Turn Undead/feat
From Arelith Wiki
Type of feat: Cleric Class, Paladin Class, Blackguard Class, Harper Paragon Class, Zhentarim Enforcer Class, Harbinger Class Bonus, Harper Priest Bonus |
Prerequisite: Harper Priest 1, Harbinger (Divine Patronage Feat) 5 |
Automatically granted by: Cleric 1, Paladin 3, Blackguard 3, Harper Paragon 3, Zhentarim Enforcer 3 |
Required for: Divine Might, Divine Shield, Improved Turning, Planar Turning. |
Specifics: With this feat, the character can inflict a number of effects (see below) on the affected targets. This ability may be actived three times, plus the character's charisma modifier. It replenishes a single activation every 10-11.5 minutes. Refreshes sequentially, once one cool down is complete the next replenishment will begin automatically. The character's relevent class levels (see below) and charisma are used to determine how many undead are turned.
Note: All of the above effects are automatically calculated and applied. Players only need to use on the Turn Undead feat. All can Neutralize, Destroy, Rebuke, or Fear the affected creatures (T), but only a select few can Command (C) or Damage (X) certain creatures (see feat page notes for more details). |
Use: Selected |