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Death Domain: Difference between revisions

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Domain Special Abilities: updated with Death Domain update from 06 Feb 2022
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* Able to Turn [https://nwn.fandom.com/wiki/Undead undead]. (See [[Turn Undead]])
* Able to Turn [https://nwn.fandom.com/wiki/Undead undead]. (See [[Turn Undead]])
** Deals Magic damage to target if it cannot be Commanded
** Deals Magic damage to target if it cannot be Commanded
 
* Domain Power: [[Palemaster]]'s Deathless Master Touch
:* Note: Kills Undead instead of healing them
===Spell Interactions===
===Spell Interactions===
* Death Domain empowers all Inflict Wounds spells, including harm (to a lesser degree):
* Death Domain empowers all Inflict Wounds spells, including harm (to a lesser degree) which are used on living creatures:
:* [[Inflict Minor Wounds]]
:* [[Inflict Light Wounds]]
:* [[Inflict Light Wounds]]
:* [[Inflict Moderate Wounds]]
:* [[Inflict Moderate Wounds]]
:* [[Inflict Serious Wounds]]
:* [[Inflict Serious Wounds]]
:* [[Inflict Critical Wounds]]
:* [[Inflict Critical Wounds]]
:* [[Circle of Doom]]
:* [[Harm|Harm (20% Empowered)]]
:* [[Harm|Harm (20% Empowered)]]
* Death Domain empowers all Cure Wounds spells, including heal (to a lesser degree) which are used on undead creatures:
:* [[Cure Minor Wounds]]
:* [[Cure Light Wounds]]
:* [[Cure Moderate Wounds]]
:* [[Cure Serious Wounds]]
:* [[Cure Critical Wounds]]
:* [[Circle of Healing]]
:* [[Heal]]
:* [[Mass Heal]]
* Better [[Death Armor]] Scaling (1 Dmg/CL instead of 1 Dmg/2CL)
* Better [[Death Armor]] Scaling (1 Dmg/CL instead of 1 Dmg/2CL)
* [[Circle of Death]] HD is uncapped


== Domain Spell List ==
== Domain Spell List ==

Revision as of 13:32, 21 July 2022

A Cleric with Death Domain is one with the concept of the end of life and repose.



Domain Special Abilities

Bonus Abilities

  • (none)

Activation Abilities

  • Able to Turn undead. (See Turn Undead)
    • Deals Magic damage to target if it cannot be Commanded
  • Domain Power: Palemaster's Deathless Master Touch
  • Note: Kills Undead instead of healing them

Spell Interactions

  • Death Domain empowers all Inflict Wounds spells, including harm (to a lesser degree) which are used on living creatures:
  • Death Domain empowers all Cure Wounds spells, including heal (to a lesser degree) which are used on undead creatures:

Domain Spell List

Notes

  • Harm is empowered from Death domain by 20% (not 50%)
  • Empowered spells from Death domain can be double empowered through meta magic, except Harm.
  • Turn Undead has been extensively customized on Arelith. Read more here.