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Runic Sequencers: Difference between revisions

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{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Name     
! Name
! Trade Skill    
! ID     
! ID     
! DC           
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|- id=Runic Sequencer (Orb Cradle, Lesser, Arcane)
|- id=Runic Sequencer (Orb Cradle, Lesser, Arcane)
| Runic Sequencer (Orb Cradle, Lesser, Arcane)
|Runic Sequencer (Orb Cradle, Lesser, Arcane)
| 1822
|Art Crafting
| 15
|1822
| 40
|15
| 3000 gold
|40
| 1 Casting Mold<br>1 Mage Armor<br>1 Improved Invisibility<br>1 Shield  
|3000 gold
|1 Casting Mold<br>1 Mage Armor<br>1 Improved Invisibility<br>1 Shield  
|Use on Summon:<br>Mage Armor<br>Shield<br>Improved Invisibility<br>Ultravision<br> 20 Charges
|Use on Summon:<br>Mage Armor<br>Shield<br>Improved Invisibility<br>Ultravision<br> 20 Charges


|- id=Runic Sequencer (Arcane Amplifier, Greater, Arcane)
|- id=Runic Sequencer (Arcane Amplifier, Greater, Arcane)
| Runic Sequencer (Arcane Amplifier, Greater, Arcane)
|Runic Sequencer (Arcane Amplifier, Greater, Arcane)
| 1823
|Art Crafting
| 45
|1823
| 120
|45
| 10000 gold
|120
| 2 Alcemistic Catalyst (Standard)<br>1 Flawed Chardalyn Stone<br>2 marble<br>2 Casting Mold<br>2 Ingot (Greensteel)
|10000 gold
|2 Alcemistic Catalyst (Standard)<br>1 Flawed Chardalyn Stone<br>2 marble<br>2 Casting Mold<br>2 Ingot (Greensteel)
|Use on Summon:<br>Same as Lesser, Arcane<br>Premonition<br>Spell Mantle<br>30 Charges
|Use on Summon:<br>Same as Lesser, Arcane<br>Premonition<br>Spell Mantle<br>30 Charges


|- id=Runic Sequencer (protective Thurible, Lesser, Divine)
|- id=Runic Sequencer (protective Thurible, Lesser, Divine)
|Runic Sequencer (protective Thurible, Lesser, Divine)
|Runic Sequencer (protective Thurible, Lesser, Divine)\
|Smithing
|1826
|1826
|15
|15
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|- id=Runic Sequencer (Reliquary Codex, Greater, Divine)
|- id=Runic Sequencer (Reliquary Codex, Greater, Divine)
| Runic Sequencer (Reliquary Codex, Greater, Divine)
|Runic Sequencer (Reliquary Codex, Greater, Divine)
| 1827
|Art Crafting
| 45
|1827
| 120
|45
| 10000 gold
|120
| 2 Sample of Djinn Uther<br>5 Leather (Large)<br>1 Granite<br>1 Clay<br>10 Holy Water
|10000 gold
| Use on Summon:<br>Same as [[Forging#Sequencer|Lesser Divine]], Divine<br>True Seeing<br>Spell Resistance<br>30 Charges
|2 Sample of Djinn Uther<br>5 Leather (Large)<br>1 Granite<br>1 Clay<br>10 Holy Water
|Use on Summon:<br>Same as [[Forging#Sequencer|Lesser Divine]], Divine<br>True Seeing<br>Spell Resistance<br>30 Charges


|- id=Runic Sequencer (Natural Reagents, Lesser, Druidic)
|- id=Runic Sequencer (Natural Reagents, Lesser, Druidic)
|Runic Sequencer (Natural Reagents, Lesser, Druidic)
|Runic Sequencer (Natural Reagents, Lesser, Druidic)
|Herbalism
|1824
|1824
|15
|15
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|- id=Runic Sequencer (petrified Bluewood, Greater, Druidic)
|- id=Runic Sequencer (petrified Bluewood, Greater, Druidic)
|Runic Sequencer (petrified Bluewood, Greater, Druidic)
|Runic Sequencer (petrified Bluewood, Greater, Druidic)
|Carpentry
|1825
|1825
|45
|45

Revision as of 23:27, 29 July 2022

Runic Sequencers are a special kind of Sequencer created to allow rapid buffing of: Summons, Dominated Creatures, Animal Companions and Familiars.

  • Casts at Players Character Level.
  • Activated Item, Touch, Instant.
  • Can only be used for Summons, Dominated Creatures, Animal Companions and Familiars (NOT Henchman).
  • Only one set of these buffs can exist at a time on a target.
  • Lessers Craft: DC - 15, CP 40
  • Greaters Craft: DC - 45, CP 120
  • Each Runic Sequencer will have:
    • Lesser: 20 uses
    • Greater: 30 uses
  • All spells cast by Runic Sequencers are done so as if affected by the Extend Spell feat.
  • All Zoo Spells cast by Runic Sequencers are done so as if affected by the Maximize Spell feat.
  • Sequencers will only be craftable by casters related to their school of magic, but useable by all, without requiring ranks in Use Magic Device (UMD) or Lore.


The Prohibited Spells Table cross referenced with Runic Sequencers can be found here.

Runic Sequencers are available in the loot matrix (drops) and also via the Crafting system.

Sequencer

Name Trade Skill ID DC Craft
Points
Value Materials Properties
Runic Sequencer (Orb Cradle, Lesser, Arcane) Art Crafting 1822 15 40 3000 gold 1 Casting Mold
1 Mage Armor
1 Improved Invisibility
1 Shield
Use on Summon:
Mage Armor
Shield
Improved Invisibility
Ultravision
20 Charges
Runic Sequencer (Arcane Amplifier, Greater, Arcane) Art Crafting 1823 45 120 10000 gold 2 Alcemistic Catalyst (Standard)
1 Flawed Chardalyn Stone
2 marble
2 Casting Mold
2 Ingot (Greensteel)
Use on Summon:
Same as Lesser, Arcane
Premonition
Spell Mantle
30 Charges
Runic Sequencer (protective Thurible, Lesser, Divine)\ Smithing 1826 15 40 3000 gold 5 Clay
2 Ingot (Iron)
1 Holy Water
Use on Summon:
Negative Energy Protection
Death Ward
Protection from Alignment
Aid
20 Charges
Runic Sequencer (Reliquary Codex, Greater, Divine) Art Crafting 1827 45 120 10000 gold 2 Sample of Djinn Uther
5 Leather (Large)
1 Granite
1 Clay
10 Holy Water
Use on Summon:
Same as Lesser Divine, Divine
True Seeing
Spell Resistance
30 Charges
Runic Sequencer (Natural Reagents, Lesser, Druidic) Herbalism 1824 15 40 3000 gold 10 Berries
10 Nuts
10 Clay
10 Fruit
Use grants:
Barkskin
Stoneskin
Bull's Strength
Cat's Grace
20 Charges
Runic Sequencer (petrified Bluewood, Greater, Druidic) Carpentry 1825 45 120 10000 gold 1 sample of Blueleaf Extract
1 Granite
5 Clay
2 Softwood (Ancient Yew)
5 Yarrow Leaves
Use on Summon: Same as Lesser Druidic
Grteater Stoneskin
Energy Buffer
Freedom of Movement
30 Charges