Jump to content

War Domain: Difference between revisions

From Arelith Wiki
ElevenOne (talk | contribs)
m Fixed the broken link for Iron Horn spell
 
Line 32: Line 32:
² [[Turn Undead]] has been extensively customized on Arelith.  Read more [[Turn Undead|here]].
² [[Turn Undead]] has been extensively customized on Arelith.  Read more [[Turn Undead|here]].


³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, but this domain does not have a power.
³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, for this domain is 4 Class levels
 
[[category:cleric domains]]
[[category:cleric domains]]

Latest revision as of 22:32, 5 February 2025

Domain Description

A character aligned with the War Domain is deeply attuned to the grand game of kings and gods alike.

Domain Bonuses

Abilities

  • Martial Proficiency: Proficient with all weapons in the Martial category, though not for the purposes of Weapon of Choice feat prerequisites.

Languages¹

  • None

Turn Undead Bonus²

  • None

Power³

Spell Interactions

Domain Spell List

Notes

¹ If the domain gives a Bonus language, it requires 6 Class levels.

² Turn Undead has been extensively customized on Arelith. Read more here.

³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, for this domain is 4 Class levels