Destruction Domain: Difference between revisions
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== Domain Special Abilities == | == Domain Special Abilities == | ||
=== | ===Bonus Abilities=== | ||
* (none) | |||
===Activation Abilities=== | |||
* Able to Turn [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]]) | * Able to Turn [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]]) | ||
* Able to Turn [https://nwn.fandom.com/wiki/Construct Constructs] as if they were [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]]) | * Able to Turn [https://nwn.fandom.com/wiki/Construct Constructs] as if they were [https://nwn.fandom.com/wiki/Undead Undead]. (See [[Turn Undead]]) | ||
** Deals Magic damage to target | ** Deals Magic damage to target | ||
===Spell Interactions=== | ===Spell Interactions=== | ||
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== Domain Spell List == | == Domain Spell List == | ||
* [https://nwn.fandom.com/wiki/Deafening_clang Deafening Clang(1)] | * [https://nwn.fandom.com/wiki/Deafening_clang Deafening Clang(1)] | ||
* [https://nwn.fandom.com/wiki/Combust Combust(2)] | * [https://nwn.fandom.com/wiki/Combust Combust(2)] |
Revision as of 06:45, 12 August 2021
A Cleric with Destruction Domain is imbued with the knowledge of desolation and unmaking.
Domain Special Abilities
Bonus Abilities
- (none)
Activation Abilities
- Able to Turn Undead. (See Turn Undead)
- Able to Turn Constructs as if they were Undead. (See Turn Undead)
- Deals Magic damage to target
Spell Interactions
- Deafening Clang adds bonus magical damage vs. Constructs.
Domain Spell List
- Deafening Clang(1)
- Combust(2)
- Sound Lance(3)
- Crumble(4)
- Wounding Whispers(5)
- Destruction(6)
- Disintegrate(7)
- Implosion(8)
- Meteor Swarm
Notes
- Turn Undead has been extensively customized on Arelith. Read more here.