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Suffering Domain: Difference between revisions

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===Bonus Abilities===
===Bonus Abilities===
* Overheal: The [[Cleric]] converts excess healing into temporary hit points. The hit point bonus is limited to 2 per [[Cleric]], [[Harper#Harper_Priest|Harper Priest]] and [[Zhentarim#Zhentarim_Fear_Speaker|Zhentarim Fear Speaker]] levels, and lasts for a period of three rounds. The duration is refreshed on further applications of Overheal.
* Overheal: The [[Cleric]] converts excess healing into temporary hit points. The hit point bonus is limited to 1 per [[Cleric]], [[Harper#Harper_Priest|Harper Priest]] and [[Zhentarim#Zhentarim_Fear_Speaker|Zhentarim Fear Speaker]] levels, and lasts for a period of three rounds. The duration is refreshed on further applications of Overheal.
:*Regenerate refreshes and stacks the Overheal hit point bonus, while Monstrous Regeneration doesn't.
:*Regenerate refreshes and stacks the Overheal hit point bonus, while Monstrous Regeneration doesn't.



Revision as of 21:21, 31 January 2022

A Cleric with Suffering Domain is bound to the concept of endurance and pain.



Domain Special Abilities

Bonus Abilities

  • Overheal: The Cleric converts excess healing into temporary hit points. The hit point bonus is limited to 1 per Cleric, Harper Priest and Zhentarim Fear Speaker levels, and lasts for a period of three rounds. The duration is refreshed on further applications of Overheal.
  • Regenerate refreshes and stacks the Overheal hit point bonus, while Monstrous Regeneration doesn't.

Activation Abilities

Spell Interactions

Note: Harm is NOT Vampiric

Domain Spell List

Notes