Suffering Domain: Difference between revisions
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===Spell Interactions=== | ===Spell Interactions=== | ||
* | * Vampiric Inflict<sup>1</sup> - The following inflict spells are cast resulting in [https://nwn.fandom.com/wiki/Regeneration:_vampiric Vampiric Regeneration] for 1/2 inflicted damage: | ||
:* [https://nwn.fandom.com/wiki/Inflict_minor_wounds Inflict Minor Wounds] | :* [https://nwn.fandom.com/wiki/Inflict_minor_wounds Inflict Minor Wounds] | ||
:* [https://nwn.fandom.com/wiki/Inflict_light_wounds Inflict Light Wounds] | :* [https://nwn.fandom.com/wiki/Inflict_light_wounds Inflict Light Wounds] | ||
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:* [https://nwn.fandom.com/wiki/Inflict_serious_wounds Inflict Serious Wounds] | :* [https://nwn.fandom.com/wiki/Inflict_serious_wounds Inflict Serious Wounds] | ||
:* [https://nwn.fandom.com/wiki/Inflict_critical_wounds Inflict Critical Wounds] | :* [https://nwn.fandom.com/wiki/Inflict_critical_wounds Inflict Critical Wounds] | ||
: '''Note''': [https://nwn.fandom.com/wiki/Harm Harm] is '''NOT''' | : '''Note''': [https://nwn.fandom.com/wiki/Harm Harm] is '''NOT''' Vampiric | ||
== Domain Spell List == | == Domain Spell List == |
Revision as of 01:36, 15 January 2022
A Cleric with Suffering Domain is bound to the concept of endurance and pain.
Domain Special Abilities
Bonus Abilities
- Overheal: The Cleric converts excess healing into temporary hit points. The hit point bonus is limited to 2 per Cleric, Harper Priest and Zhentarim Fear Speaker levels, and lasts for a period of three rounds. The duration is refreshed on further applications of Overheal.
- Regenerate refreshes and stacks the Overheal hit point bonus, while Monstrous Regeneration doesn't.
Activation Abilities
- Able to Turn Undead. (See Turn Undead)
- Able to Turn Elementals as if they were Undead. (See Turn Undead)
Spell Interactions
- Vampiric Inflict1 - The following inflict spells are cast resulting in Vampiric Regeneration for 1/2 inflicted damage:
- Note: Harm is NOT Vampiric
Domain Spell List
- Ray of Enfeeblement(1)
- Bestow Curse(2)
- Circle of Doom(3)
- Finger of Agony(4)
- Harm(5)
- Enervation(6)
- Eye Bite(7)
- Evil Blight(8)
- Horrid Wilting(9)
Notes
- 1The stated spells are empowered whenever cast by a character with this domain, regardless of the source of the spell. Most notably, this includes wands and potions (for undead).
- Turn Undead has been extensively customized on Arelith. Read more here.