6.0 lbs

Name ID DC Craft
Points
Value Level Materials Properties
Light crossbow 10 7 1 70 gold 2nd 1 Hardwood
1 Softwood
1 Animal sinew
Masterly light crossbow 9 10 1 170 gold 2nd 1 Hardwood
1 Softwood
2 Spider silk
Attack Bonus +3
Mighty +2
Grand Masterly light crossbow 69 34 236 29522 gold 16th 1 Greater magic weapon
2 Sapphire
6 Animal sinew
6 Hardwood
1 Softwood (Ancient Yew)
Attack Bonus: +3
Enhancement Bonus: Dexterity +2
Massive Critical: 2d8 Damage
Mighty +4
Weight: 6.0
Ashwood light crossbow 1027 52 900 121360 gold 16th 2 Adaptive gears
2 Ashwood stabilizer
8 Animal Sinew
2 Hardening finish
4 Rare Hardwood
Attack Bonus: +4
Enhancement Bonus: Dexterity +2
Mighty +6
Massive Criticals 2d10
Runic
Drow Crossbow 482 25 89 11175 gold 1 Ettercap's silk gland

1 Ingot (Steel)
2 Ingot (Zinc)
2 Spider silk

1d8 piercing 19-20/x2

Attack Bonus: +1
Only Usable By: Assassin OR Fighter OR Ranger OR Rogue
Only Usable By: Elf
Only Usable By: Evil
Use: Manticore Spikes 1 Charge/Use

Sithyrr'tyne (Hand Spinneret) 842 29 160 20000 gold 2 Animal Sinew
1 Ingot (Brass)
2 Hardwood
2 Softwood
1 Web (scroll)
Carpenter must be a drow
Attack Bonus +4
Bonus Feat: Point Blank Shot
Bonus Feat: Sneak Attack (+5d6)
Massive Criticals 2d6
Web (3) 3 uses/day
Only Usable by: Evil
Only Usable by: Elf OR Half-elf
UMD Requirement: 50

Longbow

Base Damage: 1d8
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Large
Weapon Proficiency: Martial, Elf
Weapon Focus Group: Missile
Weight: 3.0 lbs

Name DC Craft
Points
Value Level Materials Properties ID
Longbow 9 1 150 gold 2nd 1 Hardwood
1 Softwood
1 Animal sinew
Damage: 1d8 Piercing 20x3 6


Masterly longbow 11 2 250 gold 2nd 1 Hardwood
1 Softwood
2 Spider silk
Damage: 1d8 Piercing 20x3
Attack Bonus +1
Mighty +1
7


Powerful longbow 23 58 7364 gold 2nd 1 Magic weapon (Scroll)
6 Hardwood
6 Spider silk
Damage: 1d8 Piercing 20x3
Attack Bonus: +1
Massive Criticals: 1d10
Mighty +2
29


Grand longbow 36 259 32392 gold 16th 1 Greater magic weapon (Scroll)
2 Sapphire
4 Softwood (Ancient Yew)
6 Spider silk
1 Hardening Finish
Damage: 1d8 Piercing 20x3
Dexterity +1
Attack Bonus: +3
Massive Criticals: 2d8
Mighty +2
25
Ashwood longbow 49 600 58200 gold 16th 2 Ashwood Stabilizer
1 Dragon Oil
2 Hardening Finish
8 Spider silk
4 Softwood (Ancient Yew)
Damage: 1d8 Piercing 20x3
Dexterity +2
Attack Bonus: +3
Massive Criticals: 2d10
Mighty +4
Runic
1024

Shortbow

Base Damage: 1d6
Base Critical Threat: x3
Base Damage Type: Piercing
Weapon Size: Medium
Weapon Proficiency: Martial, Elf, Rogue
Weapon Focus Group: Missile
Weight: 2.0 lbs

Name DC Craft
Points
Value Level Materials Properties ID
Shortbow 6 1 60 gold 2nd 1 Hardwood
1 Softwood
1 Animal sinew
5


Masterly shortbow 10 1 160 gold 2nd 1 Hardwood
1 Softwood
2 Spider silk
Attack Bonus: +1
Mighty +1
11


Powerful shortbow 23 57 7164 gold 2nd 1 Magic weapon (Scroll)
6 Hardwood
6 Spider silk
Attack Bonus: +1
Massive Criticals: 1d10
Mighty +2
28


Grand shortbow 36 257 32192 gold 16th 1 Greater magic weapon (Scroll)
2 Sapphire
2 Softwood (Ancient Yew)
6 Spider silk
1 Hardening Finish
Attack Bonus: +3
Enhancement Bonus: Dexterity +1
Massive Criticals: 2d8
Mighty +2
26
Ashwood shortbow 49 600 75396 gold 16th 2 Ashwood Stabilizer
1 Dragon Oil
2 Hardening Finish
1 Grand shortbow
Attack Bonus: +3
Enhancement Bonus: Dexterity +2
Massive Criticals: 2d10
Mighty +4
Runic
1025

Shuriken

Base Damage: 1d3
Base Critical Threat: x2
Base Damage Type: Piercing
Weapon Size: Tiny
Weapon Proficiency: Exotic, Monk
Weapon Focus Group: Thrown
Weight: 0.0 lbs

Note: This weapon has been customised for Arelith, read more here.

Name DC Craft
Points
Value Level Materials Product Properties ID
Shuriken (Bronze) 1 1 1 gold 2nd 2 Coal
1 Ingot (Bronze)
50 Shuriken (Bronze) 241
Shuriken (Iron) 15 3 450 gold 2nd 2 Coal
1 Ingot (Iron)
50 Shuriken (Iron) Attack Bonus: +1
Damage Bonus: Piercing 1 Damage
270
Masterly Shuriken (Iron) 18 6 850 gold 2nd 2 Coal
1 Ingot (Iron)
1 Ingot (Silver)
50 Masterly Shuriken (Iron) Attack Bonus: +1
Damage Bonus: Piercing 2 Damage
303
Shuriken (Steel) 21 13 1650 gold 2nd 2 Coal
1 Ingot (Steel)
50 Shuriken (Steel) Attack Bonus: +2
Damage Bonus: Piercing 2 Damage
331
Shuriken (Damask) 23 40 5100 gold 2nd 2 Coal
1 Ingot (Iron)
1 Ingot (Steel)
50 Shuriken (Damask) Attack Bonus: +3
Damage Bonus: Piercing 3 Damage
389
Masterly Shuriken (Steel) 23 50 6350 gold 2nd 2 Coal
1 Ingot (Silver)
1 Ingot (Steel)
50 Masterly Shuriken (Steel) Attack Bonus: +2
Damage Bonus: Piercing 4 Damage
360
Masterly Shuriken (Damask) 28 135 16950 gold 13th 2 Coal
1 Ingot (Iron)
1 Ingot (Silver)
1 Ingot (Steel)
50 Masterly Shuriken (Damask) Attack Bonus: +3
Damage Bonus: Piercing 6 Damage
418

Sling

Base Damage: 1d4
Base Critical Threat: x2
Base Damage Type: Bludgeoning
Weapon Size: Tiny (Small in vanilla nwn)
Weapon Proficiency: Simple, Druid, Monk, Rogue
Weapon Focus Group: Missile, Thrown
Weight: 1.0 lbs

Name DC Craft
Points
Value Level Materials Properties ID
Sling 1 1 2 Gold 2nd Tailoring
2 Leather (Small)
629


Masterly sling 8 1 102 gold 2nd Tailoring
2 Leather (Small)
Mighty +1 640


Grand masterly sling 25 83 10402 gold 2nd Tailoring
1 Masterly sling
2 Cloth (Small)
1 Leather (Medium)
1 Tanning acid
10 Potion of cat's grace
Attack Bonus: +2
Massive Criticals: 1d10 Damage
Mighty +2
657


Elite sling 35 255 31954 gold 16th Tailoring
3 Tanning acid
3 Cloth (Small)
3 Leather (Small)
2 Sapphire
1 Greater Magic Weapon
Attack Bonus: +3
Enhancement Bonus: Dexterity +1
Mighty +2
687
Enhanced Elite Sling 50 900 121292 gold 16th Tailoring
4 Alchemistic Catalyst (Greater)
2 Ashwood Stabilizer
1 Dragon Oil
1 Elite Sling
Attack Bonus: +3
Enhancement Bonus: Dexterity +2
Mighty +5
1028

Throwing Axe

Base Damage: 1d6
Base Critical Threat: x2
Base Damage Type: Slashing
Weapon Size: Small
Weapon Proficiency: Martial
Weapon Focus Group: Thrown
Weight: 0.1 lbs (reduced from default 1.0 lbs)

Note: This weapon has been customised for Arelith, read more here.

Name DC Craft
Points
Value Level Materials Product Properties ID
Throwing Axe (Bronze) 1 1 1 gold 2nd 2 Coal
1 Ingot (Bronze)
50 Throwing Axe (Bronze) 242
Throwing Axe (Iron) 15 3 450 gold 2nd 2 Coal
1 Ingot (Iron)
50 Throwing Axe (Iron) Attack Bonus: +1
Damage Bonus: Slashing 1 Damage
271
Masterly Throwing Axe (Iron) 18 6 850 gold 2nd 2 Coal
1 Ingot (Iron)
1 Ingot (Silver)
50 Masterly Throwing Axe (Iron) Attack Bonus: +1
Damage Bonus: Slashing 2 Damage
305
Throwing Axe (Steel) 21 13 1650 gold 2nd 2 Coal
1 Ingot (Steel)
50 Throwing Axe (Steel) Attack Bonus: +2
Damage Bonus: Slashing 2 Damage
332
Throwing Axe (Damask) 23 40 5100 gold 2nd 2 Coal
1 Ingot (Iron)
1 Ingot (Steel)
50 Throwing Axe (Damask) Attack Bonus: +3
Damage Bonus: Slashing 3 Damage
390


Masterly Throwing Axe (Steel) 23 50 6350 gold 2nd 2 Coal
1 Ingot (Silver)
1 Ingot (Steel)
50 Masterly Throwing Axe (Iron) Attack Bonus: +2
Damage Bonus: Slashing 4 Damage
362
Masterly Throwing Axe (Damask) 28 135 16950 gold 13th 2 Coal
1 Ingot (Iron)
1 Ingot (Silver)
1 Ingot (Steel)
50 Masterly Throwing Axe (Damask) Attack Bonus: +3
Damage Bonus: Slashing 6 Damage
420