Shadow Mage: Difference between revisions
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A Shadow Mage uses the Shadow Weave to power their spells. This means: | A Shadow Mage uses the Shadow Weave to power their spells. This means: | ||
* They cannot cast Evocation spells (except Darkness). | * They cannot cast Evocation spells (except Darkness, and including Hellball and Greater Ruin). | ||
* They cannot become Wild Mages, and are not affected by Wild Magic zones. | |||
* They cannot cast arcane spells if their [[deity]] is not [[Shar]]. | * They cannot cast arcane spells if their [[deity]] is not [[Shar]]. | ||
Revision as of 10:35, 26 July 2017
NWN Requirement
Class: Wizard or Sorcerer. Specialist Evoker Wizards cannot become Shadow Mages.
General information
There are many terms that are overstep their bounds when talking about both shadow and magic. This happens because many arts and forms of power come from sources that are related in abstract ways.
A Shadow Mage, despite as it may seem, does not draw its power from the shadows - or directly from the Shadowplane. In contrast to conventional mages, they use a mirrored variant of the Weave that is strictly controlled by Shar, the Mistress of the Night. They must usually petition and bargain to even achieve access to the Shadow Weave.
Mechanical Information
Shadow (Weave) Mage is a path for Wizard and Sorcerer characters.
Restrictions
A Shadow Mage uses the Shadow Weave to power their spells. This means:
- They cannot cast Evocation spells (except Darkness, and including Hellball and Greater Ruin).
- They cannot become Wild Mages, and are not affected by Wild Magic zones.
- They cannot cast arcane spells if their deity is not Shar.
Bonuses
- May take levels in Shadowdancer without meeting the usual requirements. Instead of gaining Sneak Attack from their shadow, Shadow Mages get +1 caster level per Shadowdancer level.
- Thanks to the Shadow Weave, Shadow Mages get +2 DC on all Illusion, Enchantment and Necromancy spells.