- Are given at different intervals depending on class in addition to General Feats, hence they are "bonus" feats on top of the 3 given at every level.
- May include a smaller tailored sub-set of General Feats in the pool of bonus feats, per class.
- May allow access to feats that are not available otherwise.
- Can be subject to requirements.
For example
Slippery Mind can be taken on
Rogue Bonus Feat levels. Here, the requirement of 7
Rogue levels means access to the the
Rogue's first bonus feat at level 7. The feat could be taken at any other
Rogue bonus feat level after 7 as well. This is also an example of a bonus feat that is not available as a
General Feat, so one of the prerequisites must be met and the feat taken on a bonus feat level, or there are other ways to obtain this feat through
Class Feats or
Path Feats.
Slippery Mind
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Type of feat: Rogue Bonus, Harper Scout Bonus, Zhentarim Operative Bonus, Shadowdancer Class, Swashbuckler Class, Cause of Vigilance Path, Path of the Seeker Path
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Prerequisite: Rogue 7, Harper Scout 1, Zhentarim Operative 1
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Automatically granted by: Vigilante (Cause of Vigilance) 12, Shadowdancer 7, Swashbuckler 17; Swashbuckler synergy 2/3 progression: Cleric (Path of the Seeker)
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Required for: None
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Specifics: Characters failing their will save versus mind-affecting spells get an automatic reroll. Works against fear effects.
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Use: Automatic
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