Plant Domain: Difference between revisions
Appearance
→Domain Spell List: swapped external spell links to internal spell links |
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== Domain Spell List == | == Domain Spell List == | ||
* [[Entangle (spell)|Entangle(1) | * [[Entangle (spell)|Entangle]] (1) | ||
* [ | * [[One With the Land]] (2) | ||
* [ | * [[Barkskin]] (3) | ||
* [ | * [[Monstrous Regeneration]] (4) | ||
* [ | * [[Vine Mine]] (5) | ||
* [ | * [[Regenerate (spell)|Regeneration]] (6) | ||
* [ | * [[Creeping Doom]] (7) | ||
* [ | * [[Nature's Balance]] (8) | ||
==Notes== | ==Notes== |
Revision as of 11:42, 21 July 2022
A Cleric with Plant Domain is one with flora and the forest.
Domain Special Abilities
Bonus Abilities
- Automatically gains Animal language at 6th Cleric level
Activation Abilities
- Able to Turn Undead. (See Turn Undead)
- Able to Turn Aberrations, Animals, Beasts, Magical Beasts, Vermin as if they were Undead. (See Turn Undead)
Spell Interactions
- (none)
Domain Spell List
- Entangle (1)
- One With the Land (2)
- Barkskin (3)
- Monstrous Regeneration (4)
- Vine Mine (5)
- Regeneration (6)
- Creeping Doom (7)
- Nature's Balance (8)
Notes
- Turn Undead has been extensively customized on Arelith. Read more here.