Plant Domain: Difference between revisions
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² [[Turn Undead]] has been extensively customized on Arelith. Read more [[Turn Undead|here]]. | ² [[Turn Undead]] has been extensively customized on Arelith. Read more [[Turn Undead|here]]. | ||
³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, | ³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, for this domain is 10 Class levels | ||
[[Category:Cleric domains]] | [[Category:Cleric domains]] |
Latest revision as of 22:31, 5 February 2025
Domain Description
A character aligned with the Plant Domain is deeply connected to the verdant realms of flora and forest.
Domain Bonuses
Abilities
- Green Fingers: Can tend to plants
Languages¹
Turn Undead Bonus²
- Able to Turn or rebuke Aberrations, Animals, Beasts, Magical Beasts, Vermin.
Power³
- Vine Mine once per 3 Minutes.
Spell Interactions
- None
Domain Spell List
- Entangle (1)
- One With the Land (2)
- Barkskin (3)
- Monstrous Regeneration (4)
- Vine Mine (5)
- Regeneration (6)
- Creeping Doom (7)
- Nature's Balance (8)
Notes
¹ If the domain gives a Bonus language, it requires 6 Class levels.
² Turn Undead has been extensively customized on Arelith. Read more here.
³ If the domain has a spell as a domain power, the requirement is the spell's innate levels * 2, for this domain is 10 Class levels