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===Healer===
===Healer===
The Healer path for clerics. Healers lose (and cannot regain) all weapon and armor proficiencies except Simple weapons. They gain Raise Dead 3/day and Cure Serious Wounds 5/day.
The Healer is an alternate path for clerics. Healers lose (and cannot regain) all weapon and armor proficiencies except Simple weapons. They gain Raise Dead 3/day and Cure Serious Wounds 5/day.


== RP tips ==
== RP tips ==

Revision as of 12:01, 9 March 2012

NWN Requirements

  • None

Arelith Changes

Healer

The Healer is an alternate path for clerics. Healers lose (and cannot regain) all weapon and armor proficiencies except Simple weapons. They gain Raise Dead 3/day and Cure Serious Wounds 5/day.

RP tips

It is desirable to select domains that are close to dogma of worshipped Deity.


External Links

Information about default NWN class are available on NWNWiki.
Seekers of wisdom - article on CoA forum comparing roleplay of 3 classes: clerics, druids and monks.