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Effective Character Level (ECL) penalties adjust a character's level for the purpose of [[Experience | experience]] gain, to account for special abilities which give a character an advantage.  On Arelith, these penalties come from [[Gift | gifts]] and [[Race | subrace bonuses]].<br>If a level 13 character has an ECL adjustment of +2, then his or her Effective Character Level is 15.
Effective Character Level (ECL) penalties adjust a character's level for the purpose of [[Experience | experience]] gain, to account for special abilities which give a character an advantage.  On Arelith, these penalties come from [[Gift | gifts]] and [[Race | subrace bonuses]].





Revision as of 11:52, 17 October 2024

Effective Character Level (ECL) penalties adjust a character's level for the purpose of experience gain, to account for special abilities which give a character an advantage. On Arelith, these penalties come from gifts and subrace bonuses.


ECL XP adjustments are calculated as follows, and rounded down: (Level / ECL) x XP

The minimum ECL for all characters is 1.

Example:
A level 15 character receives 20xp for killing a NPC.
A level 15 character with +2 ECL receives (15 / 17) x 20XP = 17XP


ECL does not effect XP gains from roleplay bonus.