User:Mattamue: Difference between revisions
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= Sandbox = | |||
<div class="toccolours mw-collapsible mw-collapsed"><!-- | |||
-->Class Template, Ranger Example<!-- | |||
--><div class="mw-collapsible-content"> | |||
{{Infobox | |||
|bodystyle = width: 220px; background:#{{#ifeq:{{{faulty|}}} | true |ff3333|4DA9C8}}; color:#000000; border-color: #0084B0; | |||
|titlestyle = text-align:center; | |||
|labelstyle = color:#000000; background:#{{#ifeq:{{{faulty|}}} | true |990000|0084B0}}; padding-left:1em; padding-right:1em; text-align:right; font-weight: bold; white-space: nowrap; | |||
|datastyle = background-color:#DCE3E5; width: 70%; | |||
|headerstyle = color:#000000; | |||
|title=Ranger<br/> | |||
|header1=Header | |||
|label1=Hit die | |||
|data1=d10 | |||
|label3=Skill points | |||
|data3=6 | |||
|header4=Header 2 | |||
|label8=Primary saving throw(s) | |||
|data8=fortitude | |||
|label9=Base attack bonus | |||
|data9=1 | |||
|label10=Spellcasting | |||
|data10=Divine | |||
}} | |||
{{CharacterNav|title=Classes}} | |||
== Arelith Changes == | |||
== Description == | |||
Hit die: d10 | |||
Proficiencies: armor (light, heavy, medium), shields, weapons (martial, simple) | |||
Skill points: 2 + int modifier ( (2 + int modifer) * 4 at 1st level) | |||
Class Skills: concentration, craft armor, craft trap, craft weapon, discipline, heal, lore, parry, ride | |||
Unavailable feats: brew potion, craft wand, curse song, divine might, divine shield, extra music, extra turning, lingering song | |||
CLASS bonus feats: | |||
Primary saving throw(s): fortitude | |||
Base attack bonus: +1/level | |||
Spellcasting: | |||
== Level Progression == | |||
== Requirements == | |||
Alignment restrictions: None | |||
Skills: hide 8 ranks, move silently 8 ranks | |||
Base attack bonus: +4 | |||
Feats: mounted combat (requires ride 1) | |||
Arcane spellcasting: level 3 or higher | |||
Class: bard or sorcerer | |||
== Tips == | |||
== Epic CLASS == | |||
Hit die: d12 | |||
Skill points: 2 + int modifier | |||
Bonus feats: The epic dragon disciple gains a bonus feat every four levels. In other words, at levels 14, 18, 22, 26, and 30. | |||
Epic bonus feats: armor skin, automatic quicken spell, automatic silent spell, automatic still spell | |||
Epic breath weapon: The save DC against your breath weapon increases by +1 every 4 levels after 10th. | |||
Unavailable epic feats: bane of enemies, construct shape, dragon shape, epic spell: dragon knight | |||
</div> | |||
</div> |
Revision as of 01:08, 10 August 2020
Resources
https://en.wikipedia.org/wiki/Template:Infobox#Hiding_headers_when_all_data_fields_are_hidden
https://www.mediawiki.org/wiki/Help:Extension:ParserFunctions#.23if
https://www.mediawiki.org/wiki/Manual:Collapsible_elements
https://meta.wikimedia.org/wiki/Help:Parser_function#LC
https://www.mediawiki.org/wiki/Help:Magic_words#Namespaces
http://stackoverflow.com/questions/224602/how-do-you-make-div-elements-display-inline
https://www.mediawiki.org/wiki/Help:Page_status_indicators
https://meta.wikimedia.org/wiki/Help:Parser_function (formatnum)
https://www.mediawiki.org/wiki/Help:Magic_words#URL_encoded_page_names (for forcing page names)
Sandbox
Ranger | |
Header | |
---|---|
Hit die | d10 |
Skill points | 6 |
Header 2 | |
Primary saving throw(s) | fortitude |
Base attack bonus | 1 |
Spellcasting | Divine |
![]() Character Creation | |
Characters on Arelith: | |
---|---|
Race - Alignment | |
Deity - Class | |
Gifts - Backgrounds | |
Mark of Destiny | |
Epic Sacrifice | |
Customization | |
Head List |
Arelith Changes
Description
Hit die: d10
Proficiencies: armor (light, heavy, medium), shields, weapons (martial, simple)
Skill points: 2 + int modifier ( (2 + int modifer) * 4 at 1st level)
Class Skills: concentration, craft armor, craft trap, craft weapon, discipline, heal, lore, parry, ride
Unavailable feats: brew potion, craft wand, curse song, divine might, divine shield, extra music, extra turning, lingering song
CLASS bonus feats:
Primary saving throw(s): fortitude
Base attack bonus: +1/level
Spellcasting:
Level Progression
Requirements
Alignment restrictions: None
Skills: hide 8 ranks, move silently 8 ranks
Base attack bonus: +4
Feats: mounted combat (requires ride 1)
Arcane spellcasting: level 3 or higher
Class: bard or sorcerer
Tips
Epic CLASS
Hit die: d12
Skill points: 2 + int modifier
Bonus feats: The epic dragon disciple gains a bonus feat every four levels. In other words, at levels 14, 18, 22, 26, and 30.
Epic bonus feats: armor skin, automatic quicken spell, automatic silent spell, automatic still spell
Epic breath weapon: The save DC against your breath weapon increases by +1 every 4 levels after 10th.
Unavailable epic feats: bane of enemies, construct shape, dragon shape, epic spell: dragon knight