Jump to content

Suffering Domain: Difference between revisions

From Arelith Wiki
Zanithar (talk | contribs)
Zanithar (talk | contribs)
Line 16: Line 16:


===Spell Interactions===
===Spell Interactions===
* Vampiric Inflict<sup>1</sup> - The following inflict spells are cast resulting in [https://nwn.fandom.com/wiki/Regeneration:_vampiric Vampiric Regeneration] for 1/2 inflicted damage and also affects Overheal:  
* Vampiric Inflict<sup>1</sup> - Casting the following inflict spells results in [https://nwn.fandom.com/wiki/Regeneration:_vampiric Vampiric Regeneration] for 1/2 inflicted damage and also affects Overheal:  
:* [https://nwn.fandom.com/wiki/Inflict_minor_wounds Inflict Minor Wounds]
:* [https://nwn.fandom.com/wiki/Inflict_minor_wounds Inflict Minor Wounds]
:* [https://nwn.fandom.com/wiki/Inflict_light_wounds Inflict Light Wounds]
:* [https://nwn.fandom.com/wiki/Inflict_light_wounds Inflict Light Wounds]

Revision as of 01:42, 15 January 2022

A Cleric with Suffering Domain is bound to the concept of endurance and pain.



Domain Special Abilities

Bonus Abilities

  • Overheal: The Cleric converts excess healing into temporary hit points. The hit point bonus is limited to 2 per Cleric, Harper Priest and Zhentarim Fear Speaker levels, and lasts for a period of three rounds. The duration is refreshed on further applications of Overheal.
  • Regenerate refreshes and stacks the Overheal hit point bonus, while Monstrous Regeneration doesn't.

Activation Abilities

Spell Interactions

  • Vampiric Inflict1 - Casting the following inflict spells results in Vampiric Regeneration for 1/2 inflicted damage and also affects Overheal:
Note: Harm is NOT Vampiric

Domain Spell List

Notes