Jump to content

Trickery Domain: Difference between revisions

From Arelith Wiki
Zanithar (talk | contribs)
 
(16 intermediate revisions by 5 users not shown)
Line 1: Line 1:
A [[Cleric]] with [[Trickery Domain]] is given insight into obfuscation and the way of scamps.
__TOC__


== Domain Special Abilities ==
== Domain Description ==
A character aligned with the Trickery Domain is bestowed with insight into obfuscation and the artful ways of deception.
== Domain Bonuses ==
===Abilities===
* Skill Bonus
:* +2 Bluff
:* +2 Disarm Trap
:* +2 Hide
:* +2 Move Silently
:* +2 Open Lock
:* +2 Perform
:* +2 Set Trap
:* +2 Sleight of Hand
*[[Games#Guise|Guise]] cheating bonuses.


* Divine Trickery - Bonus to hide, [[Skill_changes#Modified_Skills|leadership]], search, disable trap, move silently, open lock, and [[Skill_changes#Modified_Skills|sleight of hand]] checks equal to 1 + 1 per 2 [https://nwn.fandom.com/wiki/Class_level cleric levels]. This effect lasts for 5 turns + the cleric's charisma modifier.
===Languages¹===
* (none)
===Turn Undead Bonus²===
* (none)
===Power³===
* [[Blur]] once per 30 Seconds.
 
===Spell Interactions===
* (none)


== Domain Spell List ==
== Domain Spell List ==
* [https://nwn.fandom.com/wiki/Camouflage Camouflage(1)]
* [[Camouflage]] (1)
* [https://nwn.fandom.com/wiki/Invisibility_(spell) Invisibility(2)]
* [[Serene Visage]] (2)
* [https://nwn.fandom.com/wiki/Invisibility_sphere Invisibility Sphere(3)]
* [[Invisibility (spell)|Invisibility]] (3)
* [https://nwn.fandom.com/wiki/Displacement Displacement(4)]
* [[Displacement]] (4)
* [https://nwn.fandom.com/wiki/Improved_invisibility Improved Invisibility(5)]
* [[Improved Invisibility]] (5)
* [https://nwn.fandom.com/wiki/Confusion Confusion(6)]
* [[Confusion]] (6)
* [[Rogue's Cunning]] (7)
* [[Mass Blindness/Deafness]] (8)
* [[Otto's Irresistible Dance]] (9)


== Notes ==
==Notes==
* ''Divine Trickery'' can be used once per day.
¹ If the domain gives a Bonus language, it requires 6 Class levels.


==Custom content notes==
² [[Turn Undead]] has been extensively customized on Arelith.  Read more [[Turn Undead|here]].


³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, for this domain is 4 Class levels
[[category:cleric domains]]
[[category:cleric domains]]

Latest revision as of 22:32, 5 February 2025

Domain Description

A character aligned with the Trickery Domain is bestowed with insight into obfuscation and the artful ways of deception.

Domain Bonuses

Abilities

  • Skill Bonus
  • +2 Bluff
  • +2 Disarm Trap
  • +2 Hide
  • +2 Move Silently
  • +2 Open Lock
  • +2 Perform
  • +2 Set Trap
  • +2 Sleight of Hand

Languages¹

  • (none)

Turn Undead Bonus²

  • (none)

Power³

  • Blur once per 30 Seconds.

Spell Interactions

  • (none)

Domain Spell List

Notes

¹ If the domain gives a Bonus language, it requires 6 Class levels.

² Turn Undead has been extensively customized on Arelith. Read more here.

³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, for this domain is 4 Class levels