Protection Domain: Difference between revisions
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== Domain | == Domain Special Abilities == | ||
===Active Abilities=== | |||
* Able to Turn [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]]) | |||
* Able to Turn [https://nwn.fandom.com/wiki/Outsiders Outsiders] as if they were [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]]) | |||
* Divine protection - The [[Cleric]] is able to cast an improved form of [https://nwn.fandom.com/wiki/Sanctuary sanctuary] that sets the save [https://nwn.fandom.com/wiki/Difficulty_class DC] at 10 + charisma modifier + [https://nwn.fandom.com/wiki/Class_level clerical level]. The effect has a duration of 5 rounds + charisma modifier. | * Divine protection - The [[Cleric]] is able to cast an improved form of [https://nwn.fandom.com/wiki/Sanctuary sanctuary] that sets the save [https://nwn.fandom.com/wiki/Difficulty_class DC] at 10 + charisma modifier + [https://nwn.fandom.com/wiki/Class_level clerical level]. The effect has a duration of 5 rounds + charisma modifier. | ||
===Passive Abilities=== | |||
* (none) | |||
===Spell Interactions=== | |||
* (none) | |||
== Domain Spell List == | == Domain Spell List == | ||
* [https://nwn.fandom.com/wiki/Shield_(spell) Shield(2)] | * [https://nwn.fandom.com/wiki/Shield_(spell) Shield(1)] | ||
* [https://nwn.fandom.com/wiki/Magic_vestment Magic Vestment(2)] | |||
* [https://nwn.fandom.com/wiki/Minor_globe_of_invulnerability Minor Globe Of Invulnerability(3)] | * [https://nwn.fandom.com/wiki/Minor_globe_of_invulnerability Minor Globe Of Invulnerability(3)] | ||
* [https://nwn.fandom.com/wiki/Energy_buffer Energy Buffer(4)] | * [https://nwn.fandom.com/wiki/Energy_buffer Energy Buffer(4)] |
Revision as of 13:08, 25 July 2021
A Cleric with Protection Domain is learned in the ways of watchers and guardians.
Domain Special Abilities
Active Abilities
- Able to Turn Undead. (See Turn Undead)
- Able to Turn Outsiders as if they were Undead. (See Turn Undead)
- Divine protection - The Cleric is able to cast an improved form of sanctuary that sets the save DC at 10 + charisma modifier + clerical level. The effect has a duration of 5 rounds + charisma modifier.
Passive Abilities
- (none)
Spell Interactions
- (none)
Domain Spell List
- Shield(1)
- Magic Vestment(2)
- Minor Globe Of Invulnerability(3)
- Energy Buffer(4)
- Lesser Mind Blank(5)
- Greater Globe Of Invulnerability(6)
- Greater Stoneskin(7)
- Lesser Spell Mantle(8)
Notes
- Divine Protection can be used once per day.
- Greater Sanctuary and Divine Protection now share the same cooldown. Using one will disable the usage of the other for 4 minutes
- Turn Undead has been extensively customized on Arelith. Read more here.