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== Domain special abilities ==
== Domain Special Abilities ==
 
===Active Abilities===
* Able to Turn [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]])
 
===Passive Abilities===
* (none)
 
===Spell Interactions===
* Empower Healing<sup>1</sup> - The following healing spells are cast as if with the [https://nwn.fandom.com/wiki/Empower_spell empower spell] feat:  
* Empower Healing<sup>1</sup> - The following healing spells are cast as if with the [https://nwn.fandom.com/wiki/Empower_spell empower spell] feat:  
:* [https://nwn.fandom.com/wiki/Cure_minor_wounds Cure Minor Wounds]
:* [https://nwn.fandom.com/wiki/Cure_minor_wounds Cure Minor Wounds]

Revision as of 12:40, 25 July 2021

A Cleric with Healing Domain is bound to the concept of convalescence and respite.



Domain Special Abilities

Active Abilities

Passive Abilities

  • (none)

Spell Interactions

  • Empower Healing1 - The following healing spells are cast as if with the empower spell feat:

Domain Spell List

Notes

  • 1The stated spells are empowered whenever cast by a character with this domain, regardless of the source of the spell. Most notably, this includes drinking curative potions except heal potions.
  • Clerics with the healing domain will notice that empowered versions of the cure spells will be double empowered except Heal.
  • A Cleric with this domain who casts a maximized cure spell will have the spell effects maximized before this domain empowers them.
  • Turn Undead has been extensively customized on Arelith. Read more here.