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[[Melee Weapons]] are [[Weapons|weapons]] that can be used only against close opponents, as opposed to [[Ranged Weapons|ranged weapons]].  See the main [[Weapons]] article for full information.
[[Weapons]] are any item that causes physical damage when wielded by a creature.  These range from melee and ranged weapons to projectiles and ammunition.


===Bastard Sword===
Most weapons can be created with [[Forging]].
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID


See [[Melee Weapons]] and [[Ranged Weapons]] for stats and crafting recipes.


|- id=
|Bastard Sword (Bronze)
|7
|1
|70 gold
|1st
|2 Coal<br>1 [[Miscellaneous_Small#Ingot (Bronze)|Ingot (Bronze)]]
|1d10 slashing 19-20x2
|228


__TOC__


|- id=
|Bastard Sword (Iron)
|21
|15
|1970 gold
|3rd
|2 Coal<br>1 [[Miscellaneous_Small#Ingot (Iron)|Ingot (Iron)]]


|1d10 slashing 19-20x2<br>+1 slashing
|257


==Level Requirement==


|- id=
Arelith uses its own system to determine the level necessary to equip most gear crafted through the [[crafting]] system. 
|Masterly Bastard Sword (Iron)
|22
|28
|3580 gold
|5th
|2 Coal<br>[[Miscellaneous_Small#Ingot (Iron)|Ingot (Iron)]]<br>[[Miscellaneous_Small#Ingot (Silver)|Ingot (Silver)]]
|1d10 slashing 19-20x2
|289


Weapons crafted through [[forging]] have their own requirement, but otherwise, all weapons follow these exact price/requirement tiers:
*2000 GP = Level 1
*4000 GP = Level 4
*7000 GP = Level 7
*15000 GP = Level 10
*30000 GP = Level 13
*Higher cost = Level 16
*Increased UMD flagged items= Level 21


|- id=
The cost of an item is determined the moment it is generated. Even if the item is enchanted, upgraded, essenced, or changes owner, the requirement will remain exactly the same.
|Bastard Sword (Steel)
|23
|53
|6730 gold
|7th
|2 Coal<br>1 [[Miscellaneous_Small#Ingot (Steel)|Ingot (Steel)]]
|1d10 slashing 19-20x2
|318




|- id=
== Weapon Changes ==
|Masterly Bastard Sword (Steel)
|32
|205
|25630 gold
|12th
|2 Coal<br>1 [[Miscellaneous_Small#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Miscellaneous_Small#Ingot (Silver)|Ingot (Silver)]]
|1d10 slashing 19-20x2<br>Attack Bonus: +2<br>Damage Bonus: Slashing 4 damage
|347




|- id=
'''Bastard Sword''' can be toggled to one handed/two handed with the [[Console_command#-twohand|-twohand]] command. Bastard swords, however, don't receive the bonus above when they are two-handed using the command.
|Bastard Sword (Damask)
|30
|164
|20550 gold
|11th
|2 Coal<br>1 [[Miscellaneous_Small#Ingot (Iron)|Ingot (Iron)]]<br>1 [[Miscellaneous_Small#Ingot (Steel)|Ingot (Steel)]]
|1d10 slashing 19-20x2
|376


'''Dwarven Waraxe''' can be used by Dwarves without taking the Exotic Weapon Proficiency feat.  Taking feats that affect the Battleaxe (Weapon focus, Improved critical, etc) will also be granted for the Dwarven Waraxe - this is done since characters without the Exotic feat cannot normally put feats into the dwarven waraxe. Dwarves can also [[Console_command#-twohand|-twohand]] this weapon.


|- id=
'''Katana''' is affected by Weapon Finesse.  Size changed from medium to small (thus smaller races can dual-wield them or use them with shield). Weight is reduced from 10 lbs to 6 lbs.
|Masterly Bastard Sword (Damask)
|53
|543
|67930 gold
|17th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|1d10 slashing 19-20x2
|405


'''Quarterstaff''' is now a double-sided weapon, like the double-axe and the two-bladed sword. The offhand damage is based on your base unarmed damage score (default is 1d3, or 1d4 and above for monks).  Like other double-sided weapons, its STR damage bonus is 1.0x for the main hand and 0.5 for the offhand attacks. It is affected by Weapon Finesse.  It benefits from monk's UBAB progression, but it cannot be used with Flurry of Blows.


|- id=
'''Shuriken''' benefits from the monk's UBAB progression.
|Bastard Sword (Greensteel)
|27
|112
|14114 gold
|9th
|4 Coal<br>2 [[Miscellaneous_Small#Ingot (Greensteel)|Ingot (Greensteel)]]
|1d10 slashing 19-20x2
|556


|}
'''Spear''' damage lowered from 1d8/x3 to 1d6/x3.  Size changed from large to Medium, thus they can be wielded with a shield. Smaller characters, such as halfings and kobolds may use them as two-handed weapons.


Note that due to a bug, a spear with shield may not be quickslotted, nor they will display the correct values in the sheet. There's a file to fix this available at [https://drive.google.com/file/d/0B5pQO_nzoHexZFZwQThkRlRqYmc/view Google Drive], just download and install in the Override folder.


===Battleaxe===
'''Throwing Axes''' work along with Arelith's [[Barbarian]] Rage.
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID


'''Trident''' dice changed from 1d8/x2 to 2d6/x3. They are still large weapons, and thus they cannot be wielded with shield.  Weapon Focus feat will work for tridents. (Note that this is due to a work around in NWNX but it is unknown if this is a soft (i.e. counts towards +20 cap) or hard (as per normal weapon focus))


|- id=
Note that some modified weapons will not be displayed correctly in the character sheet (the information displayed will '''not''' affect the performance of the weapon), such as the spear and trident. The [https://drive.google.com/file/d/0B5pQO_nzoHexZFZwQThkRlRqYmc/view same Google Drive file] as above includes the fix.''
|Battleaxe (Bronze)
|3
|1
|20 gold
|1st
|2 [[Coal]]<br>1 [[Ingot (Bronze)]]
|1d8 slashing 20x3
|217




|- id=
==Two-Handed Use==
|Battleaxe (Iron)
|21
|15
|1920 gold
|3rd
|2  [[Coal]]<br>1 [[Ingot (Iron)]]
|1d8 slashing 20x3
|246


If you classify to wield a weapon in one hand, you will not be able two use it as a two-handed even if you forego the use of a shield. The same way that the quarterstaff will always be considered a two-sided weapon, and will always attack as a two-sided weapon.


|- id=
'''All double-sided and weapons held as two-handed by the character will grant an additional +2 AB'''.
|Masterly Battleaxe (Iron)
|22
|28
|3530 gold
|5th
|2 [[Coal]]<br>[[Ingot (Iron)]]<br>[[Ingot (Silver)]]
|1d8 slashing 20x3
|277


==Arrow Management and Essencing==
It is possible to have three types of elemental damage on each stack of arrows. To do this start off with an arrow [[bundles|bundle]] and apply both permanent and temporary essences of different types to it then 'split' the bundle to make the temporary essences become permanent. When using the arrow stacks created from the bundle you may add a temporary essence of a third type of damage to each.


|- id=
If you feel that temporary essences becoming permanent is 'odd' try thinking of it this way; "How much temp essence is needed to coat my sword? A whole lot. So it is thinly coated so it doesn't last long. How much is needed to coat an arrow head?" Another way to look at it, is what has the arrow done to make the essence wear off? On a sword, it is assumed you're using it, ergo the timer. An arrow is a one-time use.
|Battleaxe (Steel)
|23
|53
|6680 gold
|7th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]
|1d8 slashing 20x3
|306


When a stack of arrows is emptied, the character will automatically equip another quiver from the inventory, if any. This may seem random, but the quiver selected is always the last one entering the inventory. Knowing this, you may carefully drop and repick which arrows you desire to use next when your current quiver is spent, and thus save other stacks of arrows that you may wish to keep for a different encounter.
==Weapon visuals guide==


|- id=
With [[Alchemy#Essences|Essences]]:
|Masterly Battleaxe (Steel)
|32
|204
|25580 gold
|12th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]<br>1 [[Ingot (Silver)]]
|1d8 slashing 20x3
|336


*Standard Weapons with enhancement bonuses such as a +1, +2, +3, will all show an essence's effect.


|- id=
*Visuals will show on a crafted weapon of Greensteel, Masterly Steel or Masterly Damask.
|Battleaxe (Damask)
|30
|164
|20500 gold
|11th
|2 [[Coal]]<br>1 [[Ingot (Iron)]]<br>1 [[Ingot (Steel)]]
|1d8 slashing 20x3
|365


*Visuals will show on [[Enchantment basin|Basin Enchanted]] weapons.


|- id=
*The only essences to grant visual effects are +4 and +1d6.
|Masterly Battleaxe (Damask)
|53
|543
|67880 gold
|17th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|1d8 slashing 20x3
|393


*Acid, Cold, Electrical, Fire and Sonic will all grant visual effects to these weapons.


|- id=
*Divine, Positive and Negative will not show any visual effects.
|Battleaxe (Greensteel)
|27
|112
|14064 gold
|9th
|4 [[Coal]]<br>2 [[Ingot (Greensteel)]]
|1d8 slashing 20x3
|539


*Gloves will never show any visual effects.


|}
Note that when an essence is applied to a weapon, '''all''' previous elemental damage bonuses will be removed from that weapon (Acid, Cold, Divine, Electrical, Fire, Negative, Positive, and Sonic), regardless whether the bonus is original of the item or was added through essences or enchantment.


===Weapon Visuals===


===Dagger===
[[Image:acid.gif]] [[Image:Cold.gif]] [[Image:Elec.gif]] [[Image:Fire.gif]] [[Image:Sonic.gif]]
{| wikitable class="wikitable sortable mw-collapsible"
[[Category:Equipment]]
!Name
[[Category:Game mechanics]]
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID


==Arrow Management and Essencing==
(Is this information outdated?)


|- id=
It is possible to have three types of elemental damage on each stack of arrows. To do this start off with an arrow [[bundles|bundle]] and apply both permanent and temporary essences of different types to it then 'split' the bundle to make the temporary essences become permanent. When using the arrow stacks created from the bundle you may add a temporary essence of a third type of damage to each.
|Dagger (Bronze)
|1
|1
|4 gold
|1st
|2 [[Coal]]<br>1 [[Ingot (Bronze)]]
|
|229<br>


|- id=
If you feel that temporary essences becoming permanent is 'odd' try thinking of it this way; "How much temp essence is needed to coat my sword? A whole lot. So it is thinly coated so it doesn't last long. How much is needed to coat an arrow head?" Another way to look at it, is what has the arrow done to make the essence wear off? On a sword, it is assumed you're using it, ergo the timer. An arrow is a one-time use.
|Dagger (Iron)
|21
|15
|1904 gold
|3rd
|2 [[Coal]]<br>1 [[Ingot (Iron)]]
|
|258<br>


|- id=
When a stack of arrows is emptied, the character will automatically equip another quiver from the inventory, if any. This may seem random, but the quiver selected is always the last one entering the inventory. Knowing this, you may carefully drop and repick which arrows you desire to use next when your current quiver is spent, and thus save other stacks of arrows that you may wish to keep for a different encounter.
|Masterly Dagger (Iron)
|22
|28
|3514 gold
|5th
|2 [[Coal]]<br>1 [[Ingot (Iron)]]<br>1 [[Ingot (Silver)]]
|
|290<br>


|- id=
==Recipes==
|Dagger (Steel)
|23
|53
|6664 gold
|7th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]
|
|319<br>


|- id=
See [[Melee Weapons]] and [[Ranged Weapons]] for stats and crafting recipes.
|Masterly Dagger (Steel)
|32
|204
|25564 gold
|12th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]<br>1 [[Ingot (Silver)]]
|
|348<br>
 
|- id=
|Dagger (Damask)
|30
|163
|20484 gold
|11th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]<br>1 [[Ingot (Iron)]]
|
|377<br>
 
|- id=
|Masterly Dagger (Damask)
|53
|542
|67864 gold
|17th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|
|406<br>
 
|- id=
|Dagger (Greensteel)
|25
|94
|11764 gold
|8th
|2 [[Coal]]<br>1 [[Ingot (Greensteel)]]
|
|529
 
|}
 
 
 
===Dire Mace===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Mistreater (Bronze)
|7
|1
|80 gold
|1st
|4 [[Coal]]<br>2 [[Ingot (Bronze)]]
|<br>
|
 
|- id=
|Mistreater (Iron)
|21
|15
|1980 gold
|3rd
|4 [[Coal]]<br>2 [[Ingot (Iron)]]
|<br>
|
 
|- id=
|Masterly Mistreater (Iron)
|22
|28
|3590 gold
|5th
|4 [[Coal]]<br>2 [[Ingot (Iron)]]<br>1 [[Ingot (Silver)]]
|<br>
|
 
|- id=
|Mistreater (Steel)
|23
|53
|6740 gold
|7th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]
|<br>
|
 
|- id=
|Masterly Mistreater (Steel)
|32
|205
|25640 gold
|12th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Silver)]]
|<br>
|
 
|- id=
|Mistreater (Damask)
|30
|164
|20560 gold
|11th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Iron)]]
|<br>
|
 
|- id=
|Masterly Mistreater (Damask)
|53
|543
|67940 gold
|17th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|<br>
|
 
|- id=
|Mistreater (Greensteel)
|25
|94
|11840 gold
|8th
|6 [[Coal]]<br>3 [[Ingot (Greensteel)]]
|<br>
|
 
 
|}
 
 
===Double Axe===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Double axe (Bronze)
|6
|1
|60 gold
|1st
|4 [[Coal]]<br>2 [[Ingot (Bronze)]]
|
|218<br>
 
|- id=
|Double axe (Iron)
|21
|15
|1960 gold
|3rd
|4 [[Coal]]<br>2 [[Ingot (Iron)]]
|
|247<br>
 
|- id=
|Masterly Double axe (Iron)
|22
|28
|3570 gold
|5th
|4 [[Coal]]<br>2 [[Ingot (Iron)]]<br>1 [[Ingot (Silver)]]
|
|279<br>
 
|- id=
|Double axe (Steel)
|23
|53
|6720 gold
|7th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]
|
|311<br>
 
|- id=
|Masterly Double axe (Steel)
|32
|204
|25620 gold
|12th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Silver)]]
|
|340<br>
 
|- id=
|Double axe (Damask)
|30
|164
|20540 gold
|11th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Iron)]]
|
|369<br>
 
|- id=
|Masterly Double axe (Damask)
|53
|543
|67920 gold
|17th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|
|398<br>
 
|- id=
|Double axe (Greensteel)
|25
|94
|11820 gold
|8th
|6 [[Coal]]<br>3 [[Ingot (Greensteel)]]
|
|553
 
|}
 
 
 
===Dwarven Waraxe===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Dwarven waraxe (Bronze)
|6
|1
|60 gold
|1st
|2 [[Coal]]<br>1 [[Ingot (Bronze)]]
|
|459
 
|}
 
 
===Greataxe===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Greataxe (Bronze)
|5
|1
|40 gold
|1st
|4 [[Coal]]<br>2 [[Ingot (Bronze)]]
|
|216<br>
 
|- id=
|Greataxe (Iron)
|21
|15
|1940 gold
|3rd
|4 [[Coal]]<br>2 [[Ingot (Iron)]]
|
|244<br>
 
|- id=
|Masterly Greataxe (Iron)
|22
|28
|3550 gold
|5th
|4 [[Coal]]<br>2 [[Ingot (Iron)]]<br>1 [[Ingot (Silver)]]
|
|276<br>
 
|- id=
|Greataxe (Steel)
|23
|53
|6700 gold
|7th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]
|
|300<br>
 
|- id=
|Masterly Greataxe (Steel)
|32
|204
|25600 gold
|12th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Silver)]]
|
|334<br>
 
|- id=
|Greataxe (Damask)
|30
|164
|20520 gold
|11th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Iron)]]
|
|363<br>
 
|- id=
|Masterly Greataxe (Damask)
|53
|543
|67900 gold
|17th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|
|392<br>
 
|- id=
|Greataxe (Greensteel)
|25
|94
|11800 gold
|8th
|4 [[Coal]]<br>2 [[Ingot (Greensteel)]]
|
|555
 
|}
 
 
===Greatsword===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Greatsword (Bronze)
|8
|1
|100 gold
|1st
|4 [[Coal]]<br>2 [[Ingot (Bronze)]]
|
|232<br>
 
|- id=
|Greatsword (Iron)
|21
|16
|2000 gold
|3rd
|4 [[Coal]]<br>2 [[Ingot (Iron)]]
|
|261<br>
 
|- id=
|Masterly Greatsword (Iron)
|22
|28
|3610 gold
|5th
|4 [[Coal]]<br>2 [[Ingot (Iron)]]<br>1 [[Ingot (Silver)]]
|
|293<br>
 
|- id=
|Greatsword (Steel)
|23
|54
|6760 gold
|7th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]
|
|322<br>
 
|- id=
|Masterly Greatsword (Steel)
|32
|205
|25660 gold
|12th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Silver)]]
|
|351<br>
 
|- id=
|Greatsword (Damask)
|30
|164
|20580 gold
|11th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Iron)]]
|
|380<br>
 
|- id=
|Masterly Greatsword (Damask)
|53
|543
|67960 gold
|17th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|
|409<br>
 
|- id=
|Greatsword (Greensteel)
|25
|94
|11860 gold
|7th
|4 [[Coal]]<br>2 [[Ingot (Greensteel)]]
|
|552
 
 
|}
 
 
 
===Halberd===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Halberd (Bronze)
|3
|1
|20 gold
|1st
|4 [[Coal]]<br>2 [[Ingot (Bronze)]]
|
|233<br>
 
|- id=
|Halberd (Iron)
|21
|15
|1920 gold
|3rd
|4 [[Coal]]<br>2 [[Ingot (Iron)]]
|
|262<br>
 
|- id=
|Masterly Halberd (Iron)
|22
|28
|3530 gold
|5th
|4 [[Coal]]<br>2 [[Ingot (Iron)]]<br>1 [[Ingot (Silver)]]
|
|294<br>
 
|- id=
|Halberd (Steel)
|23
|53
|6680 gold
|7th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]
|
|323<br>
 
|- id=
|Masterly Halberd (Steel)
|32
|204
|25580 gold
|12th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Silver)]]
|
|352<br>
 
|- id=
|Halberd (Damask)
|30
|164
|20500 gold
|11th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Iron)]]
|
|381<br>
 
|- id=
|Masterly Halberd (Damask)
|53
|543
|67880 gold
|17th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|
|410<br>
 
|- id=
|Halberd (Greensteel)
|25
|94
|11780 gold
|8th
|4 [[Coal]]<br>2 [[Ingot (Greensteel)]]
|
|550
 
|}
 
 
===Handaxe===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
 
|- id=
|Handaxe (Bronze)
|2
|1
|12 gold
|1st
|2 [[Coal]]<br>1 [[Forging#Ingot_bronze|Ingot (Bronze)]]
|
|274<br>
 
|- id=
|Handaxe (Iron)
|21
|15
|1912 gold
|3rd
|2 [[Coal]]<br>1 [[Forging#Ingot_iron|Ingot (Iron)]]
|
|245<br>
 
|- id=
|Masterly Handaxe (Iron)
|22
|28
|3522 gold
|5th
|2 [[Coal]]<br>1 [[Forging#Ingot_iron|Ingot (Iron)]]<br>1 [[Forging#Ingot_silver|Ingot (Silver)]]
|
|278<br>
 
|- id=
|Handaxe (Steel)
|23
|53
|6672 gold
|7th
|2 [[Coal]]<br>1 [[Forging#Ingot_steel|Ingot (Steel)]]
|
|307<br>
 
|- id=
|Masterly Handaxe (Steel)
|32
|204
|25572 gold
|12th
|2 [[Coal]]<br>1 [[Forging#Ingot_steel|Ingot (Steel)]]<br>1 [[Forging#Ingot_silver|Ingot (Silver)]]
|
|335<br>
 
|- id=
|Handaxe (Damask)
|30
|163
|20492 gold
|11th
|2 [[Coal]]<br>1 [[Forging#Ingot_steel|Ingot (Steel)]]<br>1 [[Forging#Ingot_iron|Ingot (Iron)]]
|
|364<br>
 
|- id=
|Masterly Handaxe (Damask)
|53
|542
|67872 gold
|17th
|2 Coal<br>1 [[Forging#Ingot_silver|Ingot (Silver)]]<br>1 [[Forging#Ingot_steel|Ingot (Steel)]]<br>1 [[Forging#Ingot_adamantine|Ingot (Adamantine)]]<br>2 [[Forging#Ingot_mithril|Ingot (Mithril]]
|
|394<br>
 
|- id=
|Handaxe (Greensteel)
|25
|94
|11772 gold
|8th
|2 [[Coal]]<br>1 [[Forging#Ingot_greensteel|Ingot (Greensteel)]]
|1d6 slashing 20x3<br>Keen
|528
 
|}
 
 
 
===Heavy Flail===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Heavy flail (Bronze)
|4
|1
|30 gold
|1st
|4 [[Coal]]<br>2 [[Ingot (Bronze)]]
|
|236<br>
 
|- id=
|Heavy flail (Iron)
|21
|15
|1930 gold
|3rd
|4 [[Coal]]<br>2 [[Ingot (Iron)]]
|
|264<br>
 
|- id=
|Masterly Heavy flail (Iron)
|22
|28
|3540 gold
|5th
|4 [[Coal]]<br>2 [[Ingot (Iron)]]<br>1 [[Ingot (Silver)]]
|
|296<br>
 
|- id=
|Heavy flail (Steel)
|23
|53
|6690 gold
|7th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]
|
|325<br>
 
|- id=
|Masterly Heavy flail (Steel)
|32
|204
|25590 gold
|12th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Silver)]]
|
|354<br>
 
|- id=
|Heavy flail (Damask)
|30
|164
|20510 gold
|11th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Iron)]]
|
|383<br>
 
|- id=
|Masterly Heavy flail (Damask)
|53
|543
|67890 gold
|17th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Iron)]]<br>1 [[Ingot (Silver)]]
|
|412<br>
 
|- id=
|Heavy flail (Greensteel)
|25
|94
|11790 gold
|8th
|4 [[Coal]]<br>2 [[Ingot (Greensteel)]]
|
|551<br>
 
|- id=
|Masterly Heavy flail (Greensteel)
|37
|279
|34890 gold
|13th
|4 [[Coal]]<br>2 [[Ingot (Greensteel)]]<br>1 [[Ingot (Silver)]]
|<br>
|
 
 
|}
 
===Kama===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Kama (Bronze)
|1
|1
|4 Gold
|RequiredLevel = 1st
|2 [[Coal]]<br>1 [[Ingot (Bronze)]]
|1d6 slashing x2
|220
 
 
|- id=
|Kama (Iron)
|21
|15
|1904 gold
| 3rd
|2 [[Coal]]<br>1 [[Ingot (Iron)]]
|1d6 slashing x2<br>+1 slashing damage<br>+1 attack bonus
|251<br>
 
|- id=
|Masterly Kama (Iron)
|22
|28
|3514 gold
| 5th
|2 [[Coal]]<br>1 [[Ingot (Iron)]]<br>1 [[Ingot (Silver)]]
|
|285<br>
 
|- id=
|Kama (Steel)
|23
|53
|6664 gold
| 7th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]
|
|308<br>
 
|- id=
|Masterly Kama (Steel)
|32
|204
|25564 gold
|12th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]<br>1 [[Ingot (Silver)]]
|
|339<br>
 
|- id=
|Kama (Damask)
|30
|163
|20484 gold
| 11th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]<br>1 [[Ingot (Iron)]]
|
|366<br>
 
|- id=
|Masterly Kama (Damask)
|53
|542
|67864 gold
| 17th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|
|397<br>
 
|- id=
|Kama (Greensteel)
|25
|94
|11764 gold
| 8th
|2 [[Coal]]<br>1 [[Ingot (Greensteel)]]
|
|531
 
|}
 
 
===Katana===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
 
|- id=
|Katana (Bronze)
|7
|1
|80 gold
|1st
|2 [[Coal]]<br>1 [[Ingot (Bronze)]]
|
|225<br>
 
|- id=
|Katana (Iron)
|21
|15
|1980 gold
|3rd
|2 [[Coal]]<br>1 [[Ingot (Iron)]]
|
|254<br>
 
|- id=
|Masterly Katana (Iron)
|22
|28
|3590 gold
|5th
|2 [[Coal]]<br>1 [[Ingot (Iron)]]<br>1 [[Ingot (Silver)]]
|
|287<br>
 
|- id=
|Katana (Steel)
|23
|53
|6740 gold
|7th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]
|
|315<br>
 
|- id=
|Masterly Katana (Steel)
|32
|205
|25640 gold
|12th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]<br>1 [[Ingot (Silver)]]
|
|345<br>
 
|- id=
|Katana (Damask)
|30
|164
|20560 gold
|11th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]<br>1 [[Ingot (Iron)]]
|
|373<br>
 
|- id=
|Masterly Katana (Damask)
|53
|543
|67940 gold
|17th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|
|403<br>
 
|- id=
|Katana (Greensteel)
|25
|94
|11840 gold
|8th
|2 [[Coal]]<br>1 [[Ingot (Greensteel)]]
|
|535
 
|}
 
 
 
 
===Kukri===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Kukri (Bronze)
|3
|1
|16 gold
|1st
|2 [[Coal]]<br>1 [[Ingot (Bronze)]]
|
|221<br>
 
|- id=
|Kukri (Iron)
|21
|15
|1916 gold
|3rd
|2 [[Coal]]<br>1 [[Ingot (Iron)]]
|
|252<br>
 
|- id=
|Masterly Kukri (Iron)
|22
|28
|3526 gold
|5th
|2 [[Coal]]<br>1 [[Ingot (Iron)]]<br>1 [[Ingot (Silver)]]
|
|284<br>
 
|- id=
|Kukri (Steel)
|23
|53
|6676 gold
|7th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]
|
|309<br>
 
|- id=
|Masterly Kukri (Steel)
|32
|204
|25576 gold
|12th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]<br>1 [[Ingot (Silver)]]
|
|338<br>
 
|- id=
|Kukri (Damask)
|30
|163
|20496 gold
|11th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]<br>1 [[Ingot (Iron)]]
|
|367<br>
 
|- id=
|Masterly Kukri (Damask)
|53
|543
|67876 gold
|17th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|
|396<br>
 
|- id=
|Kukri (Greensteel)
|25
|94
|11776 gold
|8th
|2 [[Coal]]<br>1 [[Ingot (Greensteel)]]
|
|530
 
|}
 
 
===Light Flail===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Light flail (Bronze)
|3
|1
|16 gold
|1st
|2 [[Coal]]<br>1 [[Ingot (Bronze)]]
|1d8 bludgeoning 20x2
|235
 
 
|- id=
|Light flail (Iron)
|21
|15
|1916 gold
|3rd
|2  [[Coal]]<br>1 [[Ingot (Iron)]]
|1d8 bludgeoning 20x2
|265
 
 
|- id=
|Masterly Light flail (Iron)
|22
|28
|3526 gold
|5th
|2 [[Coal]]<br>[[Ingot (Iron)]]<br>[[Ingot (Silver)]]
|1d8 bludgeoning 20x2
|297
 
 
|- id=
|Light flail (Steel)
|23
|53
|6676 gold
|7th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]
|1d8 bludgeoning 20x2
|326
 
 
|- id=
|Masterly Light flail (Steel)
|32
|204
|25576 gold
|12th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]<br>1 [[Ingot (Silver)]]
|1d8 bludgeoning 20x2
|355
 
 
|- id=
|Light flail (Damask)
|30
|163
|20496 gold
|11th
|2 [[Coal]]<br>1 [[Ingot (Iron)]]<br>1 [[Ingot (Steel)]]
|1d8 bludgeoning 20x2
|384
 
 
|- id=
|Masterly Light flail (Damask)
|53
|543
|67876 gold
|17th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|1d8 bludgeoning 20x2
|413
 
 
|- id=
|Light flail (Greensteel)
|27
|112
|14060 gold
|9th
|4 [[Coal]]<br>2 [[Ingot (Greensteel)]]
|1d8 bludgeoning 20x2
|540
 
 
|}
 
 
 
===Light Hammer===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Light hammer (Bronze)
|1
|1
|2 gold
|1st
|2 [[Coal]]<br>1 [[Ingot (Bronze)]]
|
|237<br>
 
|- id=
|Light hammer (Iron)
|21
|15
|1902 gold
|3rd
|2 [[Coal]]<br>1 [[Ingot (Iron)]]
|
|266<br>
 
|- id=
|Masterly Light hammer (Iron)
|22
|28
|3512 gold
|5th
|2 [[Coal]]<br>1 [[Ingot (Iron)]]<br>1 [[Ingot (Silver)]]
|
|298<br>
 
|- id=
|Light hammer (Steel)
|23
|53
|6662 gold
|7th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]
|
|327<br>
 
|- id=
|Masterly Light hammer (Steel)
|32
|204
|25562 gold
|12th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]<br>1 [[Ingot (Silver)]]
|
|356<br>
 
|- id=
|Light hammer (Damask)
|30
|163
|20482 gold
|11th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]<br>1 [[Ingot (Iron)]]
|
|385<br>
 
|- id=
|Masterly Light hammer (Damask)
|53
|542
|67862 gold
|17th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|
|414<br>
 
|- id=
|Light hammer (Greensteel)
|25
|94
|11762 gold
|8th
|2 [[Coal]]<br>1 [[Ingot (Greensteel)]]
|
|525
 
|}
 
 
===Longsword===
 
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
 
|- id=Longsword_Bronze
|Longsword (Bronze)
|4
|1
|30 gold
|
|2 Coal<br>1 [[Forging#Ingot_bronze|Ingot (Bronze)]]
|
|231
 
 
|- id=Longsword_Iron
|Longsword (Iron)
|21
|15
|1930 gold
|
|2  Coal<br>1 [[Forging#Ingot_iron|Ingot (Iron)]]
|
|260
 
 
|- id=Masterly_Longsword_Iron
|Masterly Longsword (Iron)
|22
|28
|3540 gold
|
|2 Coal<br>1 [[Forging#Ingot_iron|Ingot (Iron)]]<br>1 [[Forging#Ingot_silver|Ingot (Silver)]]
|
|292
 
 
|- id=Longsword_Steel
|Longsword (Steel)
|23
|53
|6690 gold
|
|2 Coal<br>1 [[Forging#Ingot_steel|Ingot (Steel)]]
|
|321
 
 
|- id=Masterly_Longsword_Steel
|Masterly Longsword (Steel)
|32
|204
|25590 gold
|
|2 Coal<br>1 [[Forging#Ingot_steel|Ingot (Steel)]]<br>1 [[Forging#Ingot_silver|Ingot (Silver)]]
|
|350
 
 
|- id=Longsword_Damask
|Longsword (Damask)
|30
|164
|20510 gold
|
|2 Coal<br>1 [[Forging#Ingot_steel|Ingot (Steel)]]<br>1 [[Forging#Ingot_Iron|Ingot (Iron)]]
|
|379
 
 
|- id=Masterly_Longsword_Damask
|Masterly Longsword (Damask)
|53
|543
|67890 gold
|
|2 Coal<br>1 [[Forging#Ingot_silver|Ingot (Silver)]]<br>1 [[Forging#Ingot_steel|Ingot (Steel)]]<br>1 [[Forging#Ingot_adamantine|Ingot (Adamantine)]]<br>2 [[Forging#Ingot_mithril|Ingot (Mithril)]]
|
|408
 
 
|- id=Longsword_Greensteel
|Longsword (Greensteel)
|27
|112
|14074 gold
|
|4 Coal<br>2 [[Forging#Ingot_greensteel|Ingot (Greensteel)]]
|
|537
 
|}
 
 
 
===Mace===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Mace (Bronze)
|1
|1
|10 gold
|1st
|2 [[Coal]]<br>1 [[Ingot (Bronze)]]
|
|240<br>
 
|- id=
|Mace (Iron)
|21
|15
|1910 gold
|3rd
|2 [[Coal]]<br>1 [[Ingot (Iron)]]
|
|269<br>
 
|- id=
|Masterly Mace (Iron)
|22
|28
|3520 gold
|5th
|2 [[Coal]]<br>1 [[Ingot (Iron)]]<br>1 [[Ingot (Silver)]]
|
|302<br>
 
|- id=
|Mace (Steel)
|23
|53
|6670 gold
|7th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]
|
|330<br>
 
|- id=
|Masterly Mace (Steel)
|32
|204
|25570 gold
|12th
|2 [[Coal]]<br>1 [[Ingot (Steel)]]<br>1 [[Ingot (Silver)]]
|
|359<br>
 
|- id=
|Mace (Damask)
|30
|163
|20490 gold
|11th
|2 [[Coal]]<br>1 [[Ingot (Iron)]]<br>1 [[Ingot (Steel)]]
|
|388<br>
 
|- id=
|Masterly Mace (Damask)
|53
|542
|67870 gold
|17th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|
|417<br>
 
|- id=
|Mace (Greensteel)
|25
|94
|11770 gold
|8th
|2 [[Coal]]<br>1 [[Ingot (Greensteel)]]
|
|527
 
|}
 
 
===Morningstar===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Morningstar (Bronze)
|3
|1
|16 gold
|1st
|Forging:<br>2 [[Coal]]<br>1 [[Ingot (Bronze)]]
|
|239
 
|}
 
 
===Quarterstaff===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Quarterstaff
|1
|1
|2 gold
|1st
|2 [[Hardwood]]
|
|16
 
 
|- id=
|Masterly quarterstaff
|21
|12
|1620 gold
|3rd
|1 [[Ingot (Silver)]]<br>2 [[Hardwood]]s
|Enchantment bonus +1
|17
 
 
|- id=
|Ten foot pole
|23
|51
|6480 gold
|7th
|1 Leather (Small)<br>2 [[Hardwood]]<br>1 Cloth (Medium)
|Disable Trap +5<br>Perform +5<br>Search +5
|27
 
 
|- id=
|Fishin' pole<br>''Note: A small Fishin' Pole can be found [[Carpentry#Fishin.27_pole_jr.|here]].''
|8
|1
|100 gold
|1st
|1 [[Greenstone]]<br>1 [[Ingot (Lead)]]<br>2 [[Spider silk]]<br>1 [[Hardwood]]
|
|30
 
 
|- id=
|Druid's staff
|28
|129
|16174 gold
|10th
|1 [[Diamond]]<br>3 [[Sweetberry]]<br>3 [[Hardwood]]<br>1 Alchemistic catalyst (Lesser)
|Bonus Spell Slot: Druid Level 3<br>Light Green Low (10m)<br>Enhancement Bonus: Wisdom +1<br>Skill Bonus: Concentration +3<br>Only Useable By: Druid
|41
 
 
|- id=
|Staff of defense
|26
|109
|13626 gold
|9th
|2 [[Hardwood]]<br>1 [[Dwarven incantation]]
|Armor Bonus: +3 (AC Deflection Modifier)
|53
 
 
|- id=
|Quarterstaff Greensteel
|27
|112
|14046 gold
|?
|1 Quarterstaff<br>4 [[Coal]]<br>2 [[Ingot (Greensteel)]]
|
|546<br>
 
|- id=
|Masterly Quarterstaff (Damask)
|53
|542
|67862 gold
|18th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|
|725
 
|}
 
 
===Rapier===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Rapier (Bronze)
|5
|1
|40 gold
|1st
|Forging:<br>2 [[Coal]]<br>1 [[Ingot (Bronze)]]
|
|227
 
|}
 
 
===Scimitar===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
 
|- id=
|Scimitar (Bronze)
|4
|1
|30 gold
|1st
|2 Coal<br>1 [[Ingots#Ingot (Bronze)|Ingot (Bronze)]]
|
|226<br>
 
 
|- id=
|Scimitar (Iron)
|21
|15
|1930 gold
|
|2 Coal<br>1 [[Ingots#Ingot (Iron)|Ingot (Iron)]]
|Attack Bonus +1<br>Damage Bonus: Slashing 1 Damage
|255<br>
 
 
|- id=
|Masterly Scimitar (Iron)
|22
|28
|3540 gold
|
|2 Coal<br>1 [[Ingots#Ingot (Iron)|Ingot (Iron)]]<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]
|Attack Bonus +1<br>Damage Bonus: Slashing 2 Damage
|286<br>
 
 
|- id=
|Scimitar (Steel)
|23
|53
|6690 gold
|
|2 Coal<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]
|Attack Bonus +2<br>Damage Bonus: Slashing 2 Damage
|316<br>
 
 
|- id=
|Masterly Scimitar (Steel)
|32
|204
|25590 gold
|
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]
|Attack Bonus +2<br>Damage Bonus: Slashing 4 Damage
|344<br>
 
 
|- id=
|Scimitar (Greensteel)
|27
|112
|14074 gold
|
|4 Coal<br>2 [[Ingots#Ingot (Greensteel)|Ingot (Greensteel)]]
|Attack Bonus +3<br>Keen<br>Light Dim (5m) Green
|544<br>
 
 
|- id=
|Masterly Scimitar (Damask)
|53
|543
|67890 gold
|
|2 Coal<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril)]]
|Attack Bonus +3<br>Damage Bonus: Slashing 6 Damage
|736<br>
 
 
|- id=
|Scimitar (Damask)
|30
|164
|20510 gold
|
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|Attack Bonus +3<br>Damage Bonus: Slashing 3 Damage
|757<br>
 
|}
 
===Scythe===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Scythe (Bronze)
|5
|1
|36 gold
|1st
|Forging:<br>4 [[Coal]]<br>2 [[Ingot (Bronze)]]
|
|223
 
 
|}
 
===Sickle===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Sickle (Bronze)
|2
|1
|12 gold
|1st
|2 [[Coal]]<br>1 [[Ingot (Bronze)]]
|
|224
 
 
|}
 
===Spear===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Spear (Bronze)
|1
|1
|2 gold
|1st
|4 Coal<br>2 [[Ingots#Ingot (Bronze)|Ingot (Bronze)]]
|
|234<br>
 
|- id=
|Spear (Iron)
|21
|15
|1902 gold
|
|4 Coal<br>2 [[Ingots#Ingot (Iron)|Ingot (Iron)]]
|Attack Bonus +1<br>Damage Bonus: Piercing 1 Damage
|263
 
|}
 
 
===Trident===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
 
 
|- id=
|Trident]]
|1
|1
|2 gold
|1st
|4 Coal<br>2 [[Ingots#Ingot (Iron)|Ingot (Iron)]]<br>1 [[Spear#Spear (Iron)|Spear (Iron)]]
|
|481<br>
 
 
|- id=
|Trident (Bronze)
|1
|1
|2 gold
|1st
|2 Coal<br>1 [[Ingots#Ingot (Bronze)|Ingot (Bronze)]]
|
|504<br>
 
 
|- id=
|Masterly Trident (Iron)
|22
|28
|3512 gold
|
|4 Coal<br>2 [[Ingots#Ingot (Iron)|Ingot (Iron)]]<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]
|Attack Bonus +1<br>Damage Bonus: Piercing 2 Damage
|505<br>
 
 
|- id=
|Trident (Iron)
|21
|15
|1902 gold
|
|4 Coal<br>2 [[Ingots#Ingot (Iron)|Ingot (Iron)]]
|Attack Bonus +1<br>Damage Bonus: Piercing 1 Damage
|506<br>
 
 
|- id=
|Trident (Steel)
|23
|53
|6662 gold
|
|4 Coal<br>2 [[Ingots#Ingot (Steel)|Ingot (Steel)]]
|Attack Bonus +2<br>Damage Bonus: Piercing 2 Damage
|507<br>
 
 
|- id=
|Masterly Trident (Steel)
|32
|204
|25562 gold
|
|4 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>2 [[Ingots#Ingot (Steel)|Ingot (Steel)]]
|Attack Bonus +2<br>Damage Bonus: Piercing 4 Damage
|508<br>
 
 
|- id=
|Trident (Damask)
|30
|163
|20482 gold
|
|4 Coal<br>1 [[Ingots#Ingot (Iron)|Ingot (Iron)]]<br>2 [[Ingots#Ingot (Steel)|Ingot (Steel)]]
|Attack Bonus +3<br>Damage Bonus: Piercing 3 Damage
|510<br>
 
 
|- id=
|Trident (Greensteel)
|27
|112
|14046 gold
|
|4 Coal<br>2 [[Ingots#Ingot (GreensteeL)|Ingot (Greensteel)]]<br>1 [[Quarterstaff#Quarterstaff|Quarterstaff]]
|Attack Bonus +3<br>Keen<br>Light Dim (5m) Green
|547<br>
 
 
|- id=
|Masterly Trident (Damask)
|53
|542
|67862 gold
|
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|Attack Bonus +3<br>Damage Bonus: Piercing 6 Damage
|754<br>
 
|}
 
 
 
===Two-Bladed Sword===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Two-bladed sword (Bronze)
|11
|1
|200 gold
|1st
|4 [[Coal]]<br>2 [[Ingot (Bronze)]]
|
|219<br>
 
|- id=
|Two-bladed sword (Iron)
|21
|16
|2100 gold
|3rd
|4 [[Coal]]<br>2 [[Ingot (Iron)]]
|
|248<br>
 
|- id=
|Masterly Two-bladed sword (Iron)
|22
|29
|3710 gold
|5th
|4 [[Coal]]<br>2 [[Ingot (Iron)]]<br>1 [[Ingot (Silver)]]
|
|282<br>
 
|- id=
|Two-bladed sword (Steel)
|23
|54
|6860 gold
|7th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]
|
|312<br>
 
|- id=
|Masterly Two-bladed sword (Steel)
|32
|206
|25760 gold
|12th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Silver)]]
|
|343<br>
 
|- id=
|Two-bladed sword (Damask)
|30
|165
|20680 gold
|11th
|4 [[Coal]]<br>2 [[Ingot (Steel)]]<br>1 [[Ingot (Iron)]]
|
|370<br>
 
|- id=
|Masterly Two-bladed sword (Damask)
|54
|544
|68060 gold
|17th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|
|401<br>
 
|- id=
|Two-bladed sword (Greensteel)
|25
|95
|11960 gold
|7th
|4 [[Coal]]<br>2 [[Ingot (Greensteel)]]
|
|548<br>
 
 
|}
 
 
 
===Warhammer===
{| wikitable class="wikitable sortable mw-collapsible"
!Name
!DC
!Craft<br>Points
!Value
!Level
!Materials
!Properties
!ID
 
|- id=
|Warhammer (Bronze)
|3
|1
|24 gold
|1st
|2 Coal<br>1 [[Miscellaneous_Small#Ingot (Bronze)|Ingot (Bronze)]]
|1d8 bludgeoning 20x3
|238
 
 
|- id=
|Warhammer (Iron)
|21
|15
|1924 gold
|3rd
|2 Coal<br>1 [[Miscellaneous_Small#Ingot (Iron)|Ingot (Iron)]]
|1d8 bludgeoning 20x3<br>+1 slashsing
|267
 
 
|- id=
|Masterly Warhammer (Iron)
|22
|28
|3534 gold
|5th
|2 Coal<br>1 [[Miscellaneous_Small#Ingot (Iron)|Ingot (Iron)]]<br>1 [[Miscellaneous_Small#Ingot (Silver)|Ingot (Silver)]]
|1d8 bludgeoning 20x3
|299
 
 
|- id=
|Warhammer (Steel)
|23
|53
|6684 gold
|7th
|2 Coal<br>1 [[Miscellaneous_Small#Ingot (Steel)|Ingot (Steel)]]
|1d8 bludgeoning 20x3
|328
 
 
|- id=
|Masterly Warhammer (Steel)
|32
|204
|25580 gold
|12th
|2 Coal<br>1 [[Miscellaneous_Small#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Miscellaneous_Small#Ingot (Silver)|Ingot (Silver)]]
|1d8 bludgeoning 20x3
|357
 
 
|- id=
|Warhammer (Damask)
|30
|164
|20500 gold
|11th
|2 Coal<br>1 [[Miscellaneous_Small#Ingot (Iron)|Ingot (Iron)]]<br>1 [[Miscellaneous_Small#Ingot (Steel)|Ingot Steel)]]
|1d8 bludgeoning 20x3
|386
 
 
|- id=
|Masterly Warhammer (Damask)
|53
|543
|67880 gold
|17th
|2 Coal<br>1 [[Ingots#Ingot (Silver)|Ingot (Silver)]]<br>1 [[Ingots#Ingot (Steel)|Ingot (Steel)]]<br>1 [[Ingots#Ingot (Adamantine)|Ingot (Adamantine)]]<br>2 [[Ingots#Ingot (Mithril)|Ingot (Mithril]]
|1d8 bludgeoning 20x3
|415
 
 
|- id=
|Warhammer (Greensteel)
|25
|94
|11780 gold
|8th
|2 Coal<br>1 [[Miscellaneous_Small#Ingot (Greensteel)|Ingot (Greensteel)]]
|1d8 bludgeoning 20x3
|541
 
 
|}


[[Category:Crafting]]
[[Category:Crafting]]
[[Category:Forging]]
[[Category:Forging]]

Revision as of 12:08, 5 July 2018

Weapons

A forging workstation

Crafting on Arelith:
Alchemy
Art Crafting
Carpentry
Forging
Herbalism
Tailoring
armor - poison

resources - runes
weapons


Weapons are any item that causes physical damage when wielded by a creature. These range from melee and ranged weapons to projectiles and ammunition.

Most weapons can be created with Forging.

See Melee Weapons and Ranged Weapons for stats and crafting recipes.



Level Requirement

Arelith uses its own system to determine the level necessary to equip most gear crafted through the crafting system.

Weapons crafted through forging have their own requirement, but otherwise, all weapons follow these exact price/requirement tiers:

  • 2000 GP = Level 1
  • 4000 GP = Level 4
  • 7000 GP = Level 7
  • 15000 GP = Level 10
  • 30000 GP = Level 13
  • Higher cost = Level 16
  • Increased UMD flagged items= Level 21

The cost of an item is determined the moment it is generated. Even if the item is enchanted, upgraded, essenced, or changes owner, the requirement will remain exactly the same.


Weapon Changes

Bastard Sword can be toggled to one handed/two handed with the -twohand command. Bastard swords, however, don't receive the bonus above when they are two-handed using the command.

Dwarven Waraxe can be used by Dwarves without taking the Exotic Weapon Proficiency feat. Taking feats that affect the Battleaxe (Weapon focus, Improved critical, etc) will also be granted for the Dwarven Waraxe - this is done since characters without the Exotic feat cannot normally put feats into the dwarven waraxe. Dwarves can also -twohand this weapon.

Katana is affected by Weapon Finesse. Size changed from medium to small (thus smaller races can dual-wield them or use them with shield). Weight is reduced from 10 lbs to 6 lbs.

Quarterstaff is now a double-sided weapon, like the double-axe and the two-bladed sword. The offhand damage is based on your base unarmed damage score (default is 1d3, or 1d4 and above for monks). Like other double-sided weapons, its STR damage bonus is 1.0x for the main hand and 0.5 for the offhand attacks. It is affected by Weapon Finesse. It benefits from monk's UBAB progression, but it cannot be used with Flurry of Blows.

Shuriken benefits from the monk's UBAB progression.

Spear damage lowered from 1d8/x3 to 1d6/x3. Size changed from large to Medium, thus they can be wielded with a shield. Smaller characters, such as halfings and kobolds may use them as two-handed weapons.

Note that due to a bug, a spear with shield may not be quickslotted, nor they will display the correct values in the sheet. There's a file to fix this available at Google Drive, just download and install in the Override folder.

Throwing Axes work along with Arelith's Barbarian Rage.

Trident dice changed from 1d8/x2 to 2d6/x3. They are still large weapons, and thus they cannot be wielded with shield. Weapon Focus feat will work for tridents. (Note that this is due to a work around in NWNX but it is unknown if this is a soft (i.e. counts towards +20 cap) or hard (as per normal weapon focus))

Note that some modified weapons will not be displayed correctly in the character sheet (the information displayed will not affect the performance of the weapon), such as the spear and trident. The same Google Drive file as above includes the fix.


Two-Handed Use

If you classify to wield a weapon in one hand, you will not be able two use it as a two-handed even if you forego the use of a shield. The same way that the quarterstaff will always be considered a two-sided weapon, and will always attack as a two-sided weapon.

All double-sided and weapons held as two-handed by the character will grant an additional +2 AB.

Arrow Management and Essencing

It is possible to have three types of elemental damage on each stack of arrows. To do this start off with an arrow bundle and apply both permanent and temporary essences of different types to it then 'split' the bundle to make the temporary essences become permanent. When using the arrow stacks created from the bundle you may add a temporary essence of a third type of damage to each.

If you feel that temporary essences becoming permanent is 'odd' try thinking of it this way; "How much temp essence is needed to coat my sword? A whole lot. So it is thinly coated so it doesn't last long. How much is needed to coat an arrow head?" Another way to look at it, is what has the arrow done to make the essence wear off? On a sword, it is assumed you're using it, ergo the timer. An arrow is a one-time use.

When a stack of arrows is emptied, the character will automatically equip another quiver from the inventory, if any. This may seem random, but the quiver selected is always the last one entering the inventory. Knowing this, you may carefully drop and repick which arrows you desire to use next when your current quiver is spent, and thus save other stacks of arrows that you may wish to keep for a different encounter.

Weapon visuals guide

With Essences:

  • Standard Weapons with enhancement bonuses such as a +1, +2, +3, will all show an essence's effect.
  • Visuals will show on a crafted weapon of Greensteel, Masterly Steel or Masterly Damask.
  • The only essences to grant visual effects are +4 and +1d6.
  • Acid, Cold, Electrical, Fire and Sonic will all grant visual effects to these weapons.
  • Divine, Positive and Negative will not show any visual effects.
  • Gloves will never show any visual effects.

Note that when an essence is applied to a weapon, all previous elemental damage bonuses will be removed from that weapon (Acid, Cold, Divine, Electrical, Fire, Negative, Positive, and Sonic), regardless whether the bonus is original of the item or was added through essences or enchantment.

Weapon Visuals

Arrow Management and Essencing

(Is this information outdated?)

It is possible to have three types of elemental damage on each stack of arrows. To do this start off with an arrow bundle and apply both permanent and temporary essences of different types to it then 'split' the bundle to make the temporary essences become permanent. When using the arrow stacks created from the bundle you may add a temporary essence of a third type of damage to each.

If you feel that temporary essences becoming permanent is 'odd' try thinking of it this way; "How much temp essence is needed to coat my sword? A whole lot. So it is thinly coated so it doesn't last long. How much is needed to coat an arrow head?" Another way to look at it, is what has the arrow done to make the essence wear off? On a sword, it is assumed you're using it, ergo the timer. An arrow is a one-time use.

When a stack of arrows is emptied, the character will automatically equip another quiver from the inventory, if any. This may seem random, but the quiver selected is always the last one entering the inventory. Knowing this, you may carefully drop and repick which arrows you desire to use next when your current quiver is spent, and thus save other stacks of arrows that you may wish to keep for a different encounter.

Recipes

See Melee Weapons and Ranged Weapons for stats and crafting recipes.