Jump to content

Blackguard: Difference between revisions

From Arelith Wiki
Line 8: Line 8:


== Arelith Changes ==
== Arelith Changes ==
* [[Summoning Changes]].
* Summon Fiend:
** Infinite uses/day, but instead has a cooldown of 6 minutes starting the moment the fiend is slain or dismissed.
** Summon Fiend will '''conjure''' a demon for CE, a Yugoloth for NE, or a devil for LE.
** The summon starts at Tier 3. At level 7, increases to 4. At level 10, increases to 5. The feat Epic Fiendish Servant increases the tier to 6.
* Create Undead
** Infinite uses/day, but instead has a cooldown of 6 minutes starting the moment the undead is slain or dismissed.
** The summon starts at Tier 1. At level 7, increases to 2. At level 11, increases to 3.
* Bonus [[Languages|Language]]:  
* Bonus [[Languages|Language]]:  
** [[Infernal]] if Lawful  
** [[Infernal]] if Lawful.
** [[Abyssal]] if Chaotic or Neutral
** [[Abyssal]] if Chaotic or Neutral.


== External Links ==
== External Links ==

Revision as of 11:07, 19 February 2017

NWN Requirements

  • Alignment: Any evil
  • Base Attack Bonus: +6
  • Feats: Hide 5
  • Skills: Cleave


Arelith Changes

  • Summoning Changes.
  • Summon Fiend:
    • Infinite uses/day, but instead has a cooldown of 6 minutes starting the moment the fiend is slain or dismissed.
    • Summon Fiend will conjure a demon for CE, a Yugoloth for NE, or a devil for LE.
    • The summon starts at Tier 3. At level 7, increases to 4. At level 10, increases to 5. The feat Epic Fiendish Servant increases the tier to 6.
  • Create Undead
    • Infinite uses/day, but instead has a cooldown of 6 minutes starting the moment the undead is slain or dismissed.
    • The summon starts at Tier 1. At level 7, increases to 2. At level 11, increases to 3.

External Links

Information about default NWN class are available on NWNWiki.