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Created page with "{| class="wikitable" style="float:right; margin-left: 10px; text-align:center;" |+Armor |- |File:HeaderForging200.png <br> A forging workstation <br><br> |- ! colspan..."
 
NaturalyMK2 (talk | contribs)
Initial merge, will separate out tomorrow
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|[[File:HeaderForging200.png]] <br> A forging workstation <br><br>
|[[File:HeaderForging200.png]] <br> A forging workstation <br><br>
|-
|-
! colspan="2" style="background-color:#dcf5dc" | Part of a series on [[Crafting]]
! colspan="2" style="background-color:#dcf5dc" | [[Crafting]] on Arelith:
|-
|-
!'''[[Alchemy]]'''
!'''[[Alchemy]]'''
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!'''[[Tailoring]]'''
!'''[[Tailoring]]'''
|-
|-
|[[Armor|armor]] - [[Weapons|weapons]] <br>[[resources]] - [[runes]]
|[[Armor|armor]] - [[Poison|poison]]<br>[[Resources|resources]] - [[Runes|runes]]<br>[[Weapons|weapons]]
|}
|}


All individual armor pages will be combined into one article here tomorrow
Metal armours (Body armor, helmet, shield) receive bonuses based upon the metal used for construction. Each piece of an armour set grants a specific damage immunity: Slashing for body armor, Bludgeoning for helmets, and Piercing for shields.  For lighter armor check the [[tailoring]] page.
 
{| border="1" cellpadding="5" cellspacing="1"
!width="150pt"| Type
!width="150pt"| Bonus
|-
| Bronze
| Damage 5% Immunity
|-
| Iron
| Damage 10% Immunity
|-
|rowspan="2" valign="center"| Steel
| Damage 10% Immunity
|-
| AC Bonus +1
|-
|rowspan="4" valign="center"| Mithral
| Damage 10% Immunity
|-
| AC Bonus +2
|-
| Weight Reduction: 80%
|-
| Universal Saves +1
|-
|rowspan="2" valign="center"| Adamantine
| Damage 10% Immunity
|-
| AC Bonus +3
|-
|rowspan="2" valign="center"| Greensteel
| Arcane Spell Failure set to 5%. Only medium armors and banded mail can be forged with Greensteel
|-
| AC Bonus +2 (+1/3 for shields)
|}
 
 
{| cellpadding="5" cellspacing="5"
|-
|width="150pt"| [[Chain mail]]
|width="150pt"| [[Scale mail]]
|width="150pt"| [[Banded armour]]
|-
| [[Half-plate armour]]
|
| [[Full-plate armour]]
|}
 
===Standard Shield===
{| cellpadding="5" cellspacing="5"
|-
|width="150pt"| [[Small_Shield#Forging|Small shields]]
|width="150pt"| [[Large_Shield#Forging|Large shields]]
|width="150pt"| [[Tower_Shield#Forging|Tower shields]]
|}
 
===Standard Helmet===
 
{| cellpadding="5" cellspacing="5"
|-
|width="150pt"| [[Standard helmet|Helmet]]
|}
 
 
[[Category:Crafting]]
[[Category:Forging]]
[[Category:Slashing Weapons]]

Revision as of 12:06, 5 July 2018

Armor

A forging workstation

Crafting on Arelith:
Alchemy
Art Crafting
Carpentry
Forging
Herbalism
Tailoring
armor - poison
resources - runes
weapons

Metal armours (Body armor, helmet, shield) receive bonuses based upon the metal used for construction. Each piece of an armour set grants a specific damage immunity: Slashing for body armor, Bludgeoning for helmets, and Piercing for shields. For lighter armor check the tailoring page.

Type Bonus
Bronze Damage 5% Immunity
Iron Damage 10% Immunity
Steel Damage 10% Immunity
AC Bonus +1
Mithral Damage 10% Immunity
AC Bonus +2
Weight Reduction: 80%
Universal Saves +1
Adamantine Damage 10% Immunity
AC Bonus +3
Greensteel Arcane Spell Failure set to 5%. Only medium armors and banded mail can be forged with Greensteel
AC Bonus +2 (+1/3 for shields)


Chain mail Scale mail Banded armour
Half-plate armour Full-plate armour

Standard Shield

Small shields Large shields Tower shields

Standard Helmet

Helmet