Jump to content

Air Domain: Difference between revisions

From Arelith Wiki
ElevenOne (talk | contribs)
Air Elemental Updated
ElevenOne (talk | contribs)
m Adding a section
Line 5: Line 5:
== Domain Bonuses ==
== Domain Bonuses ==
===Abilities===
===Abilities===
<section begin=Abilities/>
* Gains [[Summoning_Changes#Summoning_Streams|Elemental: Air Stream]]
* Gains [[Summoning_Changes#Summoning_Streams|Elemental: Air Stream]]
<section end=Abilities/>
===Languages&sup1;===
===Languages&sup1;===
* Auran
* Auran
Line 15: Line 17:
* [[Gust of Wind]] is empowered, targeting only hostiles and increasing radius by 1.5 times.
* [[Gust of Wind]] is empowered, targeting only hostiles and increasing radius by 1.5 times.
* [[Elemental_Swarm|Elemental Swarm]] summons [[Summons#VII-IX_-_Air|Air Elementals]] only
* [[Elemental_Swarm|Elemental Swarm]] summons [[Summons#VII-IX_-_Air|Air Elementals]] only
== Domain Spell List ==
== Domain Spell List ==
* [[Deafening Clang]] (1)
* [[Deafening Clang]] (1)

Revision as of 19:47, 7 May 2024

Domain Description

A character attuned to the Air Domain masters the primal forces of gales and wind.

Domain Bonuses

Abilities

<section begin=Abilities/>

<section end=Abilities/>

Languages¹

  • Auran

Turn Undead Bonus²

Power³

Spell Interactions

Domain Spell List

Notes

¹ Bonus language requires 6 Class levels.

² Turn Undead has been extensively customized on Arelith. Read more here.

³ The level requirement for casting domain power is the spell's innate levels * 2, for this domain is 2 Class levels.