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A [[Cleric]] with [[Suffering Domain]] is bound to the concept of endurance and pain.
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== Domain Description ==
A character aligned with the Suffering Domain is bound to the idea of strength in pain.
== Domain Bonuses ==
===Abilities===
* None
===Languages¹===
* None
===Turn Undead Bonus²===
* None
===Power³===
* [[Finger of Agony]] once per Minute.


== Domain Special Abilities ==
===Spell Interactions===
* Scaled Vampiric Healing: Provides a scaling % bonus to the heal amount determined by the following formula:
::- 3% for every divine caster levels
::- Caps at 50% (Defilers cap at 66%)
::- Does not increase damage dealt to living via Inflict spells


===Bonus Abilities===
* Scaled Vampiric Healing applies to the following spells:
* Overheal: The [[Cleric]] converts excess healing into temporary hit points. The hit point bonus is limited to 2 per [[Cleric]], [[Harper#Harper_Priest|Harper Priest]] and [[Zhentarim#Zhentarim_Fear_Speaker|Zhentarim Fear Speaker]] levels, and lasts for a period of three rounds. The duration is refreshed on further applications of Overheal.
::* [[Circle of Doom]]
:*Regenerate refreshes and stacks the Overheal hit point bonus, while Monstrous Regeneration doesn't.
::* [[Inflict Light Wounds]]
::* [[Inflict Moderate Wounds]]
::* [[Inflict Serious Wounds]]
::* [[Inflict Critical Wounds]]
::* [[Harm]]
:* All Vampiric Healing will apply to the nearest ally, without a full Overheal, within 10m if the caster Overheal is full
::* Note: This means this ability will continue to cascade Overhealing to allies within 10m until the caster and all allies have full Overheal


===Activation Abilities===
== Domain Spell List ==
* Able to Turn [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]])
* [[Ray of Enfeeblement]] (1)
* Able to Turn [https://nwn.fandom.com/wiki/Elemental Elementals] as if they were [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]])
* [[Bestow Curse]] (2)
* [[Circle of Doom]] (3)
* [[Finger of Agony]] (4)
* [[Harm]] (5)
* [[Enervation]] (6)
* [[Eye Bite]] (7)
* [[Evil Blight]] (8)
* [[Horrid Wilting]] (9)


===Spell Interactions===
==Notes==
* Vampiric Inflict<sup>1</sup> - The following inflict spells are cast resulting in [https://nwn.fandom.com/wiki/Regeneration:_vampiric Vampiric Regeneration] for 1/2 inflicted damage:
&sup1; If the domain gives a Bonus language, it requires 6 Class levels.
:* [https://nwn.fandom.com/wiki/Inflict_minor_wounds Inflict Minor Wounds]
:* [https://nwn.fandom.com/wiki/Inflict_light_wounds Inflict Light Wounds]
:* [https://nwn.fandom.com/wiki/Inflict_moderate_wounds Inflict Moderate Wounds]
:* [https://nwn.fandom.com/wiki/Inflict_serious_wounds Inflict Serious Wounds]
:* [https://nwn.fandom.com/wiki/Inflict_critical_wounds Inflict Critical Wounds]
: '''Note''': [https://nwn.fandom.com/wiki/Harm Harm] is '''NOT''' Vampiric


== Domain Spell List ==
&sup2; [[Turn Undead]] has been extensively customized on Arelith. Read more [[Turn Undead|here]].
* [https://nwn.fandom.com/wiki/Ray_of_enfeeblement Ray of Enfeeblement(1)]
* [https://nwn.fandom.com/wiki/Bestow_curse Bestow Curse(2)]
* [https://nwn.fandom.com/wiki/Circle_of_doom Circle of Doom(3)]
* [[Spell_changes#Finger_of_Agony|Finger of Agony(4)]]
* [https://nwn.fandom.com/wiki/Harm Harm(5)]
* [https://nwn.fandom.com/wiki/Enervation Enervation(6)]
* [[Spell_changes#Eyebite|Eye Bite(7)]]
* [https://nwn.fandom.com/wiki/Evil_blight Evil Blight(8)]
* [https://nwn.fandom.com/wiki/Horrid_wilting Horrid Wilting(9)]


==Notes==
&sup3; If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, for this domain is 8 Class levels.
* <sup>1</sup>The stated spells are vampiric only when cast from the spellbook of a [[Suffering Domain]] [[Cleric]].
* [[Turn Undead]] has been extensively customized on Arelith.  Read more [[Turn Undead|here]].


[[Category:Cleric domains]]
[[Category:Cleric domains]]

Latest revision as of 22:34, 5 February 2025

Domain Description

A character aligned with the Suffering Domain is bound to the idea of strength in pain.

Domain Bonuses

Abilities

  • None

Languages¹

  • None

Turn Undead Bonus²

  • None

Power³

Spell Interactions

  • Scaled Vampiric Healing: Provides a scaling % bonus to the heal amount determined by the following formula:
- 3% for every divine caster levels
- Caps at 50% (Defilers cap at 66%)
- Does not increase damage dealt to living via Inflict spells
  • Scaled Vampiric Healing applies to the following spells:
  • All Vampiric Healing will apply to the nearest ally, without a full Overheal, within 10m if the caster Overheal is full
  • Note: This means this ability will continue to cascade Overhealing to allies within 10m until the caster and all allies have full Overheal

Domain Spell List

Notes

¹ If the domain gives a Bonus language, it requires 6 Class levels.

² Turn Undead has been extensively customized on Arelith. Read more here.

³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, for this domain is 8 Class levels.